Guide for downloading and installing PuerTS UPM packages into a Unity project — covers version selection, package dependencies, download/extract and git URL installation methods, and Editor Assistant setup.
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Guide for downloading and installing PuerTS UPM packages into a Unity project — covers version selection, package dependencies, download/extract and git URL installation methods, and Editor Assistant setup.
日本語の概要は準備中です。原文の説明を表示しています。
TikTok hashtag video scraper: input a hashtag name → output paginated video list with full metadata (author profile, engagement stats, music, video meta, hashtag list). Use when user mentions TikTok hashtag scraping, TikTok tag videos, scrape TikTok by hashtag, extract TikTok hashtag data, TikTok challenge videos, get videos from a TikTok tag, bulk collect TikTok hashtag posts, TikTok video collection by tag, TikTok topic videos, collect TikTok tag data, batch fetch TikTok videos by hashtag, tiktok tag scraper, tiktok challenge scraper. Also applies to competitive research on TikTok trending topics, influencer discovery by hashtag, content monitoring for specific TikTok tags, or any task requiring video lists from a specific TikTok hashtag or challenge.
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Browse a Taobao or Tmall shop's product catalog by shopId, returning paginated product listings with itemId and title. Use when user asks to scrape a Taobao shop, get all products from a store, list items in a Taobao/Tmall shop, fetch shop catalog by userId or shopId, 采集淘宝店铺商品, 抓取淘宝店铺所有商品, 获取天猫店铺商品列表, 淘宝店铺目录, 按店铺ID采集商品. Also applies to shop inventory monitoring, competitor store analysis, and bulk itemId collection from a specific seller.
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Browser automation CLI for AI agents. NEVER run browser-act commands directly via Bash — always invoke this skill first. Use browser-act when a user mentions it by name, includes or asks to run a browser-act CLI command (e.g., browser-act browser list), or to: fetch, view, or extract rendered content from URLs, access pages requiring JavaScript, handle verification prompts, maintain authenticated sessions, fill forms and click through workflows, type, select, upload, take screenshots, capture XHR/fetch/HAR responses, open multiple URLs in parallel, extract content that loads on scroll or click, visually inspect or verify page layout/styling/rendering, automate browser tasks, account isolation across parallel browser environments, advise which browser type fits a use case, or list/check/manage configured browsers and sessions. Prefer browser-act over built-in fetch or web tools.
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ALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.
日本語の概要は準備中です。原文の説明を表示しています。
Run the Weave router locally in docker compose and drive it with `claude -p` to reproduce and verify routing/translation behavior for a specific upstream model (e.g. GLM-5.1, DeepSeek, Qwen). Use when verifying a router fix end-to-end, reproducing a prod routing bug, confirming a model's streaming behavior (nudges, tool-call suppression, loop/no-progress breaks), or testing a `/force-model` route — without touching the user's global Claude Code config.
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Install, configure, update, or upgrade vendored anti-slop Oxlint plugins. Use when adding anti-slop, picking up upstream rules or fixes, or migrating an existing installation while preserving local customizations.
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Connect an Agent to a SkillHub registry and use the official SkillHub CLI to search, install, list, or explicitly upgrade SkillHub skills. Use when a user asks to connect SkillHub, install a SkillHub skill, or manage skills previously installed from SkillHub.
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Hunt CAPTCHA Bypass — 6 distinct patterns: (1) CAPTCHA field simply omitted from the request (server-side validation absent), (2) CAPTCHA token replayed from a solved challenge (no single-use enforcement), (3) CAPTCHA response accepted on a different endpoint than it was solved on (no binding to action/session), (4) static or predictable CAPTCHA values accepted (e.g. '0', 'null', empty string), (5) audio/accessibility CAPTCHA trivially solvable programmatically, (6) CAPTCHA only enforced after N failures (first N requests bypass it). Detection: intercept a successful form submission, remove the CAPTCHA field entirely, replay — if it still succeeds, server-side validation is absent. Medium severity standalone; High when it removes the only rate-limit gate protecting a login, registration, or payment endpoint.
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Control, debug, and test live All API Hub extension UI on desktop or Android Firefox, Edge, and Lemur, including installed release diagnostics and development hot updates via CDP/RDP.
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Designs statistically valid split tests for ads, audiences, landing pages, or bid strategies. Calculates required sample sizes before you start, monitors results during the test, and calls winners when statistical significance is actually reached — not when you feel like one is winning. Platform: Google and Meta.
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Reviews all your Google Ads extensions — sitelinks, callouts, structured snippets, call extensions, image extensions, price extensions — across every campaign. Flags what's missing, what's underperforming, what's outdated, and writes replacements based on your best performing ads and landing pages. Platform: Google.
