Decode any Base transaction into a plain-English story - method, token movements, swaps/approvals, counterparties, and suspicious-approval flags. Keyless via Base RPC + Etherscan v2.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Decode any Base transaction into a plain-English story - method, token movements, swaps/approvals, counterparties, and suspicious-approval flags. Keyless via Base RPC + Etherscan v2.
日本語の概要は準備中です。原文の説明を表示しています。
Amazon keyword position monitoring and SERP analysis. Real-time position tracking, competitor movement alerts, search result changes, and keyword performance optimization. Use when the user asks about keyword monitoring, SERP tracking, position alerts, or search performance analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to generate a cinematic still image on Higgsfield, asks about shot framing, camera angle, or composition for image prompts, needs a specific shot type (close-up, wide shot, cowboy shot, etc.), or is working with [img] reference-based image generation. Covers distance & size shots, camera angles, and camera movement keywords optimized for AI image models (Soul 2.0, Nano Banana, Seedream, GPT Image, Flux, etc.).
日本語の概要は準備中です。原文の説明を表示しています。
Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Cinema Studio 3.5, Cinema Studio 4.0 (`cinematic_studio_video_4_0` — its four modes, camera/lens/aperture/era/genre/pacing ids, light presets, color palette), Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield.
日本語の概要は準備中です。原文の説明を表示しています。
Weekly on a Friday, conditional browser lane. Scores the week from the ledgers with a source beside every number and an estimate nowhere, reads the review and rating movement off the member's own listing screens, replays the browser flows the weekday routines depend on, and names the one product change that would have removed the most tickets this week. It sends only where you released the channel, never posts, never resolves anything, spends only where you released it, and never touches a credential.
日本語の概要は準備中です。原文の説明を表示しています。
Still-to-video conversion guide: model selection, motion prompting, and camera movement. Covers Wan 2.5 i2v, Seedance, Fabric, Grok Video with when to use each. Use for: animating images, creating video from stills, adding motion, product animations. Triggers: image to video, i2v, animate image, still to video, add motion to image, image animation, photo to video, animate still, wan i2v, image2video, bring image to life, animate photo, motion from image
日本語の概要は準備中です。原文の説明を表示しています。
Film and video storyboarding with shot vocabulary, continuity rules, and panel layout. Covers shot types, camera angles, movement, 180-degree rule, and annotation format. Use for: video planning, film pre-production, ad storyboards, music video planning, animation. Triggers: storyboard, storyboarding, shot list, film planning, video planning, pre production, shot composition, camera angles, scene planning, visual script, animatic, storyboard panels, video storyboard
日本語の概要は準備中です。原文の説明を表示しています。
Integrate approved character clips into a game's movement and combat systems, including turn compensation, gait phase, event timing and interruptions. Use after animation authoring or to repair runtime transitions.
日本語の概要は準備中です。原文の説明を表示しています。
Conduct proactive, hypothesis-driven threat hunts — search SIEM / EDR / logs for adversaries who haven't tripped an alert yet. ATT&CK-driven, hypothesis-based methodology. Use when the user mentions 'threat hunting,' 'proactive hunt,' 'TaHiTI,' 'PEAK framework,' 'MITRE ATT&CK hunt,' 'hypothesis-driven hunt,' 'hunt hypothesis,' 'living off the land,' 'LOLBins,' 'beaconing,' 'lateral movement detection,' 'data staging,' 'persistence hunting,' or wants to find threats that have evaded existing detections.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive biosignal processing toolkit for analyzing physiological data including ECG, EEG, EDA, RSP, PPG, EMG, and EOG signals. Use this skill when processing cardiovascular signals, brain activity, electrodermal responses, respiratory patterns, muscle activity, or eye movements. Applicable for heart rate variability analysis, event-related potentials, complexity measures, autonomic nervous system assessment, psychophysiology research, and multi-modal physiological signal integration.
日本語の概要は準備中です。原文の説明を表示しています。
Use when about to take any outward or offensive action (request, payload, persistence, