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cccskills

「concept」の検索結果

795 件 ・ 関連度順

概要と使いどころ

Guidance for Tauri v2 architecture concepts, process model, and IPC isolation patterns.

日本語の概要は準備中です。原文の説明を表示しています。

full-stack-skills/tauri-skills202026年10月4日 更新

Turn a verified Salesforce research packet into a concise, role-aware learning brief with clear objectives, concept sequencing, worked examples, release caveats, checks for understanding, and citations mapped to claims. Trigger keywords: teach me Salesforce, explain Salesforce concept, create learning brief, Salesforce study guide, role-based lesson. NOT for open-ended source discovery or freshness verification — use architect/salesforce-learning-research first. NOT for generating production metadata or changing an org.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Use this skill when defining clinical data model requirements for Health Cloud: HL7/FHIR data mapping, interoperability requirements, FHIR R4-aligned object activation, CodeableConcept constraints, and middleware translation requirements. NOT for the field-level mapping work itself — use data/fhir-data-mapping. NOT for choosing legacy HC24__ EHR objects vs standard clinical objects — use data/health-cloud-data-model.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Use when creating scientific magazine cover style images or prompts, research hero visuals, journal-cover-inspired concepts, academic poster covers, PPT covers, and high-impact scientific visual concepts. If the user asks to generate the image, use ChatGPT image generation.

日本語の概要は準備中です。原文の説明を表示しています。

2023Anita/scientific-visual-skills182026年10月1日 更新

Create and own the master game design document (GAME.md — the authored one-pager plus the generated [gen] system/flow maps) and the GD-IDS.yaml facts registry — the top-level, big-picture layer of the GDD and the machine interface the code side reads. Use it to write the master spec from a concept or dialogue, import an existing GDD (a file path or URL), edit GAME.md content ("change a pillar", "rework the monetization stance", "tweak the loop stack"), pitch the game ("pitch" → PITCH.md), re-decompose the systems ("remap"), and — importantly — to add a new system to the design map ("let's add a new system", "add a crafting system to the game design", "add this to the GDD"). This is the structural, map-level layer plus GAME.md content edits. To write or fill in the detailed parameters of one existing system, use /unikit-gd-system; to apply one edit spanning several zones at once use /unikit-gd-apply; to invent a brand-new game concept use /unikit-gd-brainstorm.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月10日 更新

kb

無料

Manages the Morphir knowledge base under kb/ — OKF bundles and concept documents. Use when adding content to a bundle, creating a new bundle, checking the knowledge base for conformance or provenance drift, building or querying its SQLite index, managing intent through its lifecycle, recording or reading architectural decisions as Decision Records, or navigating, searching and listing its bundles, concepts and links.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月13日 更新

Generate diverse creative illustrations via OpenAI Images API. Create book illustrations, editorial art, children's book art, concept illustrations, and artistic scenes. Use when user needs creative visual content for stories, articles, presentations, or artistic projects (e.g., "illustrate a fairy tale scene", "create editorial art about technology", "design children's book illustrations", "generate concept art for a story").

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

Interactive logo & brand design strategist. Runs a strategy workshop, narrows a creative direction, lands a single centralized concept, then outputs a condensed branding table plus 10+ logo ideas with rationale. Use when the user wants to design a logo, develop a brand identity, write a logo brief, brainstorm logo concepts, or run brand strategy before sketching. Triggers include "design a logo", "logo ideas", "brand identity", "help me with my logo", "logo brief", "what should my logo be".

日本語の概要は準備中です。原文の説明を表示しています。

posva/dotfiles162026年10月13日 更新

Recommends discontinuation of GLP-1RA before conception rather than between start of pregnancy and end of first trimester for individuals with type 2 diabetes who are planning pregnancy. Trigger when clinician considers stopping GLP-1RA therapy in a patient with type 2 diabetes who is planning pregnancy or seeking preconception care.

日本語の概要は準備中です。原文の説明を表示しています。

dromlakhani/MD2SKILL142026年10月5日 更新

Continuously detect recurring UI/UX concepts during frontend discussions, track conversation-wide recurrence, and register repeated concepts as structured knowledge assets in a Notion database via MCP. Activates when UI/UX principles, heuristics, laws, or design patterns recur during frontend work, or on manual @ux commands (@ux save, @ux skip, @ux link).

