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cccskills

「world」の検索結果

584 件 ・ 関連度順

概要と使いどころ

Applies the reasoning of Pieter Abbeel, robotics and reinforcement learning expert, UC Berkeley professor, and co-founder of Covariant. Use this skill whenever you are designing AI systems, tackling Sim2Real transfer, deploying machine learning in the physical world, or evaluating reinforcement learning architectures. Trigger this skill for questions about domain randomization, reward design, bootstrapping real-world AI, robotics hardware assumptions, or shifting from hard-coded rules to data-driven deep learning. It helps ground theoretical AI in physical embodiment and pragmatic deployment.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1302026年8月19日 更新

Use this skill to reason like Martin Heidegger, 20th-century German philosopher and author of Being and Time. Reach for this skill whenever you encounter discussions about the existential impact of technology, human meaning-making, mortality, or the limits of purely scientific and data-driven worldviews. Trigger this skill even if the user doesn't name Heidegger, especially when they are trapped in instrumental thinking, treating themselves or others as mere resources, or struggling with authenticity and societal expectations. Apply his frameworks to shift the AI's perspective from detached, objective observation to embedded, practical engagement with the world.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1302026年8月19日 更新

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios932026年10月7日 更新

Execute first API calls to Guidewire PolicyCenter, ClaimCenter, and BillingCenter. Use when testing initial connectivity, exploring API structure, or making your first insurance data requests. Trigger with phrases like "guidewire hello world", "first guidewire call", "test policycenter api", "guidewire api example".

日本語の概要は準備中です。原文の説明を表示しています。

FDU-INS/Insurance-Skills762026年7月12日 更新

Analyze healthcare claims data for real-world evidence (RWE) studies. Use when working with medical/pharmacy claims (837/835), calculating utilization metrics, building patient cohorts, or analyzing treatment patterns. Triggers include claims data, RWE, real-world evidence, 837, 835, medical claims, pharmacy claims, utilization, treatment patterns, HEDIS, healthcare analytics.

日本語の概要は準備中です。原文の説明を表示しています。

FDU-INS/Insurance-Skills762026年7月12日 更新

Cards, drawers, carousels and other patterns borrowed from the physical world. Use when designing layout patterns, gestures or navigation paradigms.

日本語の概要は準備中です。原文の説明を表示しています。

dembrandt/dembrandt-skills722026年10月12日 更新

Real-world problem formulation, mathematical abstraction, and applied mathematics for translating between practical problems and mathematical frameworks. Covers the modeling cycle (problem identification, assumptions, formulation, analysis, validation, interpretation), Polya's framework adapted for modeling, common model types (linear, exponential, logistic, periodic, power-law), dimensional analysis (Buckingham Pi theorem), optimization (linear programming, gradient descent, constraint satisfaction), probability models (Markov chains, queuing theory, Monte Carlo simulation), statistical modeling (regression, hypothesis testing, model selection), model criticism (overfitting, underfitting, sensitivity analysis), and real-world case studies. Use when formulating mathematical models, performing dimensional analysis, optimizing systems, running simulations, or evaluating model validity.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

GF(3)-conserved distribution of Claude threads across Aptos worlds

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi672026年7月10日 更新

Navigate the Kabbalistic Tree of Life (Etz Chaim) — explore the ten sephirot, twenty-two paths, four worlds, and three pillars. Covers correspondences, contemplative exercises, and structural analysis. Use when exploring a sephira's attributes and divine names, studying structural relationships between sephirot, learning the four worlds (Atzilut through Assiah), tracing a path's Hebrew letter and tarot attributions, or using the Tree as a symbolic map for understanding a concept or system.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Director-level AI art prompt creation for Eastern beauty series, including Eastern fantasy / gu feng Chinese beauty character art, classical Eastern beauty, realistic and modern Eastern beauty, Cosplay展会摄影 / official convention cosplay photography with AAA game character campaign and Vogue editorial quality, 古风闺蜜 / AncientFemaleCompanionship two-person ancient Chinese female companionship photography, 东方美学图鉴 / 小红书图鉴 cover and content systems for 四大美人、四大才女、十二花神、东方神女、敦煌飞天、朝代服饰、东方器物、东方神话, 甜系纯欲生活写真 / SweetHomeGirl lifestyle portraits built around realism, feminine charm, romantic feeling, story moment, and natural attraction, new-Chinese-style fashion editorials, magazine portraits, worldbuilding, mythic role design, costume/styling systems, cinematic composition, lighting, negative prompts, and model-specific prompt variants. Use when the user asks for 东方美人, 东方审美, 东方美学图鉴, 小红书图鉴, 图鉴封面, 图鉴正文, 四大美人, 四大才女, 十二花神, 东方神女, 敦煌飞天, 朝代服饰, 东方器物, 东方神话, Cosplay展会摄影, coser, Coser, 漫展摄影, 展会摄影, ChinaJoy, Bilibili World, Tokyo Game Show, 游戏展台, 官方展会摄影, AAA游戏角色Cosplay, 古风闺蜜, AncientFemaleCompanionship, Ancient Female Companionship, 闺阁夜话, 姐妹古风写真, 古代闺阁生活, 灯下梳发, 共读, 夏夜纳凉, 守夜, 江南同行, 湖亭共伞, 山寺同行, 灯会夜游, 柔美, 妩媚, 成熟, 优雅, 高贵, 清冷, 温婉, 英气, 神性, 慵懒, 东方幻想, 古风美女, 古典东方美人, 宋韵, 唐宫, 江南, 洛神, 青瓷, 昆曲, 国风人物, 汉服女子, 写实东方美人, 现代东方审美, 新中式, 东方高级感, SweetHomeGirl, 甜系纯欲生活写真, 甜系纯欲, 甜美女友感, 真实女生, 自然抓拍, 故事感, 女友视角, lifestyle girlfriend portrait, 仙侠/武侠/宫廷/江南/敦煌风 AI 绘画提示词, image prompt optimization, style word expansion, character series concepts, or prompt packs for Midjourney, Stable Diffusion, ComfyUI, DALL-E, Gemini, Seedream, or other image generation tools.

