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cccskills

「story」の検索結果

1,897 件 ・ 関連度順

概要と使いどころ

Make a short video about a product or brand (promo, launch, explainer, demo or social clip) entirely in code with Remotion, from idea to a rendered MP4 with sound. The owner approves the idea and a storyboard before anything is built.

日本語の概要は準備中です。原文の説明を表示しています。

TechNomadCode/AI-Product-Development-Toolkit1,0232026年10月14日 更新

Deploy the dispatcher PCF for a third-party `.ppmplugin` control to a Power Platform environment via `pac pcf push`. The dispatcher PCF is the Studio-side control that dispatches the composite key `<name>/<receiver>` over the wrap shell's `SendMessagePlugin` bridge to the control's native module. Verifies deploy prereqs (Node.js 20+ with npm, .NET SDK, and active `pac auth`), then three confirmation gates — publisher prefix (2–8 chars; defaults to `pamext` or the last-used value from `.extension-state.md`), version bump (patch / minor / major / no-bump), target environment URL (from `pac org who`). Builds the PCF if needed, then pushes. Decoupled from /generate-pcf-companion so the engineer can scaffold and customize locally, then deploy when ready. Updates `.extension-state.md` with deployment history (timestamp, env URL, version, prefix used).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0072026年10月15日 更新

Use when producing a video ad with Scenario from a product shot or brand assets: a mobile 9:16 or landscape 16:9 commercial, a TikTok, Reels, Shorts, YouTube, or CTV spot, or campaign creative needing a creative brief, storyboard, cinematic camera work, brand-faithful product footage, music and voiceover, captions, ad variants, budget planning, or platform delivery specs. Keywords: video ad, commercial, product video, advert, hook, CTA, end card, campaign, ad creative.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0062026年10月14日 更新

为 Seedance 2.0(Higgsfield)生成品牌叙事和叙述视频提示。在用户想要创建品牌故事视频、公司起源故事、使命视频、关于我们视频、品牌电影、企业叙事、创始人故事、品牌颂歌、公司文化视频或情感品牌内容时使用。在以下情况下触发:品牌故事、品牌视频、公司故事、起源故事、关于我们、使命视频、品牌电影、品牌颂歌、企业视频、公司文化、创始人故事、品牌叙事或任何品牌/公司叙事视频请求。即使是"讲述我们的公司故事"或"为我们的使命制作视频"也适用。

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9682026年4月10日 更新

Translate ideas, feature requests, or vague concepts into specific, actionable dev briefs. Use this skill whenever the user has an idea they want to build, a feature to spec out, a bug to file, a project to scope, or needs to convert a half-formed idea into a clear implementation brief. Triggers on I want to add, we should build, can we make, what is the plan for, how do we implement, dev brief, feature spec, PRD, user story, acceptance criteria, scope this, prioritize. Also triggers when the user has a list of things they want to build and needs help converting them into well-formed tasks.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9652026年10月7日 更新

Build or audit a comprehensive brand style guide that documents the full brand system including story, logo system, color, typography, imagery, voice, applications, and dos/don'ts. Use this skill whenever the user wants to create brand guidelines, document an existing brand, build a brand book, audit an existing style guide for completeness, or produce the artifact that other teams will reference for years. Triggers on style guide, brand guidelines, brand book, brand standards, brand manual, style sheet, brand documentation, brand reference. Also triggers when the brand identity is finished and needs to be documented for handoff to designers, developers, vendors, or future team members.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9652026年10月7日 更新

Build or audit a design system including component library, design tokens, naming conventions, contribution model, and documentation. Use this skill whenever the user wants to build a design system, audit an existing system, define design tokens at the system level, structure a component library, or set up design system governance. Triggers on design system, component library, design tokens, atomic design, atoms, molecules, organisms, design system documentation, Storybook, Figma library, system governance, design contribution model. Also triggers when teams are inconsistent across products and a system is the answer.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9652026年10月7日 更新

Multi-style article creation skill. Supports 5 writing styles (deep analysis, practical guide, story-driven, opinion, news brief), including complete workflow: material collection → outline → content → formatting. Activated when users mention "write article", "write post", "create", or "draft".

