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「hook」の検索結果

1,710 件 ・ 関連度順

概要と使いどころ

fp-plan

無料

Phase 2 of the feature-pipeline suite. Use this after /fp-explore has filed issues and printed the M1 stop hook — when you need to turn a set of filed GitHub issues into an approved implementation plan and a draft PR. Triggers on: "plan the fix", "create the branch and PR", "draft the implementation plan", "ready to plan", "fp-plan", "next step after explore", "convert issues to a plan", "plan phase". Reads issueNumbers from state, writes a Problem Statement, opens a feature branch + draft PR, spawns a HEAVIER sub-agent for the numbered plan, and blocks on explicit user approval before writing plan to state. Does NOT write any code — that is /fp-implement.

日本語の概要は準備中です。原文の説明を表示しています。

gaia-research/gaia-skill-tree232026年10月14日 更新

fp-drift

無料

Phase 5 of the feature-pipeline suite. Use this after /fp-iterate prints the M4 stop hook confirming CI is green. Fetches origin/main, runs gaia dev diff to surface any skill-registry changes the PR introduced that are unrelated to its stated purpose (accidental drift), then prints the final pipeline summary including a CI churn report (via /ci-churn). Also invoke standalone whenever you want to audit whether a branch has unexpected registry drift — e.g. before merging any review/meta or cli/ branch, or when a reviewer asks "did this PR touch anything it shouldn't?". Triggers: "check for drift", "drift check", "final summary", "pipeline done", "wrap up the pipeline", "fp-drift", "Phase 5".

日本語の概要は準備中です。原文の説明を表示しています。

gaia-research/gaia-skill-tree232026年10月14日 更新

Phase 1 of the feature-pipeline suite — stress-test a CLI command, feature, flag, or module as a developer seeing it for the first time, then file GitHub issues for every distinct finding. Use when someone says "explore X", "test X", "find issues with X", "what's wrong with X", or after /feature-pipeline init. Also triggers standalone as /fp-explore <feature> when you want just the exploration phase without the full pipeline. Reads the target feature from .fp-state.json (or the argument if provided). Completes in one bounded turn and prints the M1 stop hook so the user decides whether to continue to /fp-plan.

日本語の概要は準備中です。原文の説明を表示しています。

gaia-research/gaia-skill-tree232026年10月14日 更新

Updates this skill pack from upstream, and owns the consent that decides whether it ever updates on its own. Checks whether the clone is behind, asks the user — update now, always keep me up to date, not now, or never ask again — and carries out the answer: applies the update through ./scripts/update.sh, records the consent flag the SessionStart hook already reads, snoozes on an escalating ladder, or turns the check off for good. Summarizes what changed between the two commits from the CHANGELOG. Use when the user asks to update or upgrade the pack, get the latest skills or the newest version, when the session banner reports that updates are available, when they ask whether their clone is current, when they want unattended updates switched on or off, or when they want to stop being asked. It never applies an update without an answer, and notify-only is the default.

日本語の概要は準備中です。原文の説明を表示しています。

novoads/agent-skills232026年10月8日 更新

Clones a VIDEO ad end to end for a different product or offer, on the Novoads API. The deliverable is a finished rendered MP4 — the WHOLE ad, not its opening, and not a template. Reads the source's style, pacing, camera work, dialogue and tone, adapts it into a Seedance 2.0 prompt, prices it, renders it, files the source beside the clones and diffs each clip's transcript against the approved script. Use for "clone this video ad", "recreate this video for my brand", "make this ad but for my product" when the source is a video, "clone my competitors' VIDEO ads", or a video ad handed over with a product photo. **Among cloners the source's medium decides, not the wording**: "clone this ad" plus a video lands here; a still, or nothing attached, is clone-image-ad, and animating a still as-is is image-to-motion. This pack has no hook-only skill: for the opening alone, clone the whole ad and cut. If it does not move, wrong skill.

日本語の概要は準備中です。原文の説明を表示しています。

novoads/agent-skills232026年10月8日 更新

Analyzes bootkit and rootkit samples by identifying boot-process tampering (MBR/VBR/ UEFI), kernel-mode components, and stealth hooking techniques from static indicators. Activates for requests to analyze a bootkit or rootkit, examine MBR/UEFI tampering, or identify kernel-mode stealth components.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Analyzes banking trojan webinject configurations to extract targeted institutions, injected JavaScript/HTML, and data-theft hooks, mapping the fraud workflow. Activates for requests to analyze banking trojan webinjects, parse a webinject config, or map targeted banks and credential-theft injections.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Production-grade TypeScript reference for React & Next.js frontend development. Covers type narrowing, component Props, generic hooks, discriminated unions, as const, satisfies, Zod validation, TanStack Query, server/client boundaries, forms, state management, performance, accessibility, debugging, and code review. Use when the user works with TypeScript in React or Next.js: type errors, Props design, generics, API typing, SSR/CSR boundaries, hydration issues, form validation, state management, performance, or code review. Also use for "how should I type this?", "why does this type error happen?", or any architectural decision involving TypeScript in a frontend context.

