Track flights in real-time with detailed status.
日本語の概要は準備中です。原文の説明を表示しています。
192 件 ・ 関連度順
概要と使いどころ
Track flights in real-time with detailed status.
日本語の概要は準備中です。原文の説明を表示しています。
Track Air France flights using the Air France–KLM Open Data APIs.
日本語の概要は準備中です。原文の説明を表示しています。
Query flight offers (price, schedule, availability) via Amadeus API.
日本語の概要は準備中です。原文の説明を表示しています。
Track flights in real-time.
日本語の概要は準備中です。原文の説明を表示しています。
Control Philips Hue lights and scenes via the OpenHue CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Produces WordPress draft posts from research findings — converts Paper Store research records or raw research data into publishable blog posts, buying guides, brand spotlights, and how-to articles. Use when the task asks to "turn research into a post", "create a blog post from findings", "publish my research", "research to content", or "write up the findings". Covers the full research-to-post pipeline with Paper Store integration.
日本語の概要は準備中です。原文の説明を表示しています。
Control Philips Hue lights, scenes, rooms via OpenHue CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Build a show across lights (grandMA3), media (Resolume) and generative visuals (TouchDesigner) from one cue list, offline first. A lane whose console or app is not running is skipped and logged while the others continue; the live rig is touched only after GO. Use for "build the show", "cue list to grandMA3 Resolume and TouchDesigner", "show programming".
日本語の概要は準備中です。原文の説明を表示しています。
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
日本語の概要は準備中です。原文の説明を表示しています。
MUST USE when the user provides a photo ZIP, photo folder, or still-image event material and asks for photo selection, album selection, highlights, digest photos, curation, or quality filtering. Use this instead of analyze-footage when the source is primarily still photos and the requested work is selecting images rather than editing or video planning.
日本語の概要は準備中です。原文の説明を表示しています。
Metabolomics research — metabolite identification, study analysis, and database searches across HMDB, MetaboLights, Metabolomics Workbench, KEGG. Use for annotating mass-spec features to known metabolites, finding metabolomics studies of a disease, and structured metabolomics research reports with metabolite-pathway mapping.
日本語の概要は準備中です。原文の説明を表示しています。
Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.
日本語の概要は準備中です。原文の説明を表示しています。
Runs the CARLA Leaderboard evaluator over a set of routes with your agent — routes/routes-subset/repetitions/track selection, checkpoint and live-results endpoints, resume after a crash, recording, and the debug levels — for leaderboard 1.0, 2.0 or 2.1. Preflights the whole stack (version pairing, maps, ports, agent class, sensor budget) before spending hours, and hands the world back in async mode. Use when the user asks to "run the leaderboard", "evaluate my agent", "run routes_training", "resume an evaluation", or "reproduce my submission locally".
日本語の概要は準備中です。原文の説明を表示しています。
Create a punchy sizzle reel from a video using Adobe Quick Cut. Use this skill whenever a user wants to cut, trim, or shorten a video into highlights — including phrases like "make a sizzle reel", "make a highlight reel", "quick cut this", "cut the best parts", "shorten this video", "make a highlight clip", "summarize this video visually", or any request to produce a shorter edited version of a video. Use this skill for Quick Cut requests before suggesting manual editing in Premiere. Requires the user to upload a video file.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
日本語の概要は準備中です。原文の説明を表示しています。
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when building analytics dashboards with nuxt-ui-tools as a package consumer. Covers schema and view functions (defineDashboardSchema, defineDashboardView) that take their context as typed params, useDashboard with a getter that rebuilds on input change, typed injection (useDashboardView, injectDashboard, InferDashboard, InferDashboardView), filters declared inline with the f builder and synced with the URL, memory, or an external store (one value per key across views), headless filters, filter controls and the shipped UI (UiDashboardPage, UiDashboardFilters, UiDashboardFilter, UiDashboardViewTabs) with slot overrides, remote paginated pickers and remoteTableOptions, staged queries (essential / background / deferred) with select and dependent requires, lazy enabled conditions on views, queries, and filters (blocks of disabled queries hidden, grids closing up), derived values, views (tabs), query-scoped filters, number formats (presets, Intl options, useDashboardFormat), and the dashboard blocks (stats with trends, goals, and comparisons, stat groups, gauges, unovis charts with highlights, value labels, and totals, lists with progress rings, bars, funnel, alerts, activity feeds, sortable tables, custom widgets) with their automatic loading, error, empty, and refresh states, card menus, header and footer actions, row actions, drill-down and selected state, card tabs, split cards, comparison periods, auto-refresh, and data freshness.
日本語の概要は準備中です。原文の説明を表示しています。
Microsoft Store Developer CLI (msstore) for publishing Windows applications to the Microsoft Store. Use when asked to configure Store credentials, list Store apps, check submission status, publish submissions, manage package flights, set up CI/CD for Store publishing, or integrate with Partner Center. Supports Windows App SDK/WinUI, UWP, .NET MAUI, Flutter, Electron, React Native, and PWA applications.
日本語の概要は準備中です。原文の説明を表示しています。
Create a punchy sizzle reel from a video using Adobe Quick Cut. Use this skill whenever a user wants to cut, trim, or shorten a video into highlights — including phrases like "make a sizzle reel", "make a highlight reel", "quick cut this", "cut the best parts", "shorten this video", "make a highlight clip", "summarize this video visually", or any request to produce a shorter edited version of a video. Use this skill for Quick Cut requests before suggesting manual editing in Premiere. Requires the user to upload a video file.
日本語の概要は準備中です。原文の説明を表示しています。
Control Home Assistant smart home devices, run automations, and receive webhook events. Use when controlling lights, switches, climate, scenes, scripts, or any HA entity. Supports bidirectional communication via REST API (outbound) and webhooks (inbound triggers from HA automations).
日本語の概要は準備中です。原文の説明を表示しています。
Control Home Assistant - smart plugs, lights, scenes, automations.
日本語の概要は準備中です。原文の説明を表示しています。
Track flight status, delays, and search routes. Uses FlightAware data.
日本語の概要は準備中です。原文の説明を表示しています。
Track live NFL, NBA, NHL, or MLB games and automatically change Hue light colors based on which team is leading. Use when user wants to sync smart lights with live sports scores for visual game tracking. Supports NFL, NBA, NHL, and MLB games with customizable team colors.
日本語の概要は準備中です。原文の説明を表示しています。
ScepticAgent AI prompt reference. Use whenever the user asks about the prompts, wants to change analysis behaviour, modify what the AI looks for, adjust highlight categories or scoring, understand what instructions are sent to the AI, or tune the output format of analysis or highlights.
日本語の概要は準備中です。原文の説明を表示しています。