Curate, review, or repair ai-gene-review ModuleReview YAML documents under modules/, including pathway/module boundary setting, parts and variant modeling, annoton-level molecular functions, representative UniProt/PTN grounding, module deep-research provenance, validation, rendering, and project batch updates.
日本語の概要は準備中です。原文の説明を表示しています。
ai4curation/ai-gene-review☆ 242026年10月15日 更新
Build a full feature in this Flutter repository that includes backend or storage data flow: read API schema, create DTOs, map DTOs to entities, add Riverpod use cases, connect feature state, and render UI data. Use when a task goes beyond a screen and needs real data integration.
日本語の概要は準備中です。原文の説明を表示しています。
strvcom/flutter-template☆ 242026年6月18日 更新
Diagnose and fix Flutter layout, overflow, unbounded constraint, scroll, and responsive rendering issues in this repository while preserving the template's existing feature, theme, localization, and shared widget patterns. Use when UI overflows, text clips, widgets disappear, layouts fail on mobile/tablet/desktop, or a feature needs responsive behavior.
日本語の概要は準備中です。原文の説明を表示しています。
strvcom/flutter-template☆ 242026年6月18日 更新
Read, create, edit, and verify PDFs with local code-execution tools and rendered-page inspection. Use whenever PDF layout, forms, extraction, merging, or final visual quality matters.
日本語の概要は準備中です。原文の説明を表示しています。
openinterpreter/interpreter-workstation☆ 242026年10月14日 更新
Visual regression testing — screenshot baselines, determinism, diff review, baseline custody and CI wiring. Load when adding, reviewing or debugging tests that compare a rendered subject against an approved image.
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Bundle optimization, render performance, Core Web Vitals
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Type-safe i18n for the App Router — locale routing, message rendering, formatting and static generation. Load when a project imports next-intl.
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
React Three Fiber (R3F) 3D rendering — Canvas, meshes, materials, lights, cameras, animations, events, physics, post-processing, performance
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Astro content-first framework - islands architecture, content collections, file-based routing, SSR/SSG hybrid rendering, View Transitions, server islands, multi-framework component support
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
React Native performance profiling, optimization, and monitoring - JS/UI thread analysis, re-render prevention, list optimization, image performance, bundle size, startup time, memory leaks, React Compiler, New Architecture benefits
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
React Native Skia GPU-accelerated 2D graphics - Canvas, declarative drawing, shaders, image filters, Paragraph text, Atlas batch rendering, Reanimated animations
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
UI component review patterns. Use when reviewing React components, hooks, props, state, styling, and accessibility. Covers rules of hooks, effect cleanup, render performance, list keys, keyboard and ARIA patterns.
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Unistyles 3.0 styling - C++ powered StyleSheet superset with zero re-renders, theming, breakpoints, variants, dynamic functions, runtime values
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Modern CLI development combining oclif's command framework with Ink's React-based terminal rendering
日本語の概要は準備中です。原文の説明を表示しています。
agents-inc/skills☆ 242026年9月8日 更新
Author Prisma Next migrations — choose db update vs migration plan, edit the framework-rendered migration.ts (replace placeholder sentinels with dataTransform closures), recover from MIGRATION.HASH_MISMATCH or PN-MIG-2001 unfilled placeholder. Use for prisma migrate dev, prisma migrate deploy, prisma db push, db update, db update --dry-run, migration plan, migrate, migration new, migration show, db verify, db sign, data migration, this.dataTransform, dataTransform, placeholder, generated migration.ts, edit migration.ts, MIGRATION.HASH_MISMATCH, schema drift.
日本語の概要は準備中です。原文の説明を表示しています。
prisma/open-chat☆ 232026年7月23日 更新
Review what Prisma Next migrations will run on merge or deploy, render the migration graph, resolve concurrent / diamond-convergence conflicts, and configure environment refs for CI. Use for "what migrations are going to run", "what runs on deploy", merge conflict, diamond convergence, concurrent migrations, migration status, ref management, staging, production, MIGRATION.DIVERGED, MIGRATION.NO_MARKER, MIGRATION.MARKER_NOT_IN_HISTORY, prisma migrate status, prisma migrate diff, prisma migrate resolve.