日本語の概要は準備中です。原文の説明を表示しています。

leejpsd/typescript-react-nextjs-patterns222026年9月14日 更新

sdd

無料

Create a Software Design Document (SDD) defining component architecture, data contracts, API schemas, and platform compatibility before planning. Use in Tier 3 (Full Pipeline) or when modifying interfaces, hooks, databases, or multi-platform contracts.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月13日 更新

Unity NPC behavior design-to-code translation. Perception system architecture, decision layer patterns, action execution pipeline, faction & relationship systems, NPC memory & forgetting, crowd & squad coordination. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity procedural generation design-to-code translation. Noise-based terrain/placement, tile & grid systems, dungeon/room generation, seed & reproducibility, content budget & constraint systems, runtime vs baked generation. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity UI/UX pattern design-to-code translation. Screen flow architecture, View/ViewModel separation, HUD architecture, feedback & juice systems, dynamic list/grid views, transition & animation contracts. UI Toolkit only. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

用于实现新前端行为、修复 bug 或重构可先由测试描述预期行为的逻辑。适用于组件、hooks/composables、工具函数、API clients、路由守卫或用户工作流;中文触发词包括 TDD、测试驱动、先写测试、红绿重构、回归测试。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

用于设计或审查 React + TypeScript 项目结构、feature/module 边界、组件架构、hooks 组织、路由组合、状态/API/错误/样式默认约定或仓库级 React 规范。表单、数据获取、测试、无障碍、虚拟列表、动画或安全深挖优先使用更窄的 skill;中文触发词包括 React 项目规范、React 组件架构。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

用于编写或审查靠近 UI 代码的前端单元、组件或轻量集成测试,包括 React Testing Library、Vue Test Utils、hooks/composables、props/emits、回调、可访问查询、user-event 交互、mock、loading/error/empty 状态和回归覆盖。若是测试分层规划、真实浏览器旅程或现有验证失败,优先选择对应测试或验证工作流;中文触发词包括 组件测试、组件单测、单元测试、轻量集成测试。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

用于构建或审查较复杂表单,包括 React Hook Form、Zod schema、类型化校验、动态字段、受控第三方输入、文件上传、多步骤流程、依赖校验或表单性能。不要用于没有校验的 1-3 个字段小表单;中文触发词包括 表单、表单校验、动态字段。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing new observable frontend behavior or fixing a behavior-changing bug where a failing test can describe the missing or incorrect behavior first. Apply to components, hooks/composables, utilities, API clients, route guards, or user workflows; pure behavior-preserving refactoring uses an already-green contract instead.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when designing or reviewing React + TypeScript project structure, feature/module boundaries, component architecture, hooks organization, routing composition, state/API/error/styling defaults, or repository-wide React conventions. Prefer narrower skills for forms, data fetching, tests, accessibility, virtualization, animation, or security deep dives; Chinese triggers include React project specification, React component architecture.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when authoring or reviewing frontend unit, component, or light integration tests close to UI code, including React Testing Library, Vue Test Utils, hooks/composables, props/emits, callbacks, accessible queries, user-event interactions, mocks, loading/error/empty states, and regression coverage. For layer planning, real-browser journeys, or existing validation failures, choose the matching testing or validation workflow first; Chinese triggers include component testing, Component unit testing, unit testing, lightweight integration testing.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when building or reviewing substantial forms with React Hook Form, Zod schemas, typed validation, dynamic fields, controlled third-party inputs, file upload, multi-step flows, dependent validation, or form performance. Do not use for trivial 1-3 field forms without validation; Chinese triggers include form, form validation, dynamic fields.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Validate skills against Anthropic best practices for frontmatter, structure, content, file organization, hooks, MCP, and security (62 rules in 8 categories). Use when creating new skills, updating existing skills, before publishing skills, reviewing skill quality, or when user mentions "validate skill", "check skill", "skill best practices", "skill review", or "lint skill".

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Interactive Claude Code environment setup wizard. Detects existing configuration, guides through best-practice setup for Global CLAUDE.md, project scaffolding, MCP servers, hooks, custom agents, keybindings, and settings. Use when user runs /devtools:code-env-setup, mentions "setup claude code", "configure claude", "claude code setup", "environment setup", or "initialize claude code".

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

docsify

無料

Comprehensive guide for building, configuring, customizing, and deploying Docsify documentation sites. Use when the user wants to (1) initialize a new Docsify site, (2) add or organize Markdown pages, sidebars, navbars, or cover pages, (3) configure `window.$docsify` options, (4) customize themes / CSS variables / fonts, (5) install built-in or third-party Docsify plugins (search, GA, emoji, zoom, copy-code, comments, pagination, tabs, etc.), (6) write a custom Docsify plugin using lifecycle hooks, (7) use Docsify Markdown helpers (callouts, link attributes, image attributes, heading IDs, task lists, embed files with `:include`), (8) deploy to GitHub Pages, GitLab Pages, Netlify, Vercel, Firebase, Docker, Nginx, etc., (9) enable PWA / offline mode, virtual routes, or Vue compatibility, or (10) upgrade a Docsify site from v4 to v5. Triggers on mentions of "docsify", "_sidebar.md", "_navbar.md", "_coverpage.md", "$docsify", or `docsify-cli`.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Write persuasive copy for ads, landing pages, emails, and more — headlines, hooks, and calls-to-action that convert.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills202026年10月10日 更新