Make a web app feel native on a phone — CSS and meta-tag fixes for sticky hover, tap highlight, the 100vh bug, input zoom, tap delay, pull-to-refresh, safe areas, and real-device checks. Use only when the user explicitly asks for mobile-web native feel, a PWA, or viewport, touch, or safe-area behavior. Do not use it for React Native or motion. Only runs when explicitly invoked; it does not trigger on its own.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Design engineering principles and patterns for building polished, accessible web interfaces. Use this skill when building UI components, reviewing frontend code, implementing forms, handling touch interactions, optimizing performance, or creating marketing pages. Triggers on: design engineering, UI polish, input fields, form validation, button states, touch devices, mobile UX, accessibility, a11y, keyboard navigation, aria labels, font rendering, typography, layout shift, z-index, animations, transitions, easing, hover effects, tap targets, iOS Safari, prefers-reduced-motion, marketing pages, landing pages, dark mode, theme switching, scrollbars, gradients, shadows, virtualization, preloading.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Build animations for Expo and React Native only, using Reanimated, Gesture Handler, Expo Router, and expo-haptics. Use when the target runtime is an Expo or React Native app. Do not use it for Core Next.js web motion; use `animate` for web. Only runs when explicitly invoked; it does not trigger on its own.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Audit and fix accessibility in Core UI. Use when changing or reviewing buttons, links, forms, validation, dialogs, menus, tabs, tables, keyboard interactions, focus management, accessible names, announcements, contrast, touch targets, reduced motion, or WCAG/a11y behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
HTML, CSS, and JavaScript craft guidelines from bendc/frontend-guidelines — semantics, a11y basics, selector discipline, motion-friendly CSS, and readable JS. Use for markup review, static HTML/CSS, email HTML, or general front-end hygiene; pair with repo frontend rules and TypeScript lint policy.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases. Credits: Original skill by @blader - https://github.com/blader/humanizer
日本語の概要は準備中です。原文の説明を表示しています。
NulightJens/humanizer-stack☆ 3642026年7月25日 更新
Remove the discourse-level (structural) signs of AI writing that survive surface editing: stated lessons and moral-of-the-story closers, tidy single-track arcs, embodied-emotion performance ("chest tightened"), vague allusions instead of named references, unbroken linear structure, and shape convergence across pieces. Grounded in the StoryScope study (Russell et al. 2026): narrative structure alone detects AI text at 93.2% F1, and professional stylistic rewriting moved detection only 1.6 points. Use as the SECOND pass after the humanizer skill (which handles words and phrasing) whenever writing or revising LinkedIn posts, course lessons, blog posts, essays, newsletters, or emails that must read as human. Triggers: "humanize", "de-slop", "AI tells", "make this sound human", "structural pass", "deep humanize".
日本語の概要は準備中です。原文の説明を表示しています。
NulightJens/humanizer-stack☆ 3642026年7月25日 更新
Maps the full customer journey from first touch to advocacy. Generates a comprehensive customer-journey.md with all stages, touchpoints, emotions, pain points, opportunities, Mermaid diagrams, and metrics. Use when mapping customer experience, designing onboarding flows, identifying churn risks, or optimizing conversion funnels.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3432026年10月2日 更新
Generate a complete, premium design system from a brand brief or an existing site — color tokens, type scale, spacing/radius/elevation, motion language, and component specs — exported as Tailwind config, CSS variables, and a usage doc. Built to look editorial and human-crafted, not template-generated. Use when starting a new product/site, unifying an inconsistent UI, or codifying a brand into reusable tokens.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3432026年10月2日 更新
Monitor competitor pricing pages and send alerts when prices change. Track discount patterns, promotional cycles, and pricing strategy shifts.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3432026年10月2日 更新
Audit a website or UI and de-AI it — find the patterns that make it look template-generated (in both design and copy) and return specific, prioritized fixes that push it toward editorial, premium, human-crafted. Reviews layout, color, type, spacing, motion, accessibility, AND the words. Use after building or generating any frontend, or when a site looks "fine but generic" and you can't say why.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3432026年10月2日 更新
SwiftUI animation patterns — implicit/explicit animations, transitions, phase/keyframe animations, the Animatable protocol, and the @Animatable macro. Use when implementing animations, transitions, or motion in SwiftUI views.
日本語の概要は準備中です。原文の説明を表示しています。
Prisma-Labs-Dev/apple-skills☆ 3412026年9月26日 更新
Curate the web-capture index. Use when the capture backlog grows, captures sit unprocessed at seedling/pending, or to surface stored research during work.
