Understand and customize the local Trellis architecture inside a user project. Use when modifying .trellis plus platform hooks, settings, agents, skills, commands, prompts, workflows, the channel runtime (trellis channel), bundled runtime agents under .trellis/agents/, selectable workflow templates, registry-backed spec refresh, cross-session memory (trellis mem) generated by trellis init, or AI-facing bundled skills (trellis-channel, trellis-session-insight, trellis-spec-bootstrap) and bundled-skill auto-dispatch flow.
日本語の概要は準備中です。原文の説明を表示しています。
fy-agent/fyagent☆ 8662026年10月16日 更新
When you have a decision to make and want a structured workflow that picks the load-bearing questions, walks through them, reaches a call (or "wait"), and archives the rationale for future reference. Based on the 37signals Guide to Making Decisions (38 questions) plus house additions like Q39 opportunity cost ("what does saying yes displace?"). Triages to 6–8 relevant questions per decision instead of forcing the full set. Archives every decision to ~/.config/makerskills/decide/archive/ with a revisit date so you can check later whether the call was right. Triggers on "/decide," "help me decide," "should I [X]," "I need to make a decision about," "stuck on a decision," "deciding between," "go/no-go on," "what should I do about." This is both the decision-making workflow AND the decision log — making the decision is the act of logging it.
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8582026年10月14日 更新
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Cloud-based AI swarm deployment and event-driven workflow automation with Flow Nexus platform
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8212026年10月12日 更新
Stream-JSON chaining for multi-agent pipelines, data transformation, and sequential workflows
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8212026年10月12日 更新
Localization and internationalization strategy for iOS/macOS apps. Covers market prioritization, language tier recommendations, minimum viable localization levels, translation workflows, cultural adaptation, localized ASO, and testing. Use when planning localization, expanding to new markets, deciding which languages to support, or planning translation workflow.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 8082026年7月24日 更新
treekoR is a novel framework that aims to utilise the hierarchical nature of single cell cytometry data to find robust and interpretable associations between cell subsets and patient clinical end points. These associations are aimed to recapitulate the nested proportions prevalent in workflows inovlving manual gating, which are often overlooked in workflows using automatic clustering to identify cell populations. We developed treekoR to: Derive a hierarchical tree structure of cell clusters; qua
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
Two-mode aeon.yml workflow builder - analyze inspects URLs and emits a tiered, signal-verified skill-enablement plan plus an aeon.yml diff; enable flips slugs to enabled:true and opens a PR.
日本語の概要は準備中です。原文の説明を表示しています。
aeonfun/aeon☆ 7762026年10月16日 更新
User-facing entry point for the wp-rocket issue workflow. Invoke directly to start a delivery run from a GitHub issue number, URL, or raw description. Runs inline in your conversation context; spawns specialist agents (ticket-writer, grooming-agent, challenger, backend-agent, frontend-agent, release-agent, lead-reviewer, qa-engineer) as isolated sub-agents; invokes supporting skills (knowledge-graph, dod, docs, issue-workflow) inline. Routes based on structured JSON outputs from each agent, manages loop counters, handles escalations, and maintains a live HTML run log.
日本語の概要は準備中です。原文の説明を表示しています。
wp-media/wp-rocket☆ 7672026年10月17日 更新
Use real run evidence, validation failures, source drift, platform drift, and user feedback to plan and, only after explicit approval, apply structural upgrades to an existing skill. Use when the user asks to improve an existing skill from recent runs, recurring failures, outdated sources, excessive bloat, changed platform behavior, or validated workflow feedback. Do not use to create a brand-new skill or to execute the business workflow itself.