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9492026年10月2日 更新

cso

無料

Infrastructure-first security audit across 14 phases: attack surface mapping, secrets archaeology (git history), supply chain analysis, CI/CD pipeline security, LLM/AI threat detection, OWASP Top 10, STRIDE threat modeling. Confidence gates, exploit scenarios, parallel verification, trend tracking. Read-only.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

retro

無料

Weekly engineering retrospective. Analyzes commit history, work patterns, and code quality metrics. Per-person breakdowns with praise and growth areas. Modes: default 7d, 24h, 14d, 30d, compare, global cross-project. Shipping streaks and tweetable summary.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Story and dialogue team coordination

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Unified static analysis — git history, AST symbols, project metadata

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Agile product ownership for backlog management and sprint execution. Use for writing user stories and acceptance criteria, planning sprints, estimating story points, breaking down epics, or prioritizing a backlog.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9142026年10月7日 更新

Build and maintain one coherent company story across employees, investors, customers, candidates, and partners. Use when preparing all-hands meetings, investor updates, board presentations, recruiting narratives, or crisis communications.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9142026年10月7日 更新

将商品资料、包装与资质、目标平台、目标人群和视觉参考转成可直接执行的电商视觉方案,包括转化策略、Campaign Style Lock、主图/详情页/Listing/A+ Storyboard、图内文案、设计说明、生图 Prompt、证据与合规审查。适用于淘宝、天猫、京东、拼多多、抖音小店,以及 Amazon、Shopify、TikTok Shop、Temu、Shopee、Lazada 等电商场景;当用户提到主图、详情页、Listing、A+、商品卖点、视觉脚本、图片规划、图内文案、生图 Prompt、点击率/转化率、平台合规、广告法审查、设计师执行稿或跨境商品本地化时使用。不得编造资质、数据、销量、评价、认证或功效;涉及当前平台规则或高风险合规结论时优先核验官方最新来源。

日本語の概要は準備中です。原文の説明を表示しています。

feichanggege/ecommerce-visual-copywriting-skill8892026年9月17日 更新

pr-pitch

無料

Build a PR pitch package: core pitch, outlet variations, media list, release. "pitch this story to journalists"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro8892026年10月12日 更新

Search an Agent Relay workspace's shared coding-agent sessions for prior work, decisions, fixes, or the context behind a task or pull request. Use when team history could answer the user's question or prevent repeating an investigation.

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8842026年10月14日 更新

Produces detailed law-school case briefs of United States judicial opinions in a fixed nine-section structure: memory jogger, facts, procedural history, judicial votes, holding, opinion-by-opinion analysis, five future-application hypotheticals, critique, and verified key quotations. Also builds vote tables, cross-case consistency tables, perspective-based critiques, and LaTeX in article, Beamer and casebook-chapter formats. Use whenever someone asks to brief a case, analyse or explain an opinion, summarise a decision for students, generate hypotheticals from a holding, critique a judgment, tabulate how justices voted, or convert case analysis to LaTeX. Triggers on "brief this case", "case brief", "explain the holding", "what did the court hold", "hypotheticals based on", "critique this opinion", "vote table", "Beamer presentation", "chapter brief", and on any reference to a judicial opinion or Supreme Court decision in a teaching context. Requires web search to verify quotations, votes and holdings.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8652026年10月3日 更新

Design structured perspective-taking activities with anti-projection guardrails. Develops genuine understanding of complexity across history, social sciences, and literature — not performed empathy.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8612026年8月29日 更新

Design a complete document-based history lesson using the Reading Like a Historian four-part structure. Use when planning a primary source inquiry lesson or converting a textbook lesson into document-based investigation.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8612026年8月29日 更新

Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book analysis, analyze a novel for game adaptation, extract game systems from a book. 游戏化拆书。把原始小说、拆文库或写作工程压缩成有必要原文证据的 SOURCE_BIBLE,提取世界规则、玩家动词、空间、角色意志、系统和视觉锚点,不提前发明游戏类型。用于游戏化拆书、分析小说的游戏改编基础等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8592026年10月14日 更新

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, implement the approved game design, or turn this design into a running game. 游戏构建执行。先按最大风险做白盒,或在正式生产时把批准后的 GAME_DESIGN 与 ART_DIRECTION 压缩成最小 BUILD_BRIEF,在目标运行环境中实现可运行候选并用可回放证据迭代。用于验证高风险设计问题、构建游戏原型或实现批准方案。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8592026年10月14日 更新

Direct game art and creative vision. Turn GAME_DESIGN into ART_DIRECTION defining a recognizable visual identity, functional visual and audio feedback, and key in-game moments. Use for what should the game look like, set the art direction, define the visual style. 游戏美术与创意方向。把 GAME_DESIGN 转成 ART_DIRECTION,定义可辨识的视觉身份、服务玩法的视听反馈和关键游戏时刻。用于判断游戏应该长什么样、制定游戏美术方向等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8592026年10月14日 更新

game-qa

無料

Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use for test a generated game, QA a game build, check whether the game is fully playable, or verify the build. 游戏证据化质量验证。在选定的目标运行环境中启动实际构建,证明真实渲染、输入、核心循环、至少一个设计结果、重开和明确限制,不把主观趣味包装成确定性结论。用于测试生成游戏、检查游戏能否完整游玩或验证构建。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8592026年10月14日 更新