日本語の概要は準備中です。原文の説明を表示しています。

comsky/remy-skill-recipes122026年7月15日 更新

[Process] Use when the developer wants something explained or taught, or wants to know HOW TO REVIEW a change — by default the current working tasks + changes in context, or whatever the prompt names (a plan, a subsystem, a decision, a concept, a bug). AI derives WHAT to explain from the prompt and ALWAYS delivers a teacher-and-coach review guide, high level first then detail: what was done, a VISUAL MAP (system flowchart, domain ERD, sequence diagrams), the user stories and business rules with their REAL test-case IDs, a REVIEW PATH naming which files to open first and in what order with an exit criterion per stage, the technical concepts needed to follow it, how it works, why THIS solution, every alternative option with pros/cons, the trade-offs accepted, the blast radius, HOW TO TEST AND DEMO the change, the developer's decision levers, and written challenge prompts that provoke the reader to pressure-test the work. Works at ANY scope — from one line of code to the whole project: it SIZES the target into a scope tier, DECOMPOSES a large one into understanding groups, BREAKS the work into tasks before the first deep read, and ACCUMULATES the report group by group on disk so a huge explanation stays complete instead of thinning out. Writes the full report to a single combined markdown file (plans/reports/understand-*.md) that opens with a detailed summary section — or delivers it in full in chat when Step 3 finds no git-ignored directory for it — and always summarizes it in chat. Regardless of coding level. Never interrogates, never quizzes, never blocks.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

eli5

無料日本語概要

Explain a topic like I'm a 5 year old, as a single HTML artifact built from big pictures and very few words. Use this whenever the user asks for a dead-simple explanation of how something works, says "ELI5", "explain like I'm five", "簡単に説明して", "図で説明して", "初心者向けに", "素人にもわかるように", wants to explain a concept to a non-technical manager, customer, or family member, or asks for a visual explainer — even if they don't say "ELI5" explicitly.

takusaotome/claude-skills-library92026年10月5日 更新

Use when explaining a technical concept and adapting depth, pacing, and examples to the learner's readiness.

日本語の概要は準備中です。原文の説明を表示しています。

yugash007/edu-agent-skills92026年5月19日 更新

Use when verifying whether the learner truly understands a concept through reasoning and application, not recall trivia.

日本語の概要は準備中です。原文の説明を表示しています。

yugash007/edu-agent-skills92026年5月19日 更新

relink

無料

Weave a new node (concept, framework, theory, project, principle) into the whole vault graph rather than just creating a note. Mode A links one new node against the vault by top-K retrieval, with the LLM judging only those candidates; mode --deep finds orphaned islands and wires them in. Backup before edits, preview before writing. Triggers: "/relink", "integrate this concept".

日本語の概要は準備中です。原文の説明を表示しています。

tonydzi/second-brain-starter-kit82026年10月14日 更新

Teach a micro-task in the style of the Feynman Technique. Start with a small concrete observation or action, explain the underlying concept from what the learner sees, then walk the learner step-by-step through the task. Before marking the micro-task done, require the learner to explain the underlying concept back in their own words; correct any misunderstanding before advancing.

日本語の概要は準備中です。原文の説明を表示しています。

THU-MAIC/OpenMAIC-Project72026年6月26日 更新

Sales enablement, technical presales and deal acceleration for B2B SaaS revenue teams. Use this skill when planning outbound campaigns, running discovery calls, building deal strategy, creating battle cards, writing proposals, responding to RFPs, preparing a product demo, scoping a proof of concept or pilot, answering a security questionnaire, executing sales sequences, or coaching qualification. Also triggers on: outbound, cold outreach, deal strategy, pipeline, battle card, proposal, RFP, discovery call, MEDDPICC, sales sequence, qualification, sales engineer, solutions engineer, presales, demo plan, demo script, POC, proof of concept, pilot success criteria, technical evaluation, technical win, security questionnaire, vendor security review, SOC 2 questionnaire, technical objection, mutual action plan, MAP, close plan, mutual close plan, buyer enablement, the deal is stalled, deal stalled after the demo, how do I get this deal to close, close date keeps slipping, JOLT, buyer indecision, no-decision loss.