日本語の概要は準備中です。原文の説明を表示しています。
dongshuyan/compass-skills☆ 7562026年8月26日 更新
Use when the user wants to create a complete multi-shot video, asks how to chain Higgsfield tools together, wants to build a short film or branded content series, asks "what's the full workflow", needs to connect Popcorn → image → video → Recast → audio → assembly, or wants to understand how the platform works as a production system rather than isolated tools.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Use when the user mentions Marketing Studio, DTC Ads, ad video, UGC video, the marketing_studio_video MCP model, or wants to generate one of the 9 Marketing Studio ad presets (UGC, Tutorial, Unboxing, Hyper Motion, Product Review, TV Spot, Wild Card, UGC Virtual Try On, Pro Virtual Try On). Also triggers on hook+setting picklist questions, preset-avatar / custom-avatar / text-generated-avatar handling, 4–15s ad video questions, or any reference to Higgsfield's ad-video product surface. Cross-surface workflow handoffs (GPT Image 2.0 / Soul Cinema / Nano Banana Pro / ms_image image gen → Marketing Studio video) covered in the companion cross-surface-workflow.md. Also use for Ad Multiplier (`ad_multiplier` — 'multiply my ad', many independently edited versions of one supplied 4–30s ad) and for Genjutsu one-off edits of a finished ad (swap one object / product / garment → `hf_mult_replace_object`; transfer motion → `hf_mult_motion_control`).
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Use when the user asks about Higgsfield's one-click Apps, wants to know which app to use for a specific output, or needs guidance on the Apps workflow.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
embeddedskills 的薄编排层,用于在当前 workspace 中发现工程、选择 build/flash/debug/observe 后端、串联 .embeddedskills/state.json,并聚合底层 skill 的结果。 当用户明确输入以下命令之一:"一键构建烧录"、"自动诊断"、"串起 build -> flash -> debug -> observe" 或显式调用 /workflow 时触发。
日本語の概要は準備中です。原文の説明を表示しています。
zhinkgit/embeddedskills☆ 7482026年9月3日 更新
LlamaIndex 官方用户文档离线知识库,用于检索并回答 LlamaIndex Python 框架的安装、RAG、数据加载、索引、检索与查询、Agent、Workflow、模型、Embedding、向量库、评估、可观测性、部署、LlamaCloud 和 LlamaParse 等问题,也可生成有文档依据的示例代码与排障建议。当用户提到 LlamaIndex、llama-index、LlamaParse、VectorStoreIndex、QueryEngine、Retriever、AgentWorkflow 或相关集成用法时使用;纯源码贡献、内部实现审查或与 LlamaIndex 无关的通用 AI 问题不使用。
日本語の概要は準備中です。原文の説明を表示しています。
chujianyun/skills☆ 7452026年10月16日 更新
Repo-local workflow skill for large coding tasks. Initializes .agent/tasks/TASK_ID artifacts, installs project-scoped Codex and Claude subagents, updates AGENTS.md plus the repo's Claude guide file with the workflow, and runs a spec-freeze → build → evidence → verify → fix loop with fresh-session verification.
日本語の概要は準備中です。原文の説明を表示しています。
DenisSergeevitch/repo-task-proof-loop☆ 7302026年4月2日 更新
Build multi-sequence email automation flows with branching logic. Triggers on: "build email automation", "create email funnel", "email automation flow", "welcome series with branches", "conditional email sequence", "set up automation", "email workflow builder", "segmented email flow", "advanced email sequence", "nurture funnel", "cart abandonment sequence", "win-back email flow".
日本語の概要は準備中です。原文の説明を表示しています。
Affitor/affiliate-skills☆ 7222026年10月13日 更新
Analyzes your Claude Code conversation history to identify patterns, common mistakes, and opportunities for workflow improvement. Use when user wants to understand usage patterns, optimize workflow, identify automation opportunities, or check if they're following best practices.
日本語の概要は準備中です。原文の説明を表示しています。
mhattingpete/claude-skills-marketplace☆ 6832026年7月25日 更新
Sets up new projects or improves existing projects with development best practices, tooling, documentation, and workflow automation. Use when user wants to start a new project, improve project structure, add development tooling, or establish professional workflows.
日本語の概要は準備中です。原文の説明を表示しています。
mhattingpete/claude-skills-marketplace☆ 6832026年7月25日 更新
4-phase discovery workflow with decision gates, phase transitions, success metrics, and state tracking
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6202026年9月16日 更新
Cross-agent collaboration protocols, workflow handoff patterns, and commit message formats for TDD/Mikado/refactoring workflows
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6202026年9月16日 更新
Step-by-step workflow for converting bloated command files to lean declarative definitions
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6202026年9月16日 更新