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cccskills

「systems」の検索結果

2,953 件 ・ 関連度順

概要と使いどころ

Calculate PI/PID controller gains using Internal Model Control (IMC) tuning rules for first-order systems.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

Generator economic dispatch and cost optimization for power systems. Use when minimizing generation costs, computing optimal generator setpoints, calculating operating margins, or working with generator cost functions.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

Design effective excitation signals (step tests) for system identification and parameter estimation in control systems.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

DC power flow analysis for power systems. Use when computing power flows using DC approximation, building susceptance matrices, calculating line flows and loading percentages, or performing sensitivity analysis on transmission networks.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

Deep expertise in ML/CV model selection, training pipelines, and inference architecture. Use when designing machine learning systems, computer vision pipelines, or AI-powered features.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-cto-team1172025年12月18日 更新

Use when working in a Unity project that uses Entities (DOTS) or when a task needs thousands of simulated objects - when ECS is worth it, components/bakers/ISystem with IJobEntity and Burst, entity command buffers for structural changes, native memory rules, and testing systems in a test World.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1142026年10月16日 更新

Use when writing Unreal Engine 5 C++ - the gameplay framework classes and where logic belongs, UObject/AActor/UActorComponent lifecycle, UPROPERTY/UFUNCTION and GC-safe pointers (TObjectPtr, TWeakObjectPtr), subsystems, the C++/Blueprint boundary, Enhanced Input, tick discipline, and compiling from the command line.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1142026年10月16日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers design systems, anti-pattern detection, brand vs product registers, typography, color (OKLCH), spacing, motion, copy, and accessibility. By Paul Bakaus (ex-Google, ex-Disney, ex-Unity). Full version includes 23 sub-commands, CLI detection, Chrome extension, and E2E test suite: npx skills add pbakaus/impeccable

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

Design GPU-accelerated animations with Web Animations API (WAAPI), Scroll-Driven Animations (ScrollTimeline/ViewTimeline), FLIP technique, easing systems, and accessibility (prefers-reduced-motion). Use when user asks to create animations, transitions, scroll effects, page transitions, or interactive motion for web UIs. Do NOT use for canvas-based animations (Three.js, PixiJS), video editing, or non-web (native mobile) motion design.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

Apply professional, premium UI/UX design standards when building or styling web interfaces. Use this skill when the user asks to create a website, landing page, web app, dashboard, UI component, or any visual interface — or when they ask to make something look better, more professional, or more beautiful. Covers visual hierarchy, typography, color systems, layout, spacing, motion, dark mode, responsive design, and conversion patterns. Activate even when the user doesn't say "design" — if they're building a web frontend, these standards apply.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

Generate brand guidelines, design systems with design tokens (W3C format), creative direction (SCAMPER, Design Thinking, TRIZ), and design briefs with scope and success criteria.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

prd

無料

Generate high-quality Product Requirements Documents (PRDs) for software systems and AI-powered features. Includes executive summaries, user stories, technical specifications, and risk analysis.

日本語の概要は準備中です。原文の説明を表示しています。

Dwlad90/stylex-swc-plugin1122026年10月15日 更新

Validate DESIGN.md files against the official Google specification using the `@google/design.md` CLI linter. Works with local files. Use when the user wants to lint a DESIGN.md, check spec compliance, find broken token references, verify WCAG contrast ratios, diff two versions, export tokens to Tailwind or DTCG format, or audit a design system file for structural correctness. Trigger on mentions of "validate DESIGN.md", "lint DESIGN.md", "check my design.md", "design.md spec compliance", "WCAG contrast check", "broken token references", "design token validation", "export design tokens", "diff design systems", "design.md audit", "@google/design.md", "npx design.md lint", "design system validation", "frontmatter tokens", or any request to verify a DESIGN.md file.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1092026年10月14日 更新

Create comprehensive design systems, brand identities, and UI component libraries. Use when the user says "create design system", "build brand identity", "design UI components", "generate design tokens", "create figma specs", "review my design", "analyze design trends", "audit accessibility", "convert design to code", or "create presentation deck". Covers 10 specialized roles from system architecture to executive presentations.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1092026年10月14日 更新

Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.

