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cccskills

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1.5万 件 ・ 関連度順

概要と使いどころ

Master of text-based visual communication using ASCII art, Unicode box-drawing, and structured diagram notation. Creates clear, maintainable diagrams for systems, processes, hierarchies, relationships, and psychological structures. Proactively generates diagrams to enhance understanding. Activate on visualization needs, system architecture, process flows, psychological mapping, or when complex concepts would benefit from visual representation. NOT for photo editing, vector graphics, or GUI-based design tools.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Classify every destructive/gated action an agent body can attempt (git, filesystem, network, shell, github) into block/approve/allow tiers, and audit whether the pre-tool and post-tool governance backing that classification is real: blocked actions proven zero-side-effect by a negative fixture, every denial backed by a receipt and a transcript event, every block-tier denial paired with a safe alternative, and no unmanaged or same-UID body ever marked "contained." Use when building or reviewing Agent Harbor's C5 governance gate (destructive git blocker, approval request/result, denial receipts), gating a new tool surface before it can run destructive commands, or auditing whether an existing "destructive-action blocked" claim actually has evidence behind it. NOT for proving an existing sandbox boundary actually contains an adversary once an action is isolated (use sandboxed-adversarial-test-harness), deciding where in a DAG to place a human review node or designing the approval UX itself (use human-gate-designer), or designing the general work-receipt schema across an entire agent task (use agent-work-receipt-designer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Analyze undirected cycle structure within a valid DAG using the source paper's orientation and contraction method. Use for cycle-basis analysis with explicit graph and reduction choices. NOT for directed feedback loops, workflow deadlocks, or runtime resilience claims.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Validates agent outputs against expected schemas and quality criteria. Reports structural and content checks within the declared evidence scope. Activate on 'validate output', 'output validation', 'schema validation', 'check output', 'output quality'. NOT for confidence scoring (use dag-confidence-scorer) or hallucination detection (use dag-hallucination-detector).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Cognitive Systems Engineering design methodology for joint cognitive systems and human-centered automation

