Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations, PBR materials, shadow mapping, or 3D model loading. Alternative to Three.js with built-in editor integration and game engine features.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0542025年11月20日 更新
Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0542025年11月20日 更新
Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js. Use when building interactive 3D experiences in React applications with component-based architecture, state management, and reusable abstractions. Ideal for product configurators, portfolios, games, data visualization, and immersive web experiences.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0542025年11月20日 更新
Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0542025年11月20日 更新
Pre-built animated React component collections combining Magic UI (150+ TypeScript/Tailwind/Motion components) and React Bits (90+ minimal-dependency animated components). Use this skill when building landing pages, marketing sites, dashboards, or interactive UIs requiring pre-made animated components instead of hand-crafting animations. Triggers on tasks involving animated UI components, Magic UI, React Bits, shadcn/ui integration, Tailwind CSS components, or component library selection. Alternative to manually implementing animations with Framer Motion or GSAP.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0542025年11月20日 更新
Browser automation with persistent named pages via the dev-browser CLI. Use when users ask to navigate websites, fill forms, take screenshots, extract web data, test web apps, log into sites, or automate browser workflows. Trigger phrases include "go to [url]", "click on", "fill out the form", "take a screenshot", "scrape", "automate", "test the website", "log into", "open the browser", or any browser interaction request.
日本語の概要は準備中です。原文の説明を表示しています。
numman-ali/n-skills☆ 1,0522026年9月12日 更新
Deneb visual creation, Vega/Vega-Lite spec authoring, and Deneb best practices for PBIR reports. Automatically invoke whenever the user mentions "Deneb" in any context, or asks about Vega/Vega-Lite specs in Power BI, Deneb cross-filtering, Deneb interactivity, pbiColor theme integration, Deneb field name escaping, or Deneb rendering issues.
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0482026年10月15日 更新
Interactive BPA rule generation for Power BI semantic models; guided discovery, model investigation, and expert rule authoring. Automatically invoke when the user mentions "BPA rule", "Best Practice Analyzer", or asks to "create a BPA rule", "audit BPA rules", "recommend BPA rules", "set up BPA for my team", "check model for best practices", "validate BPA rules", "improve a BPA expression".
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0482026年10月15日 更新
When the user wants to optimize Core Web Vitals, fix LCP, INP, or CLS issues. Also use when the user mentions "Core Web Vitals," "CWV," "LCP," "INP," "CLS," "FID," "page speed," "page performance," "Largest Contentful Paint," "Interaction to Next Paint," "Cumulative Layout Shift," or "Page Experience." For GSC CWV, use google-search-console.
日本語の概要は準備中です。原文の説明を表示しています。
kostja94/marketing-skills☆ 1,0392026年10月6日 更新
Turn a PRD into UX specifications (screens, user flows and interaction patterns) through a guided interview, with the AI Product Development Toolkit's UX prompt.
日本語の概要は準備中です。原文の説明を表示しています。
TechNomadCode/AI-Product-Development-Toolkit☆ 1,0232026年10月14日 更新
Use when analyzing interacting object types, object-centric processes, leading-object executions or cross-object delay.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 1,0092026年10月15日 更新
Use when grooming hair or fur in Maya with XGen (Interactive Groom splines or legacy descriptions): scalp hair, eyebrows, eyelashes, fur, guides, clumps, noise, parting, density maps, a fill layer, aiStandardHair shading, noisy or flickering hair renders, hair that must move (Linear Wire, nHair, Alembic caches), or a groom for Unreal (groom Alembic, cards). Also when XGen hair looks CG, clumps look uniform, the scalp shows through, or an XGen script fails.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 1,0092026年10月15日 更新
Browse Power Automate environments and flows interactively. Use when the user wants to browse, list, or explore their flows and environments.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 1,0092026年10月15日 更新
Guided flow creation wizard. Use when the user wants to create a new flow interactively.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 1,0092026年10月15日 更新