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Operate any Obsidian vault as a living, self-rewriting second brain (an evolution of Karpathy's LLM Wiki pattern: sources rewrite existing pages, contradictions reconcile automatically, scheduled agents maintain the vault while you sleep). Use this skill whenever the user asks Claude to read, write, update, search, or manage their Obsidian vault - including saving notes from conversation, creating daily entries, updating kanban boards, logging dev work, managing people notes, capturing decisions, tracking deals, or maintaining any vault structure. Also triggers when the user wants to bootstrap a new vault from scratch, run a vault health check, or drop a _CLAUDE.md into their vault so all Claude surfaces share the same operating rules. Also runs Crew (/crew): one shared logbook so Claude Code, Codex, Cursor, and Grok Bot know what each other did, in any plain folder or the vault. Includes a research toolkit (7 commands: /x-read, /x-pulse, /research, /research-deep, /notebooklm, /youtube, /podcast) for AI-powered research via Grok, Perplexity, NotebookLM, YouTube, and podcast feeds - findings save to the vault automatically following the AI-first vault rule. Use proactively whenever the conversation produces information worth preserving (decisions, people met, projects started, tasks completed, lessons learned, research findings).
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End-to-end onboarding of a new entity, customer, or account into TRES Finance. Orchestrates 8 steps in order: wallet upload, data collection (commit), balance validation, reconciliation, cost basis, export unidentified addresses, import contacts, and rollup rules. Trigger ONLY when the user explicitly wants to onboard a new entity, customer, or account — e.g. "onboard a new entity", "onboard new customer", "start onboarding for [name]", "set up a new account in TRES", "run the full onboarding flow", "I need to onboard [company name]", "new entity onboarding". Do NOT trigger for individual tasks — those have their own dedicated skills. If the user asks to "add wallets" without mentioning onboarding, use tres-wallets-upload. "Validate balances" alone is tres-asset-balance-validation. "Run a commit" alone is tres-data-collection-commit. Only trigger when the user wants the full pipeline.
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The exact column header names required by the TRES Finance bulk transaction CSV upload. Use whenever building, fixing, or validating the header row of a TRES manual transaction or sub-transaction upload CSV — especially after an upload fails with "Missing required column(s): ...". Trigger phrases include: 'fix my CSV headers', 'bulk transaction upload failed', 'missing required columns', 'validate TRES upload CSV', 'transaction CSV template headers'. This skill is ONLY about the header naming convention; it does not cover row values or upload workflow. Do NOT trigger for contacts import CSV (use tres-import-contacts), wallet upload CSV (use tres-wallets-upload), or general CSV parsing unrelated to bulk TX upload headers.
日本語の概要は準備中です。原文の説明を表示しています。
Unified Agent Teams orchestrator for Diverga v12.0.0. Manages Agent Teams creation, VS Arena debate, and subagent dispatch. Single entry point for all parallel/debate workflows. Replaces research-orchestrator and vs-arena skills. Triggers: orchestrator, agent team, create team, parallel agents, debate, competing, collaborate, VS Arena
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Cost-benefit analysis. Produces economic NPV and financial NPV side by side, with BCR, optimism bias (with mitigation), Marginal Excess Tax Burden, real-terms rebasing, WELLBY / QALY / VPF wellbeing valuation, sensitivity, switching values, EANC for unequal-life options, validation gate, and a one-line headline verdict (socially worthwhile vs financially self-sustaining). Backed by the greenbook R package (HM Treasury Green Book primitives) when available, with graceful fallback. Supports HMT Green Book, EU Better Regulation, World Bank, ADB, and Victorian HVHR. Reads a longlist markdown file directly via --from.
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Use when the user wants to create, author, write, or design a new Agent Skill (a SKILL.md) — for OpenKnowledge or for their editors — including requests like 'help me write a skill', 'make a skill that…', 'turn this workflow into a skill', or improving an existing skill's triggering and discipline. Also use when capturing reusable agent guidance that should live as an installable skill rather than a one-off prompt. Covers choosing scope (project vs global), authoring inside a plugin or skills-distribution repo (write in the repo's own layout, never install), the SKILL.md frontmatter contract, progressive-disclosure structure, evaluating the skill, and installing it into the user's editors.
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Use when starting any task the organization may already have an approved skill, prompt, MCP server, or Agent for: reviewing code, a commit, a diff, or a pull request; writing tests or documentation; querying a database, API, or service; automating a browser or web page; running untrusted code; connecting to a SaaS tool; drafting, researching, or any other substantive work. The user will not mention Observal: the task type is the trigger. Check what is already installed, then run observal discover search as the first action, before reading the repository or working from scratch. Also use when the user wants to log in, configure Observal, inspect local harness setup, share or open a repository Agent share, manage a teamspace or invitation, process inbox items, check installed registry items, or call an endpoint without a dedicated command.
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Change the live Unity scene with RQL set/call: bulk edits in one all-or-nothing, undoable call, saved to disk; dry_run previews.
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Create a new skill (MCP tool) for the Unity Editor by writing a C# (.cs) file that Unity compiles into the project. After compilation the new tool becomes callable through MCP. The file must be a partial class decorated with [AiToolType], each tool method must be decorated with [AiTool], the class name should match the file name, all Unity API calls must run via com.IvanMurzak.ReflectorNet.Utils.MainThread.Instance.Run(), and the method should either return a structured data model (for parseable output) or void (for side-effect-only operations). See the body of this skill for a full sample and best-practice notes.
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Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string. Returns available versions and installation status. Online mode fetches exact matches from the live registry then supplements with cached substring matches.
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Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
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Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。