Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
The art-route layer of the Forge skills. route_media.py is the one command that generates an image or an image-to-video clip - through the paid API of any provider whose key is configured (OpenAI, Google Gemini, xAI, BytePlus ModelArk, fal.ai; the configured key is the owner's consent), else through the user's own signed-in Codex or Grok CLI - and prints one JSON line with the route, artifact, sha256 and cost estimate; with no route it answers no-route (codeart2d is then the last resort). Also the capability check (forge_doctor), API key configuration, the spend ledger, resume and Codex image adoption. Use when a Forge skill sends a generation here, for the capability check, or when the user asks about keys, routes or spend. Not for planning, processing or QA of sprites, video frames or maps (generate2dsprite, video2dsprite, generate2dmap) or for code-drawn art (codeart2d).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Delegate work or request information from another CCB-managed agent using ask. Use when the user asks Grok to ask, delegate to, hand off to, consult, or send work to a named CCB agent, or when project memory requires CCB collaboration.
日本語の概要は準備中です。原文の説明を表示しています。
SeemSeam/claude_codex_bridge☆ 3,5712026年10月13日 更新
Clear conversation context for one or more mounted CCB agents using ccb clear. Use when the user invokes /ccb-clear, $ccb-clear, or $ccb_clear, or asks Grok to clear or reset CCB agent context without restarting agents or deleting project state.
日本語の概要は準備中です。原文の説明を表示しています。
SeemSeam/claude_codex_bridge☆ 3,5712026年10月13日 更新
Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, animation atlases, video loops, 큐레이션뷰, image candidates, 팔레트 스왑, palette swap, recolor, rig layers, engine exports, repeating backgrounds, projected shadows, motion/contact inspection and optional scene composition from existing assets.
日本語の概要は準備中です。原文の説明を表示しています。
aldegad/sprite-gen☆ 2,7832026年10月13日 更新
AI video generation via Fal.ai, Seedance 2.0, Kling, MiniMax Hailuo, xAI Grok Imagine, and OFox. Use when the user wants to generate a video clip — text-to-video, image-to-video, first/last-frame transitions, reference-guided generation, multi-shot, or generatively editing / extending an existing clip.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3382026年10月7日 更新
AI image generation via Fal.ai, gpt-image-2, nano-banana, MiniMax image-01, and xAI Grok Imagine. Use when the user wants to generate or create an image / picture / still.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3382026年10月7日 更新
Use TypeUI with Grok to access project design skills, brand kits, UI prompts, and layout variations through the TypeUI MCP server when creating or refining user interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
bergside/typeui☆ 2,0422026年7月4日 更新
Use when building a custom UI (page, dashboard, buttons) that should wake a Grok Bot over a webhook, when the user must provide a webhook sender key, or when exposing that UI on Tailscale.
日本語の概要は準備中です。原文の説明を表示しています。
backnotprop/pstack☆ 1,7682026年10月12日 更新
Creates and retrieves AI video and image-related assets via the Arcads external API (Seedance 2.0, Sora 2, Veo 3.1, Kling, Grok Video, Nano Banana, b-roll, scene, script/actor flows). Loads prompts from the bundled prompting guide and model library, respects HTTP Basic auth from ARCADS_API_KEY, and polls assets/videos until ready. Use when the user mentions Arcads, external-api.arcads.ai, Seedance, Sora2, Veo, Kling, Nano Banana, b-roll, UGC scripts, or generating marketing creative through Arcads.
日本語の概要は準備中です。原文の説明を表示しています。
krusemediallc/arcads-claude-code☆ 1,5912026年9月23日 更新
Install or verify the oma CLI and its runtimes (bun, uv, serena) before any oma-* skill, agent, or workflow runs an `oma` command. Use when `oma` is missing from PATH, when a skill says to run `oma ...` and the shell reports "command not found", or on the first task in a fresh Cursor or Grok Bot workspace.
日本語の概要は準備中です。原文の説明を表示しています。
first-fluke/oh-my-agent☆ 1,3412026年10月13日 更新
Talk to other coding agents on this machine (Claude Code, Codex, Copilot, Cursor, Gemini, Grok, OpenCode) through the magents MCP. Use when the user asks what another agent was working on, wants to carry on that work, send them a message, start an independent agent session, or check the shared inbox. Prefer magents MCP tools over hunting session files on disk.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3022026年10月13日 更新
Run the AI Search Hub browser automation scripts for Yuanbao, LongCat, Doubao, Qwen, Gemini, Grok, and MiniMax. Use this skill when the user wants to ask one of those sites a prompt, auto-start or attach to a Chrome DevTools session on port 9222, seed an isolated debug browser profile from the user's local browser data, detect whether login is required, wait for the user to finish logging in if needed, and then continue automatically.
日本語の概要は準備中です。原文の説明を表示しています。
minsight-ai-info/AI-Search-Hub☆ 1,2882026年4月27日 更新
Check and improve your brand's visibility across AI search engines (ChatGPT, Perplexity, Gemini, Grok, Claude, DeepSeek). Set up tracking, run visibility analyses, audit your website for AI readability, and get actionable recommendations. Uses the npx goose-aeo@latest CLI.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2472026年10月13日 更新
当用户询问 AgentDock 是什么、如何使用、配置在哪里、不同平台或安装方式怎样修改配置并生效、如何重启或验证配置、如何发现并配置 Codex/Claude/Grok 等 Coding Agent 的 ACP,以及常见运行问题时使用;覆盖 macOS Desktop、Windows Desktop、Linux 服务、Docker 和直接运行二进制,不用于源码开发与贡献流程。
日本語の概要は準備中です。原文の説明を表示しています。
uvwt/agentdock☆ 1,2342026年10月13日 更新
Apply STRIDE methodology to systematically identify threats. Use when analyzing system security, conducting threat modeling sessions, or creating security documentation.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Use when verifying build/test/lint before commit, PR, or completion claims. Runs verification pipeline in fresh subagent context with auto-repair. Triggers on /handoff-verify, pre-commit check, build verification, test validation.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Use when starting any conversation - establishes how to find and use skills, requiring Skill tool invocation before ANY response including clarifying questions
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Use when orchestrating Agent Teams for parallel development - team composition, task distribution, dependency management, and result aggregation. Triggers on /orchestrate, multi-agent coordination, parallel team work, task delegation to teammates.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Structured debugging methodology — use before proposing fixes for any error or failure. Covers: code bugs, build errors, deploy failures, config conflicts, dependency issues, infra problems. Also use when previous fix attempts failed or root cause is unclear.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Suggests manual context compaction at logical intervals to preserve context through task phases rather than arbitrary auto-compaction.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新
Analyze session work and automatically convert reusable patterns into Claude Code skills. Use when: "세션을 스킬로", "스킬 만들어", "이거 스킬로", "skill factory", "이 작업 자동화해", "스킬 추출", "make this a skill", "extract skill", "convert to skill", "스킬 팩토리", "자동 스킬 생성". Differs from skill-creator (archived) and manage-skills (drift detection): this skill actively analyzes sessions, checks for duplicates, and creates skills via Agent Teams.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8552026年9月3日 更新