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cccskills

「import」の検索結果

1,108 件 ・ 関連度順

概要と使いどころ

Query the local code graph (functions, classes, calls, imports) through the Deeplake mount at memory/graph/. Use when the user asks structural questions about the codebase — "what calls X?", "what does Y import?", "where is Z defined?", "what is the architecture / which subsystems exist?". The graph is an AST-derived map of the repo, queried as files (no build needed — it rebuilds automatically).

日本語の概要は準備中です。原文の説明を表示しています。

activeloopai/hivemind1,6242026年9月28日 更新

Query the local code graph (functions, classes, calls, imports) through the Deeplake mount at memory/graph/. Use when the user asks structural questions about the codebase — "what calls X?", "what does Y import?", "where is Z defined?", "what's the architecture / which subsystems exist?", "what's the impact of changing this?". The graph is an AST-derived map of the repo, queried as files (no build needed — it rebuilds automatically).

日本語の概要は準備中です。原文の説明を表示しています。

activeloopai/hivemind1,6242026年9月28日 更新

Build, deploy, run, monitor, tune, and stop Simulink Real-Time applications. Use when the user wants to build a Simulink Real-Time model, load/start/stop an `.mldatx` on a target, set stop time or start options, drive root inports/playback/parameter stimulation, inspect installed or running apps, tune parameters with `getparam`/`setparam`, read ad hoc signal values with `getsignal`, manage parameter sets, control recording, or choose between file logging, live streaming, and file-log import. Covers `slbuild`, `install`, `load`, `start`, `stop`, `setStopTime`, `tg.Stimulation`, `startRecording`/`stopRecording`, `tg.FileLog.import`, `slrealtime.exportRun`, `getparam`/`setparam`, `getsignal`, and installed app management for Speedgoat targets and Simulink Real-Time Linux devices.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2212026年10月8日 更新

Import data into the Simulation Data Inspector (SDI) from MAT, CSV, or Excel files, from workspace variables, or from a Simulink simulation. Use when the user wants to view a logged file in SDI, load a bench-test log, or verify what a just-completed `Simulink.sdi.createRun` or `sim(model)` produced. Covers the `'file'`, `'vars'`, and `'namevalue'` sources of `createRun`, the auto-populate behavior after `sim()`, and post-import verification. Not for comparing existing runs (use `Simulink.sdi.compareRuns`); not for streaming data live during a running simulation (use `Simulink.sdi.createRunOrAddToStreamedRun` — a separate API); and not for authoring Gherkin or Simulink Test test cases, assertions, or regression tests (use `testing-simulink-models`). Do not activate on test-authoring or verification prompts even when no test-authoring skill is available — say so and stop.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2212026年10月8日 更新

Performs differential expression on bulk RNA-seq count data with DESeq2's negative-binomial GLM, Wald and LRT testing, apeglm/ashr/normal LFC shrinkage, independent filtering, Cook's outlier handling, VST/rlog transforms, and design formulas including paired, batch, and interaction terms. Use when running bulk DE, choosing DESeq2 over edgeR or limma-voom, building a paired or interaction design, applying LFC shrinkage for ranking or GSEA, choosing Wald vs LRT, troubleshooting padj=NA, picking VST vs rlog, importing salmon/kallisto via tximport, or analyzing prokaryotic RNA-seq.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Transfer app data to or from other platforms using AppMigrationKit. Use when implementing system-orchestrated one-time migration between iOS and Android or another platform, building an AppMigrationExtension, packaging transportable resources with ResourcesArchiver, importing resources on the destination device, reporting import progress, handling migration errors and app group cleanup, checking MigrationStatus, or testing migration code with AppMigrationTester.

日本語の概要は準備中です。原文の説明を表示しています。

dpearson2699/swift-ios-skills1,1952026年8月1日 更新

Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).

日本語の概要は準備中です。原文の説明を表示しています。

adithya-s-k/manim_skill1,1682026年1月24日 更新

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).

