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「interface」の検索結果

1,336 件 ・ 関連度順

概要と使いどころ

Creates comprehensive dashboard and analytics interfaces that combine data visualization, KPI cards, real-time updates, and interactive layouts. Use this skill when building business intelligence dashboards, monitoring systems, executive reports, or any interface that requires multiple coordinated data displays with filters, metrics, and visualizations working together.

日本語の概要は準備中です。原文の説明を表示しています。

ancoleman/ai-design-components5252025年12月11日 更新

Build AI chat interfaces using ai-elements components — conversations, messages, tool displays, prompt inputs, and more. Use when the user wants to build a chatbot, AI assistant UI, or any AI-powered chat interface.

日本語の概要は準備中です。原文の説明を表示しています。

mxyhi/ok-skills4952026年10月9日 更新

DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Use when you need to review, improve, or refactor Java code for type design quality — including establishing clear type hierarchies, applying consistent naming conventions, eliminating primitive obsession with domain-specific value objects, leveraging generic type parameters, creating type-safe wrappers, designing fluent interfaces, ensuring precision-appropriate numeric types (BigDecimal for financial calculations), and improving type contrast through interfaces and method signature alignment. This should trigger for requests such as Review Java code for type design; Improve type design in Java code; Fix primitive obsession in Java code; Create value objects in Java code. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4482026年10月13日 更新

Use when you need to apply functional programming principles in Java — including writing immutable objects and Records, pure functions, functional interfaces, lambda expressions, Stream API pipelines, Optional for null safety, function composition, higher-order functions, pattern matching for instanceof and switch, sealed classes/interfaces for controlled hierarchies, Stream Gatherers for custom operations, currying/partial application, effect boundary separation, and concurrent-safe functional patterns. This should trigger for requests such as Improve the code with Functional Programming; Apply Functional Programming; Refactor the code with Functional Programming; Refactor Java code to use streams or Optionals safely; Improve immutability and pure functions in Java. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4482026年10月13日 更新

Complete UI/UX design capability — a wiki-style knowledge map of design theory (UX laws, Nielsen heuristics, usability, visual hierarchy, typography, contrast/WCAG, design systems, aesthetics-vs-conversion) fused with a hands-on execution playbook for building distinctive, production-grade frontend interfaces. Use when designing or building any UI (websites, landing pages, dashboards, components, apps), reviewing or critiquing UI/UX, diagnosing why a design doesn't convert, or styling/beautifying web interfaces. Grounds every visual decision in UX principles and avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

syahiidkamil/Software-Engineer-AI-Agent-Atlas4012026年6月25日 更新

This skill is for interface design — dashboards, admin panels, apps, tools, and interactive products. NOT for marketing design (landing pages, marketing sites, campaigns).

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Pipeline for Neuropixels extracellular electrophysiology: probe geometry (ProbeInterface), Kilosort sorting via SpikeInterface, quality metrics, unit curation (ISI, firing rate, SNR), post-sort analysis (PSTH, tuning curves, population decoding). Supports Neuropixels 1.0/2.0/Ultra in rodent/primate experiments.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3782026年9月29日 更新

Design tools, scripts, and CLIs that an agent will call, so the interface teaches its own use instead of a wall of prose and examples. Use when building an MCP server or tool definition, writing an agent-facing script, or when an agent keeps misusing a tool it already has.

日本語の概要は準備中です。原文の説明を表示しています。

Neeeophytee/finding-unknowns-skills3492026年9月28日 更新

Use when the complete Spring Boot 4 request path is reactive: WebFlux controllers, Reactor pipelines, R2DBC persistence, streaming, backpressure, or cancellation. For defining and registering declarative outbound API interfaces, use http-interface-clients.

日本語の概要は準備中です。原文の説明を表示しています。

rrezartprebreza/spring-boot-skills3052026年9月21日 更新

Use when the complete Spring Boot 3 request path is reactive: WebFlux controllers, Reactor pipelines, R2DBC persistence, streaming, backpressure, or cancellation. For defining and registering declarative outbound API interfaces, use http-interface-clients.

日本語の概要は準備中です。原文の説明を表示しています。

rrezartprebreza/spring-boot-skills3052026年9月21日 更新

Use when calling external HTTP APIs from Spring Boot 3 / Spring Framework 6 with declarative HttpExchange interfaces. Covers manual proxy registration, RestClient versus WebClient, and timeout and error handling conventions.

日本語の概要は準備中です。原文の説明を表示しています。

rrezartprebreza/spring-boot-skills3052026年9月21日 更新

Use when calling external HTTP APIs from Spring Boot 4 / Spring Framework 7 with declarative HttpExchange interfaces. Covers ImportHttpServices, grouped base URLs and timeouts, and RestClient versus WebClient selection.

日本語の概要は準備中です。原文の説明を表示しています。

rrezartprebreza/spring-boot-skills3052026年9月21日 更新

Mobile app UI design expert for iOS and Android. Use when designing app interfaces, creating design systems, ensuring accessibility, or following platform guidelines. Covers Material Design 3, Human Interface Guidelines, color theory, typography, and 2025 trends.

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2872026年10月8日 更新

Use when designing organizational structure (team topologies, Conway's Law alignment), mapping stakeholders by power-interest for change initiatives, defining team interface contracts (APIs, SLAs, decision rights, handoffs), assessing capability maturity (DORA, CMMC, agile maturity models), planning org restructures (functional to product teams, platform teams, shared services), or when user mentions "org design", "team structure", "stakeholder map", "team interfaces", "capability maturity", "Conway's Law", or "RACI".

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

ark-ui

無料

Design, implement, audit, or refactor web and game-adjacent interfaces using an evidence-based Hypergryph visual language with two independent choices: product family and application depth (1 minimal, 2 moderate, 3 complex, 4 maximal). Use for Hypergryph-, Arknights-, Endfield-, Rhodes Island-, industrial sci-fi-, editorial game-UI-, or bilingual technical-interface requests; for landing pages, dashboards, menus, HUD-like panels, design systems, HTML/CSS/JS/React components, and visual QA where the result should carry this family resemblance without copying protected logos or artwork.

日本語の概要は準備中です。原文の説明を表示しています。

Brandon030722/ark-ui-skill2772026年7月20日 更新

Verify that interface and class contracts (preconditions, postconditions, invariants) are preserved across program versions. Use when validating refactorings, checking API compatibility, verifying design-by-contract implementations, or ensuring behavioral contracts remain intact after code changes. Automatically detects contract violations, identifies affected methods and classes, and provides actionable guidance for resolving violations while maintaining program correctness.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Automatically complete partial code snippets while satisfying semantic constraints including variable types, invariants, pre/post-conditions, interface contracts, and expected input/output behavior. Use when users provide incomplete code with specific requirements like "complete this function that takes a list and returns sorted unique elements" or "fill in this method body that must maintain the invariant that x stays positive" or "implement this interface method with these type constraints." Produces compilable, executable code with tests and a constraint satisfaction report.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

harden

無料

Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.

日本語の概要は準備中です。原文の説明を表示しています。

zacharyfmarion/openscad-studio2402026年8月20日 更新

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Design engineering principles for making TUI interfaces feel polished. Use when building Textual widgets, reviewing TUI code, implementing transitions, focus states, alignment, spacing, or any visual detail work. Triggers on TUI polish, design details, "make it feel better", "feels off", layout alignment, color consistency, responsive sizing.

日本語の概要は準備中です。原文の説明を表示しています。

dedalus-labs/wingman1812026年4月25日 更新

Computer vision expert specializing in real-time hand tracking and gesture interface designUse when "hand tracking, gesture recognition, mediapipe, hand gestures, touchless interface, sign language, hand pose, finger tracking, mediapipe, hand-tracking, gesture-recognition, computer-vision, hci, touchless, ml" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新