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Build and validate a static DAG reachability index from source-qualified path/chain decompositions and partial transitive-edge filtering. NOT for treating a partial edge filter as a complete transitive reduction or runtime scheduler.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Build daemon/background processes that start on boot, run continuously, and manage their own lifecycle. Covers macOS launchd (plist files, agents vs daemons), Linux systemd (unit files), Windows services, process supervision, logging, health checks, graceful shutdown, auto-restart, and AI-powered daemons that manage LLM API connections and rate limits. Activate on: "daemon", "background process", "launchd", "systemd", "service file", "plist", "launch agent", "launch daemon", "auto-start", "always running", "process supervisor", "pm2", "background service", "boot service", "AI daemon", "long-running process". NOT for: container orchestration (use devops-automator), cron jobs that run and exit (use task-scheduler), web server deployment (use backend-architect).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Design and validate versioned DAGs with typed dependencies, gates, and evidence-bound readiness. NOT for executing a DAG, granting work authority, or treating an unverified gate as cleared.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Analyze hierarchical DAG-like systems by separating undirected substrate from ordering metadata, then classifying diamonds, mixers, shortcuts, and hidden cycle structure. Use for workflow architecture, citation or genealogy DAG comparison, and information-flow diagnosis. NOT for ordinary cycle detection in arbitrary graphs, one-node runtime debugging, or systems with no real ordering constraint.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Use when wrangler deploys silently fail or produce wrong artifacts, secrets upload as empty strings, custom domain DNS is not resolving, route assignment broke after rename, observability/tail logs are needed, D1/KV/R2 bindings are missing, OAuth scope errors block a command, cookies on a redirect are not attaching, or the worker exceeds CPU time. Triggers: "Tenant or user not found", "Authentication error" on wrangler d1 push, secret length is 0 after upload, route returns origin not worker, "compatibility_date too old", 1101 errors, custom_domain assignment lost on script rename. NOT for AWS Lambda / Vercel Edge / Deno Deploy (different runtimes), Cloudflare Zero Trust, or R2-specific tuning.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Render mathematically-faithful Turkish marbling (Ebru) and paper-marbling with closed-form coordinate-deformation maps — a drop is a radial outward push, a comb/tine is a decaying shear, all composed as homeomorphisms over colored region boundaries. No fluid solver, runs 60fps on a 2D canvas. Use when building a marbling/Ebru toy or generative-art renderer, implementing drop/comb/wave/swirl deformations, scripting traditional patterns (Battal, Gel-Git, Şal, Bülbül Yuvası), keeping combed edges crisp via adaptive resampling, modeling ox-gall shouldering for crisp ring-in-ring drops, or exporting high-DPI marbled prints. NOT for real fluid / Navier-Stokes simulation, metaball / alpha-blended "smoke" blob effects, raster image-processing filters, or non-marbling generative art.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Generates comprehensive, context-aware code review checklists tailored to the specific codebase, programming language, and team standards. Analyzes PR diffs and suggests what reviewers should focus on.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Apply Conway's homomorphism principle to multi-agent system design, recognizing that agent coordination structure predetermines system architecture and capability.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Tracks cumulative LLM costs across DAG execution and makes real-time decisions to stay within budget. Downgrades models, skips optional nodes, or stops early when cost exceeds thresholds. Use when managing execution budgets, analyzing cost breakdowns, or optimizing model routing for cost. Activate on "cost budget", "too expensive", "reduce cost", "cost optimization", "model downgrade", "budget exceeded". NOT for LLM model selection logic (use llm-router), pricing comparisons across providers, or billing/invoicing.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Treat tokens as a coding swarm's cost-of-goods-sold and legibility engine while accounting for finite subscription allowance when per-call price is unknown. Covers provider windows, remaining-usage evidence, burn forecasts, preemptive checkpoint/model switching, per-agent budgets, compaction, shared digests, context degradation, and spend metering. Activate on: "token budget", "context budget", "compaction strategy", "briefing as compression", "context rot", "summarization collapse", "COGS for agents", "subscription usage remaining", "five-hour or weekly limit", "burn forecast", "model switch before limit", or "/context-economics-for-agent-swarms". NOT for: memory architecture (use always-on-agent-architecture), single-prompt wording (use prompt-engineer), mechanism-design proofs (use nisan-et-al-2007-algorithmic-game-theory), physical containment (use sandboxed-adversarial-test-harness), or production rebodiment and fencing (use agent-resurrection-and-body-continuity).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Interprets GitHub Actions run status and logs, diagnoses CI failure patterns, and suggests targeted fixes. Handles dependency install failures, test timeouts, build OOM, flaky tests, and workflow misconfigurations. Activate on: 'CI failing', 'build broken', 'workflow error', 'GitHub Actions debug', 'flaky CI', 'pipeline timeout', 'CI red'. NOT for: writing new workflows from scratch (use github-actions-pipeline-builder), CI caching strategy (use ci-cache-optimizer), deployment orchestration (use devops-automator).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Architecture-level decisions for putting a CDN in front of a web app's static assets, API responses, and file/media delivery: provider selection (hyperscaler vs. specialist $/GB), signed-URL / tokenized access for gating private content at the edge, cache invalidation strategy (versioned URLs vs. purge APIs), origin shield / tiered caching for high-miss-rate content, and CDN-layer geo-restriction. Use when deciding which CDN to put in front of a new or growing service, when private/paywalled files need edge delivery without an origin round-trip per request, or when purge/invalidation behavior is being designed rather than debugged. NOT for HTTP cache-control header syntax, Vary, stale-while-revalidate, or surrogate-key purge mechanics (see `cdn-cache-control-headers`); NOT for Cloudflare-specific product configuration once Cloudflare is already chosen (see `cloudflare`); NOT for video-specific transcoding, adaptive bitrate ladders, or streaming-protocol packaging (see `managed-video-streaming-pipeline`).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Design and implement systematic checklists that reduce errors by 30-50% in complex, high-stakes domains (medicine, aviation, construction, finance). NOT for simple tasks or when comprehensive instruction is needed.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Model an organization with BDI-inspired perceptions, expressed goals, accommodations, and levels of agency. Use for socio-technical diagnosis where actors interpret the same situation differently and agreement is partial. NOT for individual AgentSpeak execution, normative conflict algorithms, or ordinary workflow diagrams.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Facilitate idea generation sessions that actually produce diverse, useful options instead of degenerating into the first plausible answer. Use for product ideation, feature exploration, problem-reframing, naming, design alternatives, strategic option-generation, or any task where the failure mode is "we picked the obvious thing too fast." Covers solo and group sessions, divergence/convergence discipline, technique selection (SCAMPER, Crazy Eights, How Might We, 6-3-5 Brainwriting, Reverse Brainstorming, Worst Possible Idea, Random Stimulus), facilitation moves for handling dominant voices and groupthink, and structured convergence to a shortlist with rationale. Outputs a session artifact with options generated, evaluation, shortlist, and the rejected-but-interesting list.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Use when designing a background-job system, choosing between BullMQ / Sidekiq / RQ / Temporal / SQS, deciding queue-vs-workflow, sizing concurrency vs rate limits, building dead-letter queues, or making handlers idempotent. Triggers: jobs running twice on retry, lost jobs after worker crash, DLQ filling up, Redis OOM from job backlog, exactly-once requested, "do we need Temporal?", visibility timeout / lockDuration confusion, exponential backoff vs jitter, fan-out fan-in workflows. NOT for outbound webhook publishing (different concerns), receiver-side webhook handling (different concerns), event-streaming/Kafka topology, or in-process async (event loop only).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Analyze repeated non-engagement, deflection, motte-and-bailey shifts, tone policing, sealioning, and related manipulative discourse patterns. Use when the user suspects they are being rhetorically managed rather than answered, or when they need a careful pattern read grounded in quotes and alternatives. NOT for psychiatric diagnosis, legal judgment, or help deploying bad-faith tactics.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Expert causal reasoning and mental model construction for diagnosis and prediction in complex domains

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

Plan or audit the cross-layer Harbor cooperative editor: Loro replicas for humans and agents, governed edit claims, salvage authority, and transport across shared, LAN, and remote harbors. Use when a change spans editor collaboration, identity, recovery, or transport contracts. For a single GPUI pane use gpui-rust-console; for motion use rust-gpui-motion; for a shader use gpui-shaders. NOT for non-collaborative screens, web editors, or generic Rust development.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新