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「driven」の検索結果

2,348 件 ・ 関連度順

概要と使いどころ

Get best practices for XUnit unit testing, including data-driven tests

日本語の概要は準備中です。原文の説明を表示しています。

jguadagno/jjgnet-broadcast182026年8月4日 更新

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

日本語の概要は準備中です。原文の説明を表示しています。

MaddieMo1/Pi-Agent-Web182026年9月8日 更新

debugging

無料

MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'tsx debug', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'attach the debugger', 'debug it', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'reverse engineering', 'playwright'.

日本語の概要は準備中です。原文の説明を表示しています。

code-yeongyu/lazyclaudecode182026年5月29日 更新

Navigator and help guide for the UniKit framework — use when the user is unsure what to do next, where to start, or which unikit skill fits their situation. It diagnoses intent and points to the right skill or pipeline: starting a project, writing code, testing, planning, the spec-driven code workflow, authoring or detailing game design, finding a new mechanic, or deciding what game to build. Trigger on questions like "what do I do next", "where do I start", "how do I start coding", "how do I test my code", "how do I create the game design", "how do I detail a system", "how do I find a new mechanic", "which unikit skill should I use", "how does the code pipeline relate to game design", "I'm lost in unikit", "help me with unikit". Read-only — it explains and points to the right command, it never edits project files. For technical code research use /unikit-explore; for game-design research use /unikit-gd-explore; to initialize the framework use /unikit.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月10日 更新

Influencer marketing AI — brief, pitch, rate evaluation, performance review แบบ data-driven

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock182026年4月17日 更新

bug-fix

無料

Bug-fixing workflow that coordinates diagnosis, test-driven reproduction, root-cause analysis, and targeted fixes. Use when the user wants to fix a bug with thorough investigation and regression testing.

日本語の概要は準備中です。原文の説明を表示しています。

chrisallenlane/claude-swe-workflows182026年5月19日 更新

Go testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Formal evaluation framework for Claude Code sessions implementing eval-driven development (EDD) principles

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Patterns and architectures for autonomous Claude Code loops — from simple sequential pipelines to RFC-driven multi-agent DAG systems.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Use when implementing any feature or bugfix, before writing implementation code

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Manages datasets, tables, and jobs in BigQuery, and integrates with BigQuery ML and Gemini for advanced data analytics and AI-driven insights. Use when you need to interact with BigQuery, run SQL queries, manage BigQuery resources, or leverage BigQuery's built-in ML capabilities. Also use when performing data analysis, ingesting data into BigQuery, or developing AI applications on BigQuery.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

TanStack Query (React Query) best practices for data fetching, caching, mutations, and server state management. Activate when building data-driven React applications with server state.

日本語の概要は準備中です。原文の説明を表示しています。

wordbricks/onequery172026年7月30日 更新

xstate

無料

Design, implement, and review XState v5 state machines and @xstate/react integrations in TypeScript. Use when modeling finite workflows, async actors, statecharts, guarded transitions, delayed transitions, actor systems, or machine-driven React behavior.

日本語の概要は準備中です。原文の説明を表示しています。

wordbricks/onequery172026年7月30日 更新

tdd

無料

Test-driven development with a red-green-clean loop, running mix credo on the whole project at the end of every vertical slice so standards violations are fixed in the slice that introduced them instead of piling into a refactor at the end. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

日本語の概要は準備中です。原文の説明を表示しています。

michaelst/spendable172026年9月5日 更新

Use when implementing any feature or bugfix, before writing implementation code

日本語の概要は準備中です。原文の説明を表示しています。

zzunkie/yardlet172026年10月12日 更新

Measurement-driven code refactoring — profile before changing, measure after, keep only if metrics improve. Covers complexity reduction, extraction patterns, and bulk refactoring for mechanical changes across many files.

日本語の概要は準備中です。原文の説明を表示しています。

Benkapner/claude-code-basecamp172026年10月1日 更新

Scientific research engine for hypothesis testing, literature gap analysis, experimental validation, and data-driven discovery. Enforces adversarial review (Reviewer 2), 32 quality gates, tree search over hypotheses, confounder harness for quantitative claims, and serendipity detection. TRIGGER when: user asks to analyze scientific data, test hypotheses, validate findings, search for research gaps, design experiments, or investigate results. DO NOT TRIGGER when: pure code review, documentation writing, devops tasks, general conversation, or non-scientific data transformation.

日本語の概要は準備中です。原文の説明を表示しています。

th3vib3coder/vibe-science172026年8月20日 更新

Implement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design. Use this skill when designing clean architecture for a new microservice, when refactoring a monolith to use bounded contexts, when implementing hexagonal or onion architecture patterns, or when debugging dependency cycles between application layers.

日本語の概要は準備中です。原文の説明を表示しています。

Jannael/Glinter162026年8月11日 更新

Build data-driven compensation structures that attract talent without overpaying. Covers base salary bands, equity/bonus frameworks, geographic differentials, and total rewards packaging.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

ad-ready

無料

Generate professional advertising images from product URLs using the Ad-Ready pipeline on ComfyDeploy. Use when the user wants to create ads for any product by providing a URL, optionally with a brand profile (70+ brands) and funnel stage targeting. Supports model/talent integration, brand-aware creative direction, and multi-format output. Differs from Morpheus (manual fashion photography) — Ad-Ready is URL-driven, brand-intelligent, and funnel-stage aware.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp162026年9月28日 更新

Produce a UGC-style talking-head video ad end to end on the MaxFusion MCP — research the product with user-supplied competitor leads, tear down 5 competitor Meta ads and 5 organic TikToks, write a pain-driven script that sounds like a person talking (never like an ad), reverse-prompt a rights-clean photoreal actor from a user-supplied reference photo, generate two chained 10-second Gemini Omni clips that play as one continuous take, and ship a single seamless 9:16 MP4. Use whenever the user wants a UGC ad, a talking-head ad, an ad for an app or product, mentions Omni or Gemini Omni Flash, drops an actor photo and asks for a video ad, or says anything like "make me some UGC", "let's make ads for X", or "another variation". Built for Claude Code (local ffmpeg); degrades to Claude app with documented fallbacks.

日本語の概要は準備中です。原文の説明を表示しています。

MegaTroll222/OMNI-UGC-AD-FACTORY162026年7月18日 更新

Define dygo App Pages and metadata-driven Studio experiences for Business Apps. Use when an App needs a Page, navigation entry, renderer choice, or Studio presentation beyond default Entity routes.

日本語の概要は準備中です。原文の説明を表示しています。

hapyco/dygo162026年10月2日 更新

Systematically document research findings, competitive analysis, market trends, and user insights in Notion. Build searchable research repository for data-driven decisions.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新