Use when tuning or profiling native code on Apple M-series Macs: unified memory, 16 KiB pages, Accelerate and Metal for matrix work, xctrace and leaks, Rosetta 2, or sysctl hardware queries.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use when tuning or profiling native code on Apple M-series Macs: unified memory, 16 KiB pages, Accelerate and Metal for matrix work, xctrace and leaks, Rosetta 2, or sysctl hardware queries.
日本語の概要は準備中です。原文の説明を表示しています。
Use when work needs an isolated git worktree: new work, an existing ref, a gated feature workspace, a manifest-tracked loop run, or a candidate patch captured without touching the current checkout (`capture-isolated-patch`). Not for plain branches: use create-branch. Not for remote, credential, publish, deploy, or irreversible changes.
日本語の概要は準備中です。原文の説明を表示しています。
Apply one governed bounded Proto UI dependency update after pui-deps establishes the exact manifest, lockfile, consumers, compatibility evidence, and rollback boundary. Use for ordinary package or toolchain updates whose intended compatibility is already fixed. Route unresolved public compatibility, security disclosure, publication, release, or provenance exceptions to their dedicated decision path.
日本語の概要は準備中です。原文の説明を表示しています。
Assess and route one bounded Proto UI dependency drift, advisory, or update question. Use to trace manifest and lockfile identity, consumer impact, compatibility evidence, provenance, update risk, and the exact next update or no-action transition. This leaf remains read-only.
日本語の概要は準備中です。原文の説明を表示しています。
Fix RFDB V2 graph data silently not persisting to disk after analysis. Use when: (1) rfdb-server reports "0 nodes, 0 edges" on restart despite successful analysis, (2) segment directories exist but are empty (no .bin files), (3) manifest_index.json shows total_nodes: 0 despite analysis logging 70k+ nodes, (4) Docker builds produce empty graph databases, (5) --clear flag used before analyze command. Root cause: GraphEngineV2::clear() replaces the store with MultiShardStore::ephemeral() which has path: None, causing all flush operations to write to in-memory buffers only.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose React + Three.js (or any browser canvas) frame stutter by capturing a CDP CPU profile via Playwright instead of guessing from `[perf]` console logs. Use when: (1) frame time is bad but `[perf]` instrumentation doesn't pinpoint the offender, (2) you've spent more than ~30 minutes "fixing" suspects without measuring, (3) hot paths involve animation systems, allocation bursts, or invisible scene-graph traversal, (4) you need self-time per function with line numbers, not aggregate "render slow". The `console.warn` pattern is good for monitoring; CDP is needed for diagnosis. Covers script template, sourcemap setup so minified function names are decoded, and interactive variant where the user drives the interaction and signals stop via `touch /tmp/<flag>`.
日本語の概要は準備中です。原文の説明を表示しています。
Recover from stale RFDB nodes that survive `commit_batch` cleanup despite having their `file` field listed in `changed_files`. Use when: (1) re-running an enricher/orchestrator step but old data with the same file field stays in the graph, (2) `commit_batch(changed_files=[X], ...)` reports success but a query later still returns nodes with `file = X`, (3) you re-pointed structural nodes (e.g., DIRECTORY/FILE) from a synthetic file path to real file paths and the old synthetic-path nodes won't go away, (4) graph-stream / find_by_type returns a mix of "stale" and "new" nodes for the same logical entity. Root cause: `handle_commit_batch` calls `engine.find_by_attr({file: X})` to enumerate nodes-to-delete, but that query path returns only a PARTIAL set after compaction (L1 segments and the file→nodes index can desync). Workaround: enumerate stale nodes via the TS rfdb client `queryNodes({file: X})` (different code path that finds all of them) and call `deleteNode(id)` per node, then re-commit the intended state. Related: rfdb-manifest-l1-carryforward (same L1 family).
日本語の概要は準備中です。原文の説明を表示しています。
Compute a unified outer hull around a group of hex tiles that includes multiple disconnected sub-clusters separated by 1-tile gaps. Use when: (1) rendering nested hierarchy hulls (e.g. "package" hull wrapping multiple "sub-region" hex islands), (2) the naive boundary trace outlines each island separately instead of as one bag, (3) flood-fill from outside walks THROUGH the 1-hex gaps and marks them exterior, (4) heuristic "non-adjacent same-group neighbours" over-fills L-shape concavities, (5) axial-only opposite-pair filling misses non-axial bridges between islands. Solution: morphological close (dilate + erode) on the hex grid — fills exactly the interior 1-hex gaps without affecting exterior corners, then trace boundary on the closed shape.
日本語の概要は準備中です。原文の説明を表示しています。
Read project data documentation (data dictionaries, dbt manifests, model docs, column descriptions, lineage, metric definitions) before writing analytics SQL. Use for mapping business and product terms to concrete models and columns.
日本語の概要は準備中です。原文の説明を表示しています。
Read project data documentation (data dictionaries, dbt manifests, model docs, column descriptions, lineage, metric definitions) before writing analytics SQL. Use for mapping business and product terms to concrete models and columns.
日本語の概要は準備中です。原文の説明を表示しています。
Manage SVG icons as framework components using Denji CLI. Use when the user needs to add, remove, list, or manage SVG icons in React, Preact, Solid, Qwik, Vue, or Svelte projects. Triggers include requests to "add an icon", "set up icons", "manage SVG icons", "remove an icon", "list icons", or any task involving Iconify icons as framework components.
