Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8542026年10月14日 更新
Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8542026年10月14日 更新
Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8542026年10月14日 更新
Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Teach the user a new skill or concept, within this workspace.
日本語の概要は準備中です。原文の説明を表示しています。
AvdLee/RocketSimApp☆ 8062026年10月15日 更新
The creation of effective visualizations is a fundamental component of data analysis. In biomedical research, new challenges are emerging to visualize multi-dimensional data in a 2D space, but current data visualization tools have limited capabilities. To address this problem, we leverage Gestalt principles to improve the design and interpretability of multi-dimensional data in 2D data visualizations, layering aesthetics to display multiple variables. The proposed visualization can be applied to
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
Expert knowledge for Azure Synapse Analytics development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when designing Synapse workspaces, SQL/dedicated pools, serverless SQL, Spark pools, or Synapse Link for Cosmos DB, and other Azure Synapse Analytics related development tasks. Not for Azure Data Factory (use azure-data-factory), Azure Data Explorer (use azure-data-explorer), Azure Databricks (use azure-databricks), Azure HDInsight (use azure-hdinsight).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure IoT development including decision making, architecture & design patterns, and configuration. Use when managing Azure Device Registry X.509 PKI, ADR policies, IoT Hub cert revocation, or device schema namespaces, and other Azure IoT related development tasks. Not for Azure IoT Central (use azure-iot-central), Azure IoT Edge (use azure-iot-edge), Azure IoT Hub (use azure-iot-hub), Azure Defender For Iot (use azure-defender-for-iot).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Quantum development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when using QDK with Python/Q#, OpenQASM or hybrid jobs, Rigetti/IonQ targets, QIR jobs, or Bicep/CLI workspace deploys, and other Azure Quantum related development tasks. Not for Azure HDInsight (use azure-hdinsight), Azure Databricks (use azure-databricks), Azure Machine Learning (use azure-machine-learning), Azure Synapse Analytics (use azure-synapse-analytics).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Monitor development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when configuring AMA/DCRs, Log Analytics workspaces, Application Insights, alerts, or Kusto (KQL) queries, and other Azure Monitor related development tasks. Not for Azure Network Watcher (use azure-network-watcher), Azure Resource Graph (use azure-resource-graph), Azure Service Health (use azure-service-health), Azure Defender For Cloud (use azure-defender-for-cloud).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Event Grid development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, and integrations & coding patterns. Use when configuring Event Grid/MQTT namespaces, securing endpoints, routing events, integrating Functions/Service Bus, or troubleshooting delivery, and other Azure Event Grid related development tasks. Not for Azure Event Hubs (use azure-event-hubs), Azure Service Bus (use azure-service-bus), Azure Notification Hubs (use azure-notification-hubs), Azure Web PubSub (use azure-web-pubsub).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Firmware Analysis development including best practices, security, integrations & coding patterns, and deployment. Use when configuring RBAC/service principals, uploading firmware via CLI/PowerShell/Python, mapping results to Device Registry, reading SBOM paths, or deploying workspaces with ARM/Bicep/Terraform, and other Azure Firmware Analysis related development tasks. Not for Azure Defender For Iot (use azure-defender-for-iot), Azure IoT Edge (use azure-iot-edge), Azure IoT Hub (use azure-iot-hub), Azure Confidential Computing (use azure-confidential-computing).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure HPC Cache development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when configuring HPC Cache namespaces, NFS/Blob targets, client access, data ingest scripts, or cache failover, and other Azure HPC Cache related development tasks. Not for Azure Managed Lustre (use azure-managed-lustre), Azure NetApp Files (use azure-netapp-files), Azure Batch (use azure-batch), Azure Virtual Machines (use azure-virtual-machines).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Chaos Studio development including troubleshooting, best practices, decision making, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when automating Chaos Studio via CLI/ARM, configuring faults/targets, securing networks/identity, or choosing Workspaces vs classic, and other Chaos Studio related development tasks. Not for Azure Resiliency (use azure-resiliency), Azure Reliability (use azure-reliability), Azure Monitor (use azure-monitor), Azure Site Recovery (use azure-site-recovery).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure App Testing development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when running Azure Load Testing, Playwright Workspaces, JMeter/Locust tests, private endpoint/VNet tests, or CI/CD runs, and other Azure App Testing related development tasks. Not for Azure Test Plans (use azure-test-plans), Azure DevOps (use azure-devops), Azure Pipelines (use azure-pipelines), Azure App Service (use azure-app-service).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Use ONLY when calling the `browser_execute` tool or driving a real browser via the Chrome DevTools Protocol. Required reading before the first `browser_execute` call in a session. Covers the three connection methods (local Chrome with remote debugging, isolated debug-port profile, Browser Use cloud), the in-process `session` / `console` snippet model, attaching to a page target, common CDP commands, the per-project `.bcode/agent-workspace/` for reusable scripts, and screenshot auto-attachment.
日本語の概要は準備中です。原文の説明を表示しています。
browser-use/browsercode☆ 7752026年10月14日 更新
Curated trending across GitHub repos and the Hugging Face Hub (models, datasets, spaces) - filtered, clustered, and labeled by momentum with a one-line why-notable per pick.
日本語の概要は準備中です。原文の説明を表示しています。
aeonfun/aeon☆ 7742026年10月15日 更新
Maintains a repo-local task forest or task DAG for the current workspace. Use when the user asks to initialize or update a task forest, close a session, summarize evolving project work, align a request with a global goal, track progress/history/deviations/todos, save or apply a task proposal, or export the client-readable task-forest HTML. Do not use for executing the tracked tasks themselves or for generic HTML work.
日本語の概要は準備中です。原文の説明を表示しています。
dongshuyan/compass-skills☆ 7552026年8月26日 更新
Frameworks from Kim & Mauborgne for creating uncontested market space and making competition irrelevant. Use when reframing competitive strategy, escaping commoditization, designing a new category, or applying Strategy Canvas, ERRC, Six Paths, Three Tiers of Noncustomers, Buyer Utility Map, or Strategic Sequence. Includes selection-bias caveats and inline decline notes for iconic cases that later collapsed.
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7522026年10月7日 更新
Define and sharpen a brand's market positioning — where it sits relative to competitors, what it owns, and how it differentiates. Use when the user says "brand positioning", "positioning statement", "where do we sit in the market", "how are we different", "differentiation strategy", "positioning map", "competitive positioning", "what space do we own", "brand territory", "we're too similar to competitors", "help me position this brand", or wants to find a defensible place in a crowded category.
日本語の概要は準備中です。原文の説明を表示しています。
arnabbagxd/Brand-building-skills☆ 7502026年6月13日 更新
embeddedskills 的薄编排层,用于在当前 workspace 中发现工程、选择 build/flash/debug/observe 后端、串联 .embeddedskills/state.json,并聚合底层 skill 的结果。 当用户明确输入以下命令之一:"一键构建烧录"、"自动诊断"、"串起 build -> flash -> debug -> observe" 或显式调用 /workflow 时触发。
日本語の概要は準備中です。原文の説明を表示しています。
zhinkgit/embeddedskills☆ 7472026年9月3日 更新
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7452026年9月27日 更新