Craft messages that are understood, remembered, and drive action using the SUCCESs checklist (Simple, Unexpected, Concrete, Credible, Emotional, Stories). Use when the user mentions "make it memorable", "no one remembers our pitch", "tagline", "value proposition", "why the message isnt landing", "curse of knowledge", or "concrete language". Also trigger when writing a pitch deck, simplifying a complex product explanation, or making a presentation more compelling. Covers the six SUCCESs traits and the curse of knowledge. For narrative brand frameworks, see storybrand-messaging. For viral sharing, see contagious.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4272026年9月11日 更新
Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis, and jobs-oriented roadmaps. For product positioning, see obviously-awesome. For rapid validation, see design-sprint. For non-leading interview technique, see mom-test.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4272026年9月11日 更新
Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3732026年10月7日 更新
Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3732026年10月7日 更新
Convert Chinese stories or ordered local images into silent hand-drawn Remotion videos, with generated hand lettering, 327 built-in assets (297 style recipes and 30 theme palettes), a curated 30-style menu, and automatic reference-image style analysis with optional private reuse. Use when users ask to generate, import, restyle, preview or render hand-drawn story videos; browse or classify styles; imitate the visual grammar of a reference image; or save a reference-derived style. Preserve the approved colored-pencil diary default when no other style is requested.
日本語の概要は準備中です。原文の説明を表示しています。
gnipbao/story-to-handdrawn-video☆ 2,2262026年9月22日 更新
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0572026年9月18日 更新
Applies a deliberate visual direction to an interface — minimalist editorial, industrial utilitarian, or high-polish commercial — each with its own type scale, palette behavior, surface treatment, and motion. Use this when a product needs a point of view rather than defaults, when choosing between visual directions, when an interface reads as generic, or when restyling something without changing its structure.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0572026年9月18日 更新
Takes a new customer from signature to working — setting a definition of live that both sides agreed before the contract was signed, planning and staffing the implementation, running data migration and integration realistically, training the people who will actually use it, and handing over to the ongoing relationship. Use this to design an onboarding motion, rescue a stalled implementation, work out why customers who bought never went live, or scope the services a deal actually needs.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0572026年9月18日 更新
Runs the ongoing relationship with accounts after the sale — segmenting coverage against account value, building a health score that predicts rather than describes, running reviews customers find worth attending, forecasting renewals honestly, and finding expansion that follows usage instead of quota. Use this to design a customer success motion, decide who gets a named contact, work out why renewals surprise you, or fix a health score everyone ignores.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0572026年9月18日 更新
Use this skill when converting academic papers to promotional and presentation formats, including interactive websites (Paper2Web), presentation videos (Paper2Video), and conference posters (Paper2Poster). This skill is suitable for paper dissemination, conference preparation, creating explorable academic homepages, generating video abstracts, or producing printable posters from LaTeX or PDF source.
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9552026年9月17日 更新
Use when evaluating A-share limit-up (涨停板) setups through Chen Hao's sentiment and momentum lens: market emotion cycles, board strength, follow-through, and short-term aggressive momentum trading.
日本語の概要は準備中です。原文の説明を表示しています。
questflowai/investorskills☆ 1,9042026年8月23日 更新
Use when evaluating Ed Seykota-style systematic trend following: mechanical rules, long-term trend capture, small losses, position sizing, whipsaw tolerance, and emotional discipline.
日本語の概要は準備中です。原文の説明を表示しています。
questflowai/investorskills☆ 1,9042026年8月23日 更新
Use when evaluating Hindenburg-style investigative short reports: evidence chains, promoter networks, stock promotion, related parties, disclosure failures, and catalyst-driven short narratives.
日本語の概要は準備中です。原文の説明を表示しています。
questflowai/investorskills☆ 1,9042026年8月23日 更新
Redesign GitHub README homepages or create project-native pure SVG, hybrid SVG-composed PNG/WebP, and opt-in animated GIF assets. Use when a user asks to beautify, redesign, rebrand, visually upgrade, simplify, or audit a GitHub README; create only a hero, section headers, diagrams, badges, motion graphics, showcase modules, or other README assets; or turn a repository homepage into a cohesive visual story. If whole-README work versus asset-only work is unclear, ask which scope the user wants. For hero-like assets where pure SVG and generated raster material are both viable, explain the tradeoffs and confirm the implementation before creating the asset.