日本語の概要は準備中です。原文の説明を表示しています。
athola/claude-night-market☆ 3412026年10月14日 更新
Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases.
日本語の概要は準備中です。原文の説明を表示しています。
harperreed/dotfiles☆ 3352026年10月3日 更新
Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, passive voice, negative parallelisms, and filler phrases.
日本語の概要は準備中です。原文の説明を表示しています。
harperreed/dotfiles☆ 3352026年10月3日 更新
Use DeepMind dm_control for MuJoCo simulation, Control Suite environments, PyMJCF models, Composer tasks, rendering, and high-level locomotion/manipulation workflows.
日本語の概要は準備中です。原文の説明を表示しています。
VectorSpaceLab/AREX-Skill☆ 3352026年9月3日 更新
Use ASAP to train humanoid policies, retarget SMPL motions, and run sim2sim or sim2real deployment workflows for humanoidverse-based robots.
日本語の概要は準備中です。原文の説明を表示しています。
VectorSpaceLab/AREX-Skill☆ 3352026年9月3日 更新
Same pixels, fewer tokens — for user-facing deliverables where visual polish is the spec. Use when building or editing a landing page, marketing site, hero, pricing/feature section, dashboard, or any HTML/CSS UI component. Keeps the full rendered design (layout depth, hierarchy, motion, responsive richness, a11y) and cuts tokens by expressing that design densely — CSS custom properties, shared classes, shorthand, fluid units — instead of by cutting the design. The honey core trims code and prose; this trims how the design is *written*, never how it looks. Reach for it whenever output is user-facing markup, even if the user never says "minimal".
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3302026年9月7日 更新
End-to-end AI video production skill for agentic frameworks. Use when the user asks to make, edit, repurpose, caption, soundtrack, or export videos using HeyGen avatars, Seedance or ByteDance b-roll, OpenAI image generation and editing, AI UGC ads, Remotion, HyperFrames, screen recordings, FFmpeg, captions, ElevenLabs music, Suno, or social-video variants.
日本語の概要は準備中です。原文の説明を表示しています。
Bomx/super-video-maker-skill☆ 3122026年8月9日 更新
拆解已筛选爆款内容为什么能传播,分析受众情绪、分享动机、有效立场、首批传播者和可迁移元素。用户问一条内容为什么爆、打中了谁,或哪些机制能跨赛道借鉴时使用。 English: Explain why a selected breakout post spreads by analyzing audience emotions, sharing motives, effective positioning, early sharers, and transferable elements. Use when the user asks why content went viral, whom it resonated with, or what can be adapted across categories.
日本語の概要は準備中です。原文の説明を表示しています。
StopDisTrain/sdt-skills☆ 3092026年8月26日 更新
Remove signs of AI-generated writing from prose, and keep it out of a repo. Use when drafting, editing, or reviewing text to make it sound natural and human, or when auditing a whole docs folder for AI slop. Detects 41 patterns across content, language, style, communication, filler, and rhetoric, including: significance inflation, promotional language, -ing tails, vague attributions, AI vocabulary, copula avoidance, negative parallelisms, false agency, em dash overuse, chatbot artifacts, hedging stacks, staccato drama, and aphorism formulas. Includes voice calibration, a no-fabrication rule, statistical tells, and a draft -> audit -> final rewrite loop.
日本語の概要は準備中です。原文の説明を表示しています。
aashaexo/soundshuman☆ 3012026年8月8日 更新
Scores a riso film or reworks its score. Designs the cue list from the film's FILM.md events, builds a deterministic renderAudio() from the sound kit in studies/sound.html, iterates with tools/audio.mjs, gates determinism, length, loudness and sync, and records measured results in FILM.md. Use for "score this film", "add sound/music", "the climax is too loud", "fix the handoff at 16 s", "check the mix", sound effects, foley or a soundtrack on a riso film. Not for drawing or motion (riso-film) or changing tools/.
日本語の概要は準備中です。原文の説明を表示しています。
sevenevesai/riso-windowseat☆ 2922026年9月25日 更新
Design, build or improve procedural risograph animations and videos in this repo, including narrative films, abstract shorts, motion effects and visual inspection. Delivers self-contained Canvas 2D HTML and a verified MP4. For standalone still art use riso-still; for sound use riso-score. Not for editing tools/.
日本語の概要は準備中です。原文の説明を表示しています。
sevenevesai/riso-windowseat☆ 2922026年9月25日 更新