日本語の概要は準備中です。原文の説明を表示しています。

Litreily/codex-skill-eastern-beauty-director312026年7月3日 更新

brandkit

無料

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts. Use when creating brand-kit image prompts, identity boards, logo systems, or visual-world presentations.

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Look up company/business data through Openapi - Italian companies by VAT/tax code or name, European and worldwide company search, shareholders, UBO, AML, PEC/SDI codes, company monitoring. Use for questions like "find data about company X", "who owns VAT number Y", "search companies in France/EU/worldwide".

日本語の概要は準備中です。原文の説明を表示しています。

openapi/openapi-skills152026年9月15日 更新

世界杯及赛前热身赛的中国竞彩足球诚实分析助手。用于分析世界杯/热身赛比赛、竞彩/足彩/买球、胜平负/让球/比分/总进球/半全场/串关选择、未来几天值得关注的竞彩场次。触发后必须现查赔率、赛程、伤停、首发、战意和市场信息;以诚实分析和风险控制为本,不承诺稳赚,不编造内幕,把投注定位为闲钱娱乐。仅覆盖中国竞彩足球玩法。

日本語の概要は準備中です。原文の説明を表示しています。

sahuan14/worldcup-betting-analyst-skill142026年6月25日 更新

ref-system-design-knowledge

無料日本語概要

システム設計知識の深いカード・一次資料・鮮度やシステム構成カテゴリのseed初期集合を参照したいとき、seed外の設計知識をopen-worldで発見・拡張したいときに使う。

daishiman/harness-dev102026年10月13日 更新

Author or expand browser-agent benchmark tasks in data/real_world_bench.json (Odysseys schema, per-rubric graded). Use when creating, adding, or expanding real-world browser tasks, writing rubrics, or picking bot-friendly sites — every task MUST be verified runnable through ego-browser before it is written.

日本語の概要は準備中です。原文の説明を表示しています。

citrolabs/ego-browser-benchmark-framework92026年8月10日 更新

Use when the user asks to "design our change narrative", "build the old-world-to-new-game story arc", or "frame the shift our category is undergoing"; produces a Raskin-style strategic narrative arc — old world → the undeniable shift → winners vs losers under the new rules → the promised land → proof the promised land is real — derived from the positioning truth set and the belief/objection map, feeding the TALE Architecture arc sub-item. Every proof beat is labeled Measured / User-provided / [needs source] and this skill never adjudicates a claim. Not for the message house hierarchy — use message-system-architect; not for the pitch deck narrative — use pitch-narrative-builder; not for claim substantiation — use offer-claims-registry. 变革叙事弧/旧世界/应许之地/战略叙事结构

日本語の概要は準備中です。原文の説明を表示しています。

unempyd/revenueos72026年9月14日 更新

AUTONOMOUS - the world's largest summit for AI innovators — Sept 9-10 | World's Largest Summit for A

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月14日 更新

Use when the agent needs recursive reasoning, episodic memory retrieval, internet learning, or world-model prediction. Mini-OpenAmer: the 2B hybrid Mamba core with 9 tools, running 24/7 on Damir's laptop.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月14日 更新

Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla-agentic-tools42026年9月12日 更新

Spawns pedestrians that wander autonomously via WalkerAIController, and destroys them in the correct order. Pairs each walker.pedestrian.* with a controller.ai.walker, places them on the navigation mesh, and sends them to random navmesh points at walking speed. Use when the user asks to "spawn pedestrians/walkers", "add people/crowds", "make pedestrians walk around", or "remove the walkers". Reads the world settings first: if the world is already synchronous it never ticks it, and if it is asynchronous it makes it synchronous and drives the clock itself.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla-agentic-tools42026年9月12日 更新

telemetry

無料

Reads a specific actor's live telemetry from a running CARLA server — location and rotation, velocity and speed, acceleration, angular velocity, and for vehicles the control input (throttle/steer/brake), front-wheel steer angle and mass. All kinematics come from one world snapshot so they are frame-consistent. Use when the user asks "how fast is it going", "where/what heading is the car", "show the ego's telemetry", or "stream a vehicle's state". Resolve ambiguous targets with the world-data skill.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla-agentic-tools42026年9月12日 更新

International legal notice requirements. UK, Switzerland, USA, and worldwide best practices for multi-jurisdiction websites.

日本語の概要は準備中です。原文の説明を表示しています。

aibot88/sec_skill_store42026年5月27日 更新

bbc-news

無料

Fetch and display BBC News stories from various sections and regions via RSS feeds. Use when the user asks for BBC news, UK news headlines, world news from BBC, or news from specific BBC sections (technology, business, politics, science, health, entertainment, regional UK news, or world regions).

日本語の概要は準備中です。原文の説明を表示しています。

danstrem2/clawdbot-skill-master-pack22026年2月1日 更新