Builds and edits a model-driven Power Apps app from a natural-language intent — tables, columns, relationships, adaptive forms with sub-grids, views, Choice-column charts, business rules, business process flows, generative page intents for overview/dashboard surfaces (page `.tsx` generated in generate-pages after plan approval), and an app module + sitemap — via the headless cds-maker-sdk. Runs an interactive, multi-turn authoring flow (env selection, jobs-to-be-done first, then design-only App Spec authoring across confirmed levels, guardrail lint, plan-mode approval, generate-pages, full build) and a narrated build, and can download a deployed app back into an editable spec to change it. Use when the user says "build an app for X", "create a model-driven app", "make me an app to manage Y", "add a business process flow", or "edit/add to my app". This skill stands alone and does not require /genpage — but for a standalone generative page added to an app that already exists, use /genpage instead.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 1,0092026年10月15日 更新
Turn books, PDFs, slides, documents, web pages and text into a source-grounded knowledge base, interactive learning HTML and Markdown in English or Chinese. Use for learning, summaries, explanations, review, quizzes, relationship maps, saving reusable methodology files, retrieving or comparing accumulated methods, and applying them to a real problem. 将材料转为可追溯知识库与交互学习页,支持中英文、关系图、方法论保存/检索/比较及应用;区分材料依据、推断与外部核验。
日本語の概要は準備中です。原文の説明を表示しています。
dmoshehun-prog/learn-from-materials☆ 1,0022026年10月7日 更新
Designing in-product tours, tooltips, and contextual help that teach product capabilities without becoming friction. Trigger logic, tour architecture, contextual placement, completion tracking. Honest about tooltip-spam (visual noise that users develop blindness to), one-and-done (help invisible at the moment of need), and contextual-when-needed (surfaces help at the moment friction occurs) patterns. Triggers on product tour, in-product tooltip, contextual help, walkthrough, feature tour, hint system, in-app guidance, tour platform. Also triggers when feature adoption is low, when users miss key product capabilities, or when an in-product help system is being scoped for the first time.
日本語の概要は準備中です。原文の説明を表示しています。
rampstackco/claude-skills☆ 9652026年10月7日 更新
Modern, interactive alternative to `/do` — clarify intent up front, then take a task end-to-end with a serial AI review gauntlet (lens debate (lowy ⇄ hickey) → codex debate → simplify → code-police, each editing the branch in turn) → CI → evidence. ONLY invoke when the user explicitly types `/be` or `$be`; never auto-select from a natural-language request.
日本語の概要は準備中です。原文の説明を表示しています。
srid/emanote☆ 9642026年7月26日 更新
Browser automation for Kubernetes dashboards and web UIs. Use when interacting with Kubernetes Dashboard, Grafana, ArgoCD UI, or other web interfaces. Requires MCP_BROWSER_ENABLED=true.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/kubectl-mcp-server☆ 9642026年4月9日 更新
Write the code for a CopilotKit Channels agent with the Channels SDK (@copilotkit/channels) — a platform-agnostic engine that puts one AG-UI agent into Slack, Microsoft Teams, Discord, Telegram, and WhatsApp with native interactive UI. It's the engine behind OpenTag, the open-source alternative to Claude in Slack. Use this whenever the user wants to create, scaffold, or extend a Channels agent; wire an agent into Slack/Teams/Discord; add a tool, slash command, button, select, modal, or human-in-the-loop confirmation to a chat agent; or asks about createChannel, defineChannelTool, defineChannelComponent, thread.runAgent, awaitChoice, or the channels-ui JSX components. Trigger even when the user says "Slack bot", "Discord bot", or "chat agent" without naming the SDK, as long as the context is CopilotKit / Channels. The Channels API is new and easy to get wrong from memory — always ground code in this skill.
日本語の概要は準備中です。原文の説明を表示しています。
CopilotKit/channels-sdk☆ 9412026年8月14日 更新
Code-drawn stills, drawing timelapses, films, explainers and interactive web animations in 32 styles, with composed scores. Matches a reference style, keeps characters consistent, teaches drawing. Deterministic, no generated assets.
日本語の概要は準備中です。原文の説明を表示しています。
alexgreensh/anidoodle☆ 9312026年10月14日 更新
Convert scientific papers into interactive web presentations
日本語の概要は準備中です。原文の説明を表示しています。
paperclipai/companies☆ 9212026年3月24日 更新
Query KEGG pathway and molecular interaction network database
日本語の概要は準備中です。原文の説明を表示しています。
paperclipai/companies☆ 9212026年3月24日 更新
Interactive scientific data visualization with Plotly
日本語の概要は準備中です。原文の説明を表示しています。
paperclipai/companies☆ 9212026年3月24日 更新