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「asset」の検索結果

1,390 件 ・ 関連度順

概要と使いどころ

Render a wiki into ONE self-contained HTML snapshot (pages + provenance) that opens offline — no CDN, no remote assets, page content HTML-escaped. Use to share or review accumulated wiki knowledge as a static page. NOT for capturing/approving knowledge (see mk:wiki); NOT for generic code/diagram visuals (see mk:preview).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

Create a self-contained, visually polished HTML showcase page for a topic or set of artifacts. Supply a mission (topic summary) and optional artifact paths explicitly — the skill never auto-scans the repo. Writes output to assets/showcase/<mission>/. Screenshots are optional (requires Puppeteer). Publishing is local-only by default; publish requests without a configured path fail clearly.

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

Prepare qualified Fusion CAM setups, operations, toolpaths and quarantined NC candidates using explicit manufacturing assets and authority. Never controls physical equipment.

日本語の概要は準備中です。原文の説明を表示しています。

openai/community-plugins152026年10月13日 更新

Build visual territories (mood boards) for team alignment before production. Groups references into 2-4 named territories, each with palette, texture, typography feel, and 4-6 generated sample tiles, so a team can agree on a direction. Use when the user says "moodboard", "visual territories", "align the team on a look", "reference board", or needs stakeholder sign-off on aesthetic before generating final assets. Part of the Creative Production set.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Safely localize unknown Unity games, especially Japanese-to-Chinese projects. Use to discover Unity version/layout/backend, migrate translations across game versions, extract occurrence-mapped text from serialized assets, embedded CSV, bytecode, UI, Localization StringTables, Utage, or middleware, bridge rows through AiNiee-style translation, validate and transactionally write approved candidates, audit residual and runtime-only text or AutoTranslator diffs, diagnose TMP fonts and Addressables/IL2CPP failures, locate saves, or acceptance-test SHA-verified patches.

日本語の概要は準備中です。原文の説明を表示しています。

timeance/unity-text-locator152026年8月13日 更新

Verifies build output integrity after code changes. Runs builds, validates artifact structure, checks for regressions in bundle size, asset references, and static export completeness. The last line of defense before a bad deploy ships.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新

AI-powered career biographer that conducts empathetic interviews, extracts structured career narratives, and transforms professional stories into portfolios, CVs, and personal brand assets. This skill should be used when users want to document their career journey, create professional portfolios, generate CVs, or craft compelling career narratives.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills142026年10月12日 更新

Sequence-based deep learning for ATAC-seq using chromBPNet, BPNet, scBasset, or Enformer. Use when correcting Tn5 bias with neural networks beyond k-mer models, predicting per-base accessibility profiles, scoring in silico variant effects at GWAS or rare-variant SNPs, discovering motifs via DeepLIFT/TF-MoDISco from a trained model, or generating cell-type-specific accessibility predictions for unobserved cell states.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Clone or recreate a live website URL, page, or section as React + Tailwind with extracted DOM, CSS, assets, responsive layout, motion, and interactions. Use for live-URL implementation or fidelity repair; not capture-only or diff-only requests.

日本語の概要は準備中です。原文の説明を表示しています。

voidmatcha/ui-clone-skills142026年9月27日 更新

Review application and infrastructure changes for exploitable security risks by tracing assets, trust boundaries, attacker-controlled input, authorization, sensitive data, and dangerous sinks. Use for security reviews, threat-focused PR reviews, authentication or authorization changes, input handling, secrets, dependencies, and infrastructure permissions; do not use to exploit live systems or modify code unless separately requested.

日本語の概要は準備中です。原文の説明を表示しています。

Phelan164/codex-howto132026年10月10日 更新

Manages brand identity, visual design system, and creative quality for MMIND.ai. Generates complete image prompts for Nano Banana Pro (Gemini), enforces the strict 5-color palette, flat-vector SaaS style, and typography standards. Use when user needs graphic prompts, brand consistency checks, visual style guidance, design briefs, or creative QA for any marketing asset.

