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cccskills

「swap」の検索結果

187 件 ・ 関連度順

概要と使いどころ

Hunting skill for business logic vulnerabilities. Built from 12 public bug bounty reports. Covers coupon-race-stacking (Instacart, Stripe, Reverb), negative-quantity-in-cart price tampering (Upserve, Eternal/Zomato), decimal/fraction price-field overflow (Shipt), client-side checkout amount trust on PayPal redirect (WordPress.org), price-per-unit mass-assignment (Krisp), and archived-price swap / cart-TOCTOU (Stripe). Use when hunting business logic — heavy emphasis on financial-impact-demonstrated cases.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0752026年10月12日 更新

Use the `quickdesign` CLI to generate AI media — UGC promo videos, image edits, product creatives, video upscales — through Seedance, Kling, Sora2, Nano Banana, and GPT Image. Invoke this skill whenever the user asks for a talking-avatar video, multi-segment ad / promo / explainer, image edit (object swap, angle change, state change), product photoshoot, or video upscale via QuickDesign.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-plugins-community4,6372026年10月13日 更新

Scaffold a standalone RTVI CV microservice that plugs into VSS Search and Alerts profiles via Kafka mdx-raw. The shipped scaffold script is a YOLO26 reference implementation (ONNX, labels, custom parser required). Use when building a new perception microservice repo, validating the VSS integration contract, extending that scaffold for segmentation frame-mask payloads, or scaffolding with placeholders before customer YOLO26 assets exist. For swapping the detector in the stock vss-rt-cv container, use rtvi-cv-customize-model instead. Live DeepStream integration cannot run until the customer-supplied ONNX, labels file, and parser library exist.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5842026年10月9日 更新

Mod or remaster a game with RTX Remix - open and edit projects, swap textures and models. Connect to the Remix Toolkit App via MCP. Not for non-Remix game interaction.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5842026年10月9日 更新

How to swap the VLM in the VSS Alerts Blueprint — covers RTVI-VLM microservice deployment methods, all three VLM consumers (rtvi-vlm, vlm-as-verifier, vss-agent), and health checks.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5842026年10月9日 更新

How to swap the DeepStream CV detection model in the VSS Alerts Blueprint verification (2d_cv) mode - covers ONNX export, custom bbox parsers, compose mount gotchas, nvinfer config, runtime TRT engine build, deployment, and a segmentation-capable model addendum handoff.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5842026年10月9日 更新

Detect sample contamination and cross-species reads using FastQ Screen. Screen reads against multiple reference genomes to identify bacterial, viral, adapter, or sample swap contamination. Use when suspecting cross-contamination or working with samples prone to microbial contamination.

日本語の概要は準備中です。原文の説明を表示しています。

FreedomIntelligence/OpenClaw-Medical-Skills3,0632026年7月21日 更新

Monitor blockchain mempools for pending transactions, gas analysis, and MEV opportunities. Use when analyzing pending transactions, optimizing gas prices, or researching MEV. Trigger with phrases like "check mempool", "scan pending txs", "find MEV", "gas price analysis", or "pending swaps".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, animation atlases, video loops, 큐레이션뷰, image candidates, 팔레트 스왑, palette swap, recolor, rig layers, engine exports, repeating backgrounds, projected shadows, motion/contact inspection and optional scene composition from existing assets.

日本語の概要は準備中です。原文の説明を表示しています。

aldegad/sprite-gen2,7722026年10月13日 更新

Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities. Use when the user mentions "architecture layers", "dependency rule", "ports and adapters (hexagonal)", "onion architecture", "screaming architecture", "where should business logic go", "decouple from the database", "swap the framework without a rewrite", or "keep business rules independent". Also trigger when deciding which layer code belongs in, isolating core logic from infrastructure, defining module boundaries, or debating whether the framework should call your code or the reverse. Covers component principles, boundaries, and SOLID. For code-level quality, see clean-code. For domain modeling, see domain-driven-design.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,3972026年9月11日 更新

Cultural adaptation for translated content. Run AFTER blog-translate completes. Adjusts brand examples, CTAs, legal references, and formality for the target market (German, French, Japanese, Spanish, etc.). Deep cultural adaptation of translated blog posts. Goes beyond translation to swap brand examples, adapt CTAs, substitute legal references, localize statistic sources where possible, and adjust formality (Sie/du, tu/vous, formal/informal). Built-in profiles for DACH, Francophone, Hispanic, and Japanese markets, plus a custom-locale template. Makes content feel locally authored, not translated. Use when user says "localize blog", "blog localize", "cultural adaptation", "adapt for Germany", "adapt for France", "lokalisieren", "localiser", "adaptar".

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3742026年10月9日 更新

Deep cultural adaptation of translated blog posts. Run after blog-translate completes. Goes beyond translation to swap brand examples, adapt CTAs, substitute legal references, localize statistic sources where possible, and adjust formality (Sie/du, tu/vous, formal/informal). Built-in profiles for DACH, Francophone, Hispanic, and Japanese markets. Use when user says "localize blog", "blog localize", "cultural adaptation", "adapt for Germany", "lokalisieren", "localiser", "adaptar".

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3742026年10月9日 更新

Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.