日本語の概要は準備中です。原文の説明を表示しています。
Create branded 试界TryWorld AI-knowledge videos in the fixed "Paper Algorithm" (纸上算法) style with HyperFrames. Input is a Chinese voiceover script and optional images; output is a 16:9 horizontal video with Azure YunxiNeural (真·云希) voiceover, word-synced captions, ink/paper animations and unified transitions, an always-visible anti-counterfeit red seal, plus horizontal (4:3) and vertical (3:4) cover images and platform-optimized titles for Bilibili/Douyin/Xiaohongshu. Brand values are theme-driven (themes/paper-algorithm.json by default; custom brand themes supported — see references/theme-guide.md). Use when the user provides an AI 科普/教程/内容解读/知识分享 script and wants a TryWorld/试界 branded video, asks for the 纸上算法/Paper Algorithm style, wants a consistent script-to-video pipeline with covers and titles, or wants this pipeline with their own brand theme.
日本語の概要は準備中です。原文の説明を表示しています。
Create new marketing skills for the mktg playbook. Use when the agent needs to add a new capability, someone says 'create a skill', 'new skill', 'add a marketing skill', 'extend the playbook', 'I need a skill for X', 'build a skill', 'make a skill for Y', or 'add capability for Z'. Also use when someone wants to capture a marketing workflow they just did into a reusable skill, or when they say 'turn this into a skill'. Reads the skill contract, generates SKILL.md with correct frontmatter and structure, creates the directory, and reminds the agent to register in the manifest.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to integrate the Jetpack Compose Styles API into an Android project. This skill guides you through upgrading dependencies, setting up component themes, making custom components styleable, and migrating existing layout properties to use unified styles. Migrate custom design system components, replace hard coded parameters with Style attributes, and use Modifier.styleable for interaction states.
日本語の概要は準備中です。原文の説明を表示しています。
Unified Al Brooks Price Action trading assistant — auto-detects your need and responds accordingly
日本語の概要は準備中です。原文の説明を表示しています。
Rules for building offline-first Progressive Web Apps that launch instantly from the home screen. Use when building, reviewing or debugging a PWA, or anything touching a service worker, a web app manifest, precaching, an in-app update prompt, iOS home screen behaviour, or safe-area/notch layout.
日本語の概要は準備中です。原文の説明を表示しています。
Build and verify a vendor-neutral PCB/PCBA manufacturing release from one frozen design revision. Use when generating or auditing Gerber, drill, IPC-2581/ODB++, BOM, CPL/pick-and-place, assembly drawings, constraints, renders, DFM evidence, hashes, or release manifests, and when preventing mixed-revision fabrication or assembly uploads.
日本語の概要は準備中です。原文の説明を表示しています。
Operate and review a JLCPCB PCB/PCBA quote, optional physical-stencil request, or order using a frozen Gerber/drill, BOM, CPL, sourcing lock, constraints, and release manifest. Use for browser upload, board or stencil options, cost anomalies, coupons, component matching, substitutions, imported placement calibration, top/bottom preview inspection, cart preparation, or order records without silently accepting placement errors or payment.
日本語の概要は準備中です。原文の説明を表示しています。
Use when adding cross-cutting concerns to durable functions — structured logging or tracing across all functions, error tracking with Sentry, payload encryption for sensitive data, dependency injection of clients (DB, Stripe, etc.) into function handlers, custom telemetry, or behavior that should apply uniformly across many functions. Covers Inngest middleware lifecycle, creating custom middleware, dependencyInjectionMiddleware, @inngest/middleware-encryption, @inngest/middleware-sentry, and custom middleware patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Architecture patterns, manifest usage, code generation guides, and reference documentation for building Prismatic Code Native Integrations.
日本語の概要は準備中です。原文の説明を表示しています。
REQUIRED before copying any third-party SKILL.md, MCP manifest, Cursor rule, or agent config into this machine or forwarding one to a user. Installing a skill grants Read/Bash/network under your identity — this is `curl | sh` in a different costume. Do not install, load, recommend, or forward any third-party agent asset until this skill has vetted it. Bypassing this turns the agent into a delivery vector.
日本語の概要は準備中です。原文の説明を表示しています。
当用户要求启动、恢复或执行 AICoding 架构 Team 时使用。负责根据项目内 agents、manifest 和 templates 建立可运行的 Team。
日本語の概要は準備中です。原文の説明を表示しています。
Process multimedia files with FFmpeg (video/audio encoding, conversion, streaming, filtering, hardware acceleration) and ImageMagick (image manipulation, format conversion, batch processing, effects, composition). Use when converting media formats, encoding videos with specific codecs (H.264, H.265, VP9), resizing/cropping images, extracting audio from video, applying filters and effects, optimizing file sizes, creating streaming manifests (HLS/DASH), generating thumbnails, batch processing images, creating composite images, or implementing media processing pipelines. Supports 100+ formats, hardware acceleration (NVENC, QSV), and complex filtergraphs.
日本語の概要は準備中です。原文の説明を表示しています。
Audit, recover, and prepare portable handoffs of existing private PFC2D/PFC3D 5.0 asphalt cases, including integrity manifests, path portability, saved-state claims, cheap restore-first validation, and legacy-state quarantine.
日本語の概要は準備中です。原文の説明を表示しています。