This skill should be used when the user asks to "dev-screen-spec", "画面仕様を生成", "画面仕様を更新", "screen spec", "generate screen spec", "update screen spec", "画面仕様ドキュメント". ソースコードから画面仕様ドキュメントを自動生成・差分更新する。受け入れ条件から画面仕様を事前生成する from-plan モードも対応。
「should」の検索結果
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概要と使いどころ
This skill should be used when the user asks to "dev-init", "技術スタックを選定", "新規プロジェクト初期化", "initialize tech stack", "プロジェクトをセットアップ", "setup project", "scaffold project", "プロジェクト作成", "tech stackを決める". インタラクティブなヒアリングでプロジェクトの技術スタックを決定し、dev-context互換のコンテキストファイルを生成する。承認制でプロジェクトスキャフォールディングも実行可能。
This skill should be used when the user asks to "dev-webtest-plan", "Webテスト計画を生成", "テスト計画を作成", "webtest plan", "E2Eテスト計画", "画面テスト計画", "generate webtest plan", "create test plan from requirements", "webtest計画を更新", "テスト計画の差分更新", "update webtest plan", "画面仕様からテスト更新". dev-planの出力からPlaywright用のWebテスト計画ファイルを自動生成する。画面仕様の変更差分からテスト計画を更新する差分更新モードも対応。
This skill should be used when the user asks to "dev-impl", "タスクを実装", "テストファースト実装", "implement task", "実装を開始", "クイック修正", "quick fix", "dev-impl auth 001". TDDをガードレールとしたテストファースト実装を行う。通常モード(Plan+タスク指定)とクイックモード(直接指示)に対応。
This skill should be used when the user asks to "dev-plan", "実装計画を作成", "要件からタスク分解", "create implementation plan", "plan tasks", "タスクを分割", "設計してタスクにする", "詳細要件定義", "full-spec plan", "EARS要件". ユーザーの要件をインターフェースファースト設計とテスト可能なタスクに分解し、Plan単位でdocs/dev/plans/に保存する。Lightweight(素早い計画)とFull-spec(EARS要件定義付き)の2モードに対応。
This skill should be used when the user asks to "dev-run", "自動実装", "タスクを一括実装", "auto implement", "run all tasks", "タスクを自動実行", "バッチ実装", "dev-run auth 001 005". Plan内の指定範囲のタスクをdev-impl/dev-verify/dev-debugのワークフローで自動実行するオーケストレーションスキル。
This skill should be used when the user asks to "task-breakdown", "タスク分割", "タスク分解", "タスクを分割", "タスクを分解", "WBSを作成", "作業分解", "break down task", "decompose task", "create WBS". 依頼をゴール/制約/前提に正規化し、トップダウンで構造分解(1階層1軸)、粒度の停止条件を適用し、MECE・依存関係・DoD を検証して、ツリー+表のタスク分割結果を生成する。分野を問わない汎用スキルで、単独利用と他スキル/コマンドからの呼び出しの両方に対応。
This skill should be used when the user asks to "dev-navigate", "どこから始めれば", "何を使えばいい", "スキルを選んで", "ナビ", "navigate", "which skill", "how to start", "開発の進め方", "何から始める". 開発者がやりたいことをヒアリングし、最適なtsumikiスキルとその実行順序をナビゲーションする。
This skill should be used when the user asks to "dev-webtest", "Webテスト", "画面の動作確認", "E2Eテスト", "web test", "visual check", "モンキーテスト", "アクセシビリティチェック", "レスポンシブテスト", "フォームテスト". Playwright CLIを使ってWebアプリの動作確認・視覚テスト・アクセシビリティ・レスポンシブ・フォームバリデーションを実行し、問題を検出・記録する。
This skill should be used when the user asks to "dev-debug", "テストが失敗する", "ビルドエラーを直して", "デバッグ", "debug failing tests", "fix build error", "エラーを修正", "コンパイルエラー", "環境の問題を解決". テスト失敗、ビルドエラー、環境問題など様々なエラーパターンをカテゴリ別に診断し、最小コンテキストで修正する。
This skill should be used when the user asks to "dev-verify", "実装の検証", "完了チェック", "verify implementation", "全テスト実行", "run all tests", "dev-verify auth". Plan単位で全タスクの完了状態とテスト・ビルド・Lintの整合性を検証し、レポートを出力する。
This skill should be used when the user asks to "dev-context", "プロジェクトコンテキストを生成", "プロジェクトを分析", "generate project context", "analyze project", "コンテキストを更新". プロジェクトの技術スタック・テストフレームワーク・コーディング規約・アーキテクチャを自動分析し、コンパクトなコンテキストファイルを生成する。
Produce a creative brief grounded in live reference sites and deliberately distinct from existing demos, for any new brand build. Composes with brand-archetype-system and creative-direction. Use this skill at the start of any brand or microsite build when the result needs to land in a specific aesthetic position and not drift into a default house style. Triggers on creative brief, design brief, build brief, brand direction, where should this brand sit, what should this site look like, reference sites for, archetype for, distinct from our other brands, divergence from prior, not the same as. Also triggers when prior builds have come out as siblings and a systematic divergence approach is needed.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "decide reasoning effort", "set a thinking budget", "when to use extended thinking", "tune reasoning vs cost", or "should this task use a reasoning model".