日本語の概要は準備中です。原文の説明を表示しています。
prisma/open-chat☆ 232026年7月23日 更新
Builds a stylized 3D animated ad on the Novoads REST API as a STORYBOARD: four to six beats, each rendered from its own key frame, narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's beat formulas (anthropomorphized problem character, protagonist reveal, mascot mechanism scene, composited end card). Use for ANY Pixar-style, Disney-style, 3D animated or animated-film-look ad at ANY length: "Pixar style ad", "3D animated ad", "animated movie look", "cute 3D character ad", "a quick animated ad", "15 second animated ad", "30 second animated ad", "storyboard ad", "several scenes", "animated ad with a voice-over", "little mascots", or a product URL or photo for an emotional animated spot. No one-call tier, so ffmpeg is required. Not for stop-motion clay (use claymation-ad), talking-head UGC (novoads-api), video cloning, or static image ads.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Clones a STATIC IMAGE ad into finished ads for your own product, into a reusable prompt TEMPLATE, or both — the template is what makes the ads and the ads are what prove the template. Round-trips the frame through gpt-image-2, nano-banana-pro or reve-2.1 until it reproduces, replaces every brand-specific with a {placeholder}, then fills it with your product pinned to a real photo. Use for "clone this ad for my product", "rebuild this competitor's ad for us", "make me ads like this", "reverse engineer this ad", "make this ad reusable", "add this to my prompt library", or "clone my competitors' ads" with NO file attached — it sources one via spy-competitor-ads rather than asking which. **Among cloners the source's medium decides**: a still, or nothing attached, lands here; "clone this ad" plus a VIDEO is clone-video-ad. NOT for generating an ad from a brief (chatgpt-image-ad, nano-banana-image-ad), nor animating a still as-is (image-to-motion). Refuses to render your product without a real photo of it.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Builds a hand-sculpted stop-motion CLAY ad on the Novoads REST API as a STORYBOARD: five to eight beats, each rendered from its own key frame, a storyteller narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's arc (named protagonist, inciting moment, social beat, quiet despair, sculpted clay infographic, discovery, transformation, resolution card), and also recreates a found clay ad by reading the reference video locally with ffmpeg and Whisper. Use for ANY clay or stop-motion ask at ANY length: "claymation ad", "stop-motion ad", "clay ad", "a quick clay ad", "plasticine characters", "make an ad like this clay one", or a reference video with sculpted clay characters in it. There is no one-call tier here, so ffmpeg is required. Not for the smooth 3D animated look (use pixar-ad, which covers every Pixar-style length), talking-head UGC (novoads-api), or a static image ad.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
This skill provides expert-level guidance for implementing VS Code WebView features. Use when creating WebView panels, implementing secure CSP policies, handling Extension-WebView communication, managing WebView state persistence, optimizing WebView performance, or debugging WebView rendering issues. Covers security best practices, message protocols, and VS Code-specific WebView patterns.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月15日 更新
Build or iterate on Pulp's native Dawn-backed Three.js workflow using the real three.webgpu.js renderer, focused bridge tests, and native demo capture.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Prove a UI or generation feature actually works before asking a human to look at it. Covers A/B-ing an imported design against its source render, driving controls headlessly so a dead button cannot ship, proving the generator really spawns, and launching the real host (VCV Rack, a DAW). Use before any "take a look" on imported UI, plugin shells, or prompt-to-artifact pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Research, author, validate, render, and archive data-only Pulp Sample Heritage profiles. Use when creating or revising a sampler character profile, importing or exporting Heritage JSON, proving profile behavior with analytic and listening fixtures, recording evidence and trademark-safe provenance, or preparing a caller-owned profile artifact bundle.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Enable a Skia + Dawn GPU build of Pulp (MacGpuWindowHost, Skia Graphite). Covers the prebuilt skia-builder binaries, the headers-only fresh-worktree trap, reusing another checkout's cached libs via SKIA_DIR, FindSkia layouts, verifying PULP_HAS_SKIA / MacGpuWindowHost, and the raster-fallback + GPU-wedge gotchas. Use whenever GPU rendering "doesn't work" or a build silently came up CPU-only.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新