日本語の概要は準備中です。原文の説明を表示しています。

Agents365-ai/video-podcast-maker1,6752026年10月2日 更新

Plan a board game night that actually lands — the right games for your group size, mix, and time, in a running order that keeps energy up. Use when asked to plan a game night, what board game should we play, games for [N] people, or what to play with a mixed group. Produces game picks matched to player count and experience, a warm-up-to-main running order, teach-time and play-time estimates, and swaps for the non-gamers or the one player who hates losing.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4412026年10月13日 更新

Recreate a static graphic ad (Pinterest pin, IG/FB feed image, poster) from a reference image, swapping in a new brand's product and new copy while keeping the reference's layout, composition, and visual energy. ALWAYS generated with GPT Image 2 in edit-the-reference mode (fal-ai/gpt-image-1/edit-image, a billed FAL generation); the HTML/goose-graphics overlay is only an optional text-finishing step, never the generator. The static-graphics counterpart to the video remix-ad skill; this is what the app calls when a user picks a reference ad and wants it for their own product.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Shared helper that routes ALL paid media generation (FAL image/video, ElevenLabs music) through the GooseWorks proxies so every call bills the Ads agent — never a provider SDK's default host. Host-swaps the FAL queue URLs, loads the agent token from the sandbox env (GW_MEDIA_PROXY_TOKEN) or ~/.gooseworks/credentials.json, and returns the result CDN URL. Every video-ad media capability imports this; templates never call a provider directly.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard slides down + header cluster swaps in one beat → one gray loading dot → the assistant answer streams in word-by-word) crossfaded into a designed end card, with subliminal ChatGPT SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + timeline + end-card config and gates the paid music call to its own capability. The ChatGPT sibling of render-imessage-chat. Use for the chatgpt-chat format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Use when generating music with MiniMax models on Scenario via MCP: full songs with vocals from a lyric sheet, structure tags like [Verse] and [Chorus], auto-written lyrics from a plain-language brief, instrumental tracks from a style prompt, or covering an uploaded MP3 or WAV in a new genre while keeping the melody. Keywords: MiniMax Music 3.0, Music Cover, Hailuo, text-to-music, audio-to-audio, song generation, lyrics, vocals, instrumental, BPM, genre swap.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Use when generating or editing video with Runway models on Scenario via MCP: text-to-video or image-to-video from a first frame with Gen4.5 (cinematic motion, sequenced actions, camera choreography), or video-to-video editing of real footage with Aleph 2 (remove objects, swap products, restyle or relight shots, keyframe-pinned reference images, motion and audio preserved). Keywords: Runway ML, Gen4.5, Gen-4.5, Aleph, T2V, I2V, V2V, first frame.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Use when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until it matches the brief, fixing a batch that came back off-brief, retrying failed shots methodically, wiring an automated generate, review, revise loop, or deciding whether to re-prompt, swap references, inpaint, post-process, or change model. Keywords: refine, iterate, critique, review loop, QA, self-correction, verify, acceptance criteria, retry, drift.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Analyze images, video, speech, motion, products, and websites; route local vision, audio, depth, tracking, matting, identity, and restoration models; auto-edit, replicate, enhance, caption, voice, assemble, annotate, validate, and export editable Timeline Studio projects and videos. Use for reference-video remakes, filter and repeated-shot reconstruction, subject-aware reframing, clip splitting, source-time speed curves, Color Wheels grading, ramps and holds, person or product cutout, person or object outline, authorized face swap, shot and timing reconstruction, timeline markers, chapters, beat cues, review notes and ranges, supplied or web-sourced footage, AI video platform selection, cleanup, highlights, product promotion, website walkthroughs, image-to-video assisted edits, optical-flow editing, depth-assisted relighting, grayscale depth-video conversion, depth/2.5D/transition finishing, AI voiceover, subtitles, short-form production, .timeline automation, or editor evaluation.

日本語の概要は準備中です。原文の説明を表示しています。

MartinDelophy/ai-video-editor9282026年10月13日 更新

Automatically evaluate and compare multiple AI models or agents without pre-existing test data. Generates test queries from a task description, collects responses from all target endpoints, auto-generates evaluation rubrics, runs pairwise comparisons via a judge model, and produces win-rate rankings with reports and charts. Supports checkpoint resume, incremental endpoint addition, and judge model hot-swap. Use when the user asks to compare, benchmark, or rank multiple models or agents on a custom task, or run an arena-style evaluation.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/OpenJudge8732026年9月11日 更新

Apply a Classic Easter seasonal overlay: pastel Theme/StyleBox injection, confetti/shimmer VFX, elastic juice, mesh surface_override painting, cursor/audio swaps, and a date-window activation gate with player opt-out. Use when shipping holiday skins, April events, or egg-hunt juice without mutating shared .mesh/.tres assets. Keywords: pastel, seasonal Theme, StyleBox, confetti, Easter egg, surface_override, TRANS_ELASTIC, Disable Seasonal Themes, activation gate.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Build Lightricks LTX-2 / LTX-2.3 video workflows covering text-to-video, image-to-video, GGUF and bundled checkpoints, distilled model, camera control LoRAs, synchronized audio, two-stage upscaling, and swapping alternate/GGUF base models

日本語の概要は準備中です。原文の説明を表示しています。

artokun/comfyui-mcp8172026年10月5日 更新