日本語の概要は準備中です。原文の説明を表示しています。

unempyd/revenueos72026年9月14日 更新

Detects domain terms drifting between code identifiers and the established ubiquitous language (same concept under different names, or different concepts sharing a name).

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月13日 更新

ddd

無料日本語概要

Interactive Domain-Driven Design modeling sessions based on DDD Distilled (Vaughn Vernon) and Domain Modeling Made Functional (Scott Wlaschin). Guides users through strategic and tactical design via 13 phases: discover, storming, contexts, mapping, aggregates, events, validate, glossary, workflows, types, simulate, publish, sync. Phase 13 (sync) reconciles divergences found by --analyze between the domain model and the implementation — judging whether the model or the code is authoritative, then planning and implementing the fix and re-aligning the model. Phases 9-11 take the conceptual model from phases 1-8 and produce workflow pipeline designs, compilable type definitions (TypeScript, Kotlin, Scala, Rust, C#, F#), workflow verification via type-level tests, and automatic UI field enumeration from the domain model. Phase 12 (publish) renders all docs/domain artifacts into one self-contained, cross-linked HTML site (separate files joined by a shared nav). Each phase is an interactive dialogue where AI acts as facilitator and domain expert challenger. Use when: "DDD", "ドメイン設計", "ドメインモデリング", "Event Storming", "Bounded Context", "集約設計", "ユビキタス言語", "コンテキストマップ", "ワークフロー設計", "パイプライン設計", "ステップ分割", "中間型", "型駆動フロー", "型駆動設計", "Domain Modeling Made Functional", "Railway Oriented Programming", "入力画面項目", "フォーム項目洗い出し", "UI 項目抽出", "HTMLにまとめる", "ドキュメントサイト化", "成果物を1つのHTMLに", "publish", "モデルと実装の差異", "差異解消", "実装との乖離", "モデルとコードを一致", "差異の実装計画", "sync", "複数フェーズを逐次実行", "フェーズをまとめて実行", "/ddd run", "サブコマンド一覧", "/ddd list", "/ddd", "ドメイン分析したい", "モデリングしたい", or any domain design / type modeling activity.

tango238/distill-ddd72026年7月25日 更新

End-to-end Android indie idea workflow — feature-build phase only (no monetization). Phased — discover (if no idea) → generate 2 candidates → refine scope (offline/online, sharing, MVP vs full, core-value features) → risk/reward/tradeoff analysis when scoping down → emit idea brief. Use for greenfield app concepts, new feature ideation, idea discovery, or pre-design discovery before writing a design document. Triggers — new app idea, feature concept, indie dev brainstorm, validate idea, refine idea, what should I build, find an app idea, idea pipeline, I have no idea, help me find an app idea, scope down, MVP scoping, core value features.

日本語の概要は準備中です。原文の説明を表示しています。

dantech0xff/dreams62026年9月21日 更新

Comprehensive JavaScript reference covering 33+ essential concepts every developer should know. From fundamentals like primitives and closures to advanced patterns like async/await and functional programming. Use when explaining JS concepts, debugging JavaScript issues, or teaching JavaScript fundamentals.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Facilitate ideation, explore alternatives, and refine concepts through structured brainstorming techniques before implementation. Use when starting new projects, designing features, exploring solutions, evaluating tradeoffs, challenging assumptions, generating creative ideas, planning architecture, or refining rough concepts into detailed designs.

日本語の概要は準備中です。原文の説明を表示しています。

Fabric-Pro/fabric-oss32026年10月9日 更新

visualize

無料

Generate Mermaid diagrams from code, architecture, or concepts. Use when you need to visualize code flow, system architecture, data relationships, state machines, sequences, class structures, or any other diagrammable concept.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Use when explaining concepts at different expertise levels, moving between abstract principles and concrete implementation, identifying edge cases by testing ideas against scenarios, designing layered documentation, decomposing complex problems into actionable steps, or bridging strategy-execution gaps. Invoke when user mentions abstraction levels, making concepts concrete, or explaining at different depths.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新