日本語の概要は準備中です。原文の説明を表示しています。

hartmut-ux/ai-marketing-team122026年7月2日 更新

iml-pptx

無料

Create Chinese PPT pages through a prompt-to-image-to-editable-PPT workflow. Use when the user wants 中文PPT图片提示词, PPT image prompts, 16:9中文PPT页面图片, 直接生成PPT图片, 根据提示词生成图片, 把图片/PDF/截图复刻成可编辑PPT, 转成可编辑PPTX, 按图片完全复刻PPT, or full production from topic/source material to generated page images and editable PowerPoint slides with editable text, cards, tables, lines, callouts and high-quality icon/image assets.

日本語の概要は準備中です。原文の説明を表示しています。

imoling/iml-skills122026年6月5日 更新

Continuously detect recurring UI/UX concepts during frontend discussions, track conversation-wide recurrence, and register repeated concepts as structured knowledge assets in a Notion database via MCP. Activates when UI/UX principles, heuristics, laws, or design patterns recur during frontend work, or on manual @ux commands (@ux save, @ux skip, @ux link).

日本語の概要は準備中です。原文の説明を表示しています。

comsky/remy-skill-recipes122026年7月15日 更新

Use BEFORE any verbose CLI run, large file read, doc conversion, or near-context handoff — decision tree keyed by intent citing the canonical token-saving asset.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Static visual art — posters, marketing visuals, brand assets, PDF/PNG pieces — on 'design a poster' or 'mach uns ein Visual'.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Define a brand identity constraint set from a confirmed strategy — colour story, type story, logo direction, imagery direction. Defines the tokens that token emission and asset generation consume.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Traduza nós do Figma em código pronto para produção com fidelidade visual 1:1 usando o workflow MCP do Figma (contexto de design, screenshots, assets e tradução de convenções de projeto). Ative quando o usuário fornecer URLs do Figma ou IDs de nó, ou solicitar implementar designs ou componentes que devem corresponder às especificações do Figma. Requer uma conexão funcional com servidor MCP do Figma.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

figma

無料

Use o servidor Figma MCP para buscar contexto de design, screenshots, variáveis e assets do Figma, além de traduzir nós do Figma em código de produção. Ative quando uma tarefa envolver URLs do Figma, IDs de nós, implementação design-to-code ou configuração e troubleshooting do Figma MCP.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Use this Canvas-owned clean-room skill when working with Remotion or React-based video generation. Trigger for Remotion projects, compositions, sequences, frame-based animation, rendering, captions, audio, video assets, templates, and debugging programmatic video output.

日本語の概要は準備中です。原文の説明を表示しています。

canvascoding/canvas-notebook112026年10月14日 更新

Use when creating or editing raster images, visual concepts, product graphics, launch assets, diagrams, posters, thumbnails, reference sheets, UI mock images, or image prompts that need source-grounded claims, readable text, brand direction, and post-generation verification.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skills112026年5月27日 更新

Record browser or Web UI interaction demos as optimized GIFs using the available built-in browser, state-based frame capture, and deterministic encoding, then publish to a dedicated assets branch when the task includes attaching the GIF to a pull request. Use when asked to make, record, or generate a GIF that demonstrates a browser workflow, and for every pull request that changes product-user-visible GUI behavior, which MUST include a GIF recorded from the pull request's real server and model flow.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

WeChat Mini Program development skill for building, debugging, previewing, testing, publishing, and optimizing mini program projects. This skill should be used when users ask to create, develop, modify, debug, preview, test, deploy, publish, launch, review, or optimize WeChat Mini Programs, mini program pages, components, `tabBar`, routing, navigation, icon assets, project structure, project configuration, `project.config.json`, `appid` setup, device preview, real-device validation, WeChat Developer Tools Nightly workflows, `wechatide` CLI, WeChat IDE Skills/MCP, console/network debugging, `miniprogram-ci` preview/upload flows, or mini program release processes. It should also be used when users explicitly mention CloudBase, `wx.cloud`, Tencent CloudBase, 腾讯云开发, 微信云开发, or 云开发 in a mini program project.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Qualify Windows desktop installers in GitHub Actions and promote verified Windows/macOS assets from one frozen SHA. Use for cloud packaging, installer failures, or GitHub Release publication; not local packaging or macOS qualification.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

media-use

無料

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新