日本語の概要は準備中です。原文の説明を表示しています。

adithya-s-k/manim_skill1,1682026年1月24日 更新

Use whenever a MATLAB robot model (rigidBodyTree) is needed — whether for simulation, visualization, IK, motion planning, pick-and-place, or trajectory generation. Triggers on: any mention of a manipulator by name (UR3, UR5, UR5e, UR10, UR10e, UR16e, UR20, KUKA iiwa, Fanuc, ABB, Panda, Kinova, Sawyer, Baxter), robot modeling verbs (load, create, build, import, simulate, model), tasks implying a robot model (pick, place, lift, reach, move, grasp, plan motion for, animate), kinematics keywords (IK, FK, inverse kinematics, forward kinematics, joint configuration, end-effector pose, gripper), or working with rigidBodyTree, loadrobot, importrobot, URDF, DH parameters, addVisual, addCollision.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

PDN DC voltage/current analysis, IR drop, design rule checking, and multi-net batch analysis on imported PCB layouts. TRIGGER: user asks about power integrity, PDN analysis, IR drop, voltage distribution, current density, power nets, or design rule checking on a PCB. Invoke BEFORE writing code — the PDN API chain is specialized and non-obvious. SKIP: importing a PCB file (use matlab-read-pcb-layout), EM field/S-parameter extraction (use matlab-analyze-em), material/stackup setup only (use matlab-manage-pcb-material), transmission line design (use matlab-design-pcb-transmission-line).

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

Generate driving scenes, scenarios, road surfaces, and 3D content from scenariobuilder.* sensor data (GPS, camera, lidar, actor tracks) using Scenario Builder for Automated Driving Toolbox. BUILD, EXPORT, or AUGMENT a virtual scenario/scene/map: ego or actor trajectories, trajectory smoothing, OpenCRG road-surface extraction, 3D asset generation, static-object placement, point-cloud georeferencing + elevation, lane-based ego localization, sensor-fusion tracking, scenario-event extraction (cut-ins, hard brakes, near-misses, ADAS disengagements), or export to RoadRunner, drivingScenario, OpenDRIVE, OpenCRG, OpenSCENARIO, or Unreal Engine. Also: log-to-scenario, scenario harvesting, accident/near-miss reconstruction, SOTIF (ISO 21448) and ISO 26262 scenario coverage, USGS-aerial-lidar augmentation, traffic-sign placement, vision-based vehicle classification for actor assets. NOT for raw-data import or multi-sensor sync/crop/offset/timestamp normalization — route those to matlab-import-driving-data.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

Import recorded driving sensor data (GPS, camera, lidar, actor tracks, lanes) into scenariobuilder.* objects (GPSData, CameraData, LidarData, ActorTrackData, Trajectory, laneData) and run preprocessing — synchronize, offset correction, crop, normalizeTimestamps, convertTimestamps. Also: compute actor tracks from lidar when no annotations exist, attach camera/lidar mounting + intrinsics, export to MAT/workspace/timetable/script. Use for raw driving dataset files (KITTI, nuScenes, Waymo, Pandaset, ROS/ROS2 bags, .mat, .csv, .mp4) or driving/vehicle/sensor logs that need wrapping. drivingLogAnalyzer (DLA) is OPT-IN ONLY — invoke only on explicit user request ('DLA', 'open in DLA', 'inspect/explore/analyze the recording') or reported sensor problem (sync drift, timestamp mismatch, overlay misalignment). NEVER auto-launch DLA after wrapping (Rule 0). For 'build scenario / export to RoadRunner / drivingScenario / OpenSCENARIO / Unreal / simulate', hand off to matlab-use-scenario-builder.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

Build a RoadRunner Scenario programmatically from an OpenSCENARIO 1.x (.xosc) file using the `roadrunner-scenario-authoring` skill. Use when the user wants to recreate a scenario from a .xosc file, interpret an OpenSCENARIO file and build it programmatically, reconstruct a .xosc as a RoadRunner scenario, generate a MATLAB script from a .xosc file, or convert an OpenSCENARIO file to MATLAB code. Do NOT use when the user says "import" a .xosc file — that means they want RoadRunner's built-in importScenario API, not programmatic reconstruction. Handles position translation (LanePosition and RoadPosition to world coordinates), construct mapping, relative references, trajectory/route handling, parameter expressions, catalog references, and phase logic topology.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

Build, import, analyze, tolerate, and optimize optical systems using the Optical Design and Simulation Library. Use when the user asks about optical systems, ray tracing, geometric optics, Zemax import, optical coatings, tolerancing, or optical design optimization.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1642026年10月9日 更新