日本語の概要は準備中です。原文の説明を表示しています。
oil-oil/beautify-github-readme☆ 1,8652026年10月4日 更新
Parse raw radar I/Q captures (CW or FMCW mmWave) and produce a cleaned 1-D slow-time signal ready for motion or vital-signs analysis. Use when Claude needs to read interleaved I/Q binary, do a Range FFT on FMCW chirps, remove static clutter, pick a subject range bin, extract phase with unwrapping, or debug why a radar pipeline is returning garbage. Not for pulse/UWB range gating, MIMO beamforming, or Doppler-only gesture radar.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8482026年10月13日 更新
Estimate heart rate (HR) and breathing rate (BR) in bpm from a cleaned 1-D physiological time series such as radar phase, WiFi CSI amplitude, PPG, or a chest-motion signal. Use when Claude needs to choose HR/BR bandpass edges, pick a peak frequency from a noisy band, reject the HR second harmonic that often dominates the fundamental, handle respiration-harmonic leakage into the HR band on slow breathers, or flag low-confidence estimates. Not for arrhythmia / beat-to-beat analysis, multi-subject source separation, or rapidly non-stationary rates.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8482026年10月13日 更新
Generate dynamic-object binary masks after global motion compensation, output CSR sparse format.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8482026年10月13日 更新
Use this skill when simulating quadrotor physical dynamics — mapping desired thrust/moments to individual motor RPMs via a propeller allocation matrix, applying first-order motor lag, and integrating the nonlinear equations of motion (translational and rotational) using RK45.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8482026年10月13日 更新
Use this skill when simulating vehicle motion, calculating safe following distances, time-to-collision, speed/position updates, or implementing vehicle state machines for cruise control modes.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8482026年10月13日 更新
Generate a complete, accessible brand design system from a brief — primitive → semantic → component DTCG tokens (color, type, spacing, radius, shadow, motion), light + dark, plus a single theme.css — verified for WCAG. Use when the user wants a from-scratch brand/design foundation, a new palette + type system, or a themeable token kit for a product.
日本語の概要は準備中です。原文の説明を表示しています。
plugin87/ux-ui-agent-skills☆ 1,7562026年10月11日 更新
Minimal personal narrated-video pipeline — a topic becomes a talking-head-free explainer MP4 (1080p or 4K) via script → Azure TTS (SSML) → Remotion. Use when the user wants a quick narrated video from a topic without the full video-podcast-maker machinery (no extra skills, no thumbnails/shorts/publish matrix). Do NOT trigger for heavy production needs — use video-podcast-maker for those.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/video-podcast-maker☆ 1,6792026年10月2日 更新
Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/video-podcast-maker☆ 1,6792026年10月2日 更新
Smallest personal narrated-explainer-video pipeline (spoken narration over visuals, not an audio podcast), fully tool-agnostic and autonomous by default — topic → research ∥ asset collection → script → TTS → video → 4K render ∥ publish info + cover. The skill defines the pipeline logic and self-verified checkpoints; any TTS backend and any video tool (Remotion, HyperFrames, CapCut, ...) work, and how much human oversight to apply is set by the working project's AGENTS.md/CLAUDE.md, not here. Use when the user wants a quick personal narrated video with minimal steps, whether or not they name the tool stack. Do NOT trigger for audio-only podcasts, written episodic content, or heavy multi-format production.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/video-podcast-maker☆ 1,6792026年10月2日 更新
Chinese opera playwriting for the qupai (曲牌体) system — 元杂剧, 明清传奇, 昆曲, 川剧高腔, where sung text is filled into fixed tune patterns (填词) rather than built from paired lines varied by metre. Covers stage vs study (李渔 vs 吴梅/王季烈), the 清曲/剧曲 switch, the zaju branch (四折一楔子, one 宫调 and one rhyme per act, 一人主唱, 题目正名), the chuanqi branch (出, 副末开场, 南北合套, 集唐下场诗), tune-filling (格律, 前腔/换头/幺, 衬字, 务头, 尾声, 四十禁), the seventeen 宫调 and their affects, 套数, 排场 alternation, the spoken-to-sung cue, 帮腔, adaptation, and modern practice. From 李渔《闲情偶寄》, 吴梅《顾曲麈谈》《曲学通论》, 王季烈《螾庐曲谈》, 孔尚任's 凡例, 关汉卿, 汤显祖, 魏明伦. Use when writing or revising a 曲牌体 script, choosing a 宫调 for an emotion, laying out a 套数, filling one tune pattern, writing a zaju act or a chuanqi scene, cutting an old 传奇 into a playable version, writing a modern qupai opera, or judging whether a famous script's prosody may be copied. Not for 京剧/豫剧/越剧, which are the banqiang system; see sw-chinese-opera-banqiang.
日本語の概要は準備中です。原文の説明を表示しています。
jtydhr88/screenwriting-skills☆ 1,6682026年10月3日 更新