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "batch LLM requests", "should I use the batch API", "estimate batch vs realtime cost", "design a bulk LLM job", or "process thousands of prompts cheaply".
日本語の概要は準備中です。原文の説明を表示しています。
pricing
無料When the user wants help with pricing decisions, packaging, or monetization strategy. Also use when the user mentions 'pricing,' 'pricing tiers,' 'freemium,' 'free trial,' 'packaging,' 'price increase,' 'value metric,' 'Van Westendorp,' 'willingness to pay,' 'monetization,' 'how much should I charge,' 'my pricing is wrong,' 'pricing page,' 'annual vs monthly,' 'per seat pricing,' 'should I offer a free plan,' 'pricing page teardown,' 'pricing page audit,' 'is my pricing page AI-readable,' or 'can AI read my pricing.' Use this whenever someone is figuring out what to charge, how to structure their plans, or wants to audit a pricing page (for humans and for the AI agents that shortlist tools). For in-app upgrade screens, see paywalls. For offer construction (bonuses, guarantees, value framing, naming) on services/courses/coaching/high-ticket B2B, see offers.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to plan a content strategy, decide what content to create, or figure out what topics to cover. Also use when the user mentions "content strategy," "what should I write about," "content ideas," "blog strategy," "topic clusters," "content planning," "editorial calendar," "content marketing," "content roadmap," "what content should I create," "blog topics," "content pillars," or "I don't know what to write." Use this whenever someone needs help deciding what content to produce, not just writing it. For writing individual pieces, see copywriting. For SEO-specific audits, see seo-audit. For social media content specifically, see social.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to plan, map, or restructure their website's page hierarchy, navigation, URL structure, or internal linking. Also use when the user mentions "sitemap," "site map," "visual sitemap," "site structure," "page hierarchy," "information architecture," "IA," "navigation design," "URL structure," "breadcrumbs," "internal linking strategy," "website planning," "what pages do I need," "how should I organize my site," or "site navigation." Use this whenever someone is planning what pages a website should have and how they connect. NOT for XML sitemaps (that's technical SEO — see seo-audit). For SEO audits, see seo-audit. For structured data, see schema.
日本語の概要は準備中です。原文の説明を表示しています。
End-to-end external local counsel lifecycle management for multi-jurisdiction legal matters. LC selection criteria and capability assessment, engagement setup and instruction design, performance monitoring and check-in cadence, scope enforcement, and relationship escalation. Use when selecting local counsel for a jurisdiction, designing LC instructions, managing the LC check-in rhythm, enforcing scope boundaries when LC signals overreach, or escalating a performance or relationship issue beyond the matter team. Trigger on: 'which LC should we use', 'LC instruction', 'brief the local counsel', 'LC hasn't responded', 'LC is going off scope', 'LC scope dispute', 'confirm scope with LC', 'LC check-in', 'LC is slow', 'monitor the LC network', 'LC engagement letter', 'LC selection', 'what should we tell the local counsel', 'LC onboarding', 'LC performance issue', 'LC relationship problem'.
日本語の概要は準備中です。原文の説明を表示しています。
When you want to pressure-test a potential new business, product, or side project against the serial-founder filter. Not "marketing ideas for a product" (that's marketing-skills:marketing-ideas) — this is "should this business exist + can you win it." Runs the idea through a structured framework (problem, audience, wedge, monetization, moat, portfolio fit, distribution, energy fit, opportunity cost), checks domain availability via /domain, optionally triggers /deep-research for market validation, and outputs a viability brief: build / sleep on it / pass. Archives every idea to ~/.config/makerskills/business-brainstorm/archive/ so past work is searchable. Triggers on "/business-brainstorm," "/brainstorm," "new business idea," "should I build X," "pressure test this idea," "validate this idea," "is X a good business," "what about a [type] for [audience]."
日本語の概要は準備中です。原文の説明を表示しています。
decide
無料When you have a decision to make and want a structured workflow that picks the load-bearing questions, walks through them, reaches a call (or "wait"), and archives the rationale for future reference. Based on the 37signals Guide to Making Decisions (38 questions) plus house additions like Q39 opportunity cost ("what does saying yes displace?"). Triages to 6–8 relevant questions per decision instead of forcing the full set. Archives every decision to ~/.config/makerskills/decide/archive/ with a revisit date so you can check later whether the call was right. Triggers on "/decide," "help me decide," "should I [X]," "I need to make a decision about," "stuck on a decision," "deciding between," "go/no-go on," "what should I do about." This is both the decision-making workflow AND the decision log — making the decision is the act of logging it.
日本語の概要は準備中です。原文の説明を表示しています。
Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts, choose a game direction for this book, decide whether this novel should become an interactive story. 小说游戏概念设计。根据 SOURCE_BIBLE 与 PRODUCT_BRIEF 比较未锁定维度上的有效替代方案,用硬否决和关键取舍选择可玩方向。用于判断小说适合做成什么游戏、该不该做成互动叙事、比较游戏方案等需求。
日本語の概要は準備中です。原文の説明を表示しています。
Applies the StoryBrand SB7 Framework from Building a StoryBrand by Donald Miller. Use when writing website copy, crafting brand messaging, creating marketing materials, building sales funnels, or designing email campaigns. The SB7 Framework positions the customer as the hero and the brand as the guide across 7 story elements. Triggers include 'how should we write our website', 'our messaging is confusing', 'customers don't understand what we do', 'how do I write a tagline', 'what should our homepage say', 'nobody reads our emails', 'how do I create a lead generator', 'our marketing isn't working but our product is good'. NOT for growth channel selection (use Traction), not for product positioning against competitors (use Obviously Awesome), not for pricing (use Monetizing Innovation).
日本語の概要は準備中です。原文の説明を表示しています。
Applies Eric Ries's Lean Startup methodology for building products under extreme uncertainty. Use when iterating toward product/market fit, designing MVPs, deciding whether to pivot or persevere, setting up actionable metrics, or accelerating the Build-Measure-Learn loop. Triggers include 'how do we test this idea fast', 'what should our MVP look like', 'our metrics look good but we're not growing', 'should we pivot', 'we're building features no one uses', 'how do we measure validated learning', 'vanity metrics vs real metrics', 'how to do innovation accounting'. NOT for companies with proven product/market fit scaling a known playbook (use Crossing the Chasm), not for determining Market Type (use Four Steps), not for sales methodology (use SPIN Selling), not for pricing strategy (use Monetizing Innovation).
日本語の概要は準備中です。原文の説明を表示しています。