Import Claude Code or Codex history and move complete CCAM datasets between machines. Use when rescanning provider history, importing a copied directory, uploading JSONL or archives, exporting a backup, restoring it idempotently, or verifying that tokens, workflows, runs, rules, and pricing survived.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0722026年10月12日 更新

Create and manage Shopify products via the Admin GraphQL API or CSV import. Workflow: gather data, choose method, execute, verify. Use whenever the user wants to add products to Shopify, bulk-import a catalog from CSV/spreadsheet/URL, update variants or prices, manage inventory quantities, upload product images, or assign products to collections.

日本語の概要は準備中です。原文の説明を表示しています。

jezweb/claude-skills1,0622026年10月9日 更新

Triage an exported chat history into what to ingest, what to archive and what to delete, with a privacy pass first. Use this skill when the user has exported their Claude or ChatGPT history, asks to import old conversations, or asks what in their chat archive is worth keeping. Do NOT use for ingesting a single pasted conversation, or for any material the user has not explicitly asked to bring into the vault.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0602026年10月10日 更新

Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many sounds', combat audio with hundreds of enemies, sounds clipping or distorting, 3D sound too quiet or not panning, reverb zones not working, occlusion, adaptive or interactive music (AudioStreamInteractive, layers, stingers), music loops with gaps, SFX that repeat, AudioStreamRandomizer, AudioStreamGenerator, import settings, or importing AI-generated music, SFX and voice from Scenario or ElevenLabs.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees, layers and avatar masks, root motion, foot sliding, IK and Animation Rigging, Playables, Timeline cutscenes, custom tracks and markers, Cinemachine 3 cameras, camera jitter, flipping blends or cameras hitting walls; or when clips import with no animation, a character T-poses, an idle drifts, feet slide or the head misses its aim target.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with CSG, GridMap and MeshLibrary, terrain (heightmap, HeightMapShape3D, Terrain3D regions, textures, painting), scattering trees with MultiMesh, streaming a big world, procedural meshes with SurfaceTool, Jolt physics settings, importing GLB or glTF from Blender or AI generators (Scenario, Tripo, Meshy, Hitem3D), import scripts, name suffixes, model facing, collision generation, LODs.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

nis2

無料

EU NIS2 Directive (Directive (EU) 2022/2555) compliance advisor for essential and important entities: entity classification, Art. 21 risk management measures, Art. 23 incident reporting timelines (24h/72h/1 month), Art. 20 governance obligations, supply chain security (Art. 21(2)(d); coordinated risk assessments Art. 22), gap assessments, policy drafting, ISO 27001 alignment, and penalty exposure analysis. Also covers Commission Implementing Regulation (EU) 2024/2690, the technical/methodological sub-requirements for Art. 21(2) and the significant-incident thresholds binding on DNS/cloud/data-centre/MSP/MSSP/trust-service and other digital entities. Use for NIS2 readiness, transposition questions, ENISA technical implementation guidance, significant-incident thresholds, supervisory differences between essential and important entities, and cross-border coordination.

日本語の概要は準備中です。原文の説明を表示しています。

Sushegaad/Claude-Skills-Governance-Risk-and-Compliance9562026年10月10日 更新

Import cookies from your real browser (Comet, Chrome, Arc, Brave, Edge) into the headless browse session for testing authenticated pages. Interactive picker UI or direct domain import. macOS Keychain integration.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Create agent company packages conforming to the Agent Companies specification (agentcompanies/v1). Use when a user wants to create a new agent company from scratch, build a company around an existing git repo or skills collection, or scaffold a team/department of agents. Triggers on: "create a company", "make me a company", "build a company from this repo", "set up an agent company", "create a team of agents", "hire some agents", or when given a repo URL and asked to turn it into a company. Do NOT use for importing an existing company package (use the CLI import command instead) or for modifying a company that is already running in Paperclip.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Discover existing cloud resources using Terraform Search queries and bulk import them into Terraform management. Use when bringing unmanaged infrastructure under Terraform control, auditing cloud resources, or migrating to IaC.

日本語の概要は準備中です。原文の説明を表示しています。

hashicorp/agent-skills8942026年10月5日 更新