日本語の概要は準備中です。原文の説明を表示しています。

archibate/dotfiles-opencode1082026年4月29日 更新

Safe testing practices to prevent real-world side-effects. TRIGGER when user asks to "run tests", "test this", "write tests", "debug", "mock", "fixture", "integration test", "unit test", or when testing code that touches network, database, filesystem, or external services. Use BEFORE executing any test that could affect production systems.

日本語の概要は準備中です。原文の説明を表示しています。

archibate/dotfiles-opencode1082026年4月29日 更新

Growth strategy for product-led and loop-driven growth systems. Use when building growth strategy, designing growth loops, planning acquisition channels, evaluating network effects, deciding when to scale, or coordinating product, engineering, data, and marketing around growth. For SEO audits use seo-and-aeo-strategy; for page/form CRO use conversion-rate-optimization; for A/B test design use ab-test-setup.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Comprehensive brand messaging, positioning, and value proposition development using proven frameworks including Peep Laja Message Layers, Osterwalder Value Proposition Canvas, Geoffrey Moore positioning, April Dunford's Five Components, StoryBrand SB7, Andy Raskin Strategic Narrative, and Messaging House. Use when developing brand identity, brand messaging architecture, positioning statements, value propositions, messaging hierarchies, brand pillars, taglines, one-liners, elevator pitches, brand guidelines, visual identity systems, or creating Positioning & Messaging Packs. Triggers include: messaging framework, brand positioning, value prop, messaging architecture, brand pillars, brand identity, StoryBrand, positioning statement, brand guidelines, design system, messaging house, corporate identity, brand voice, visual standards.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Build and grow online communities across all platforms and contexts — from developer/B2B communities (Discord, Slack, Circle, Discourse) to social communities (Twitter/X, Reddit, Farcaster) to crypto/holder communities (Telegram). Covers strategy, platform selection, channel architecture, member journey mapping, onboarding, engagement rituals, ambassador/champions programs, moderation, governance, growth, retention, crisis management, and metrics. Use for: community-led growth, community strategy, developer community, user community, Discord/Slack/forum/Telegram setup, ambassador programs, community health, holder psychology, engagement systems, social community building, cross-platform coordination.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Comprehensive customer success and retention expertise combining onboarding, health scoring, churn prevention, retention strategies, and LTV maximization. Use when designing customer onboarding flows, reducing churn, building health scores, creating retention systems, designing upsells, or improving customer lifetime value. Covers proactive engagement, cancel flows, dunning, re-engagement, and the full customer lifecycle.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Comprehensive B2B demand generation and lead acquisition skill. Use when building lead generation systems, creating demand acquisition campaigns, optimizing CAC, designing lead magnets, conducting lead research, or planning multi-channel demand strategies. Covers ICP definition, funnel strategy, channel optimization, lead scoring, attribution, and pipeline generation for B2B SaaS.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

日本語の概要は準備中です。原文の説明を表示しています。

925236118/AlphaAgent1032026年10月8日 更新

great_cto's own committed aesthetic — the instrument panel. Dark five-step surface ladder, exactly one accent, two faces divided by MEANING (Geist speaks, Geist Mono is machine-truth), tabular numerals, and a dash that is not a nought. Twelve checkable rules measured from packages/board and greatcto.systems, not designed for this file. Use when building or extending any great_cto surface — the board, the site, a report, a share page.

日本語の概要は準備中です。原文の説明を表示しています。

avelikiy/great_cto1032026年10月15日 更新

UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.

日本語の概要は準備中です。原文の説明を表示しています。

avelikiy/great_cto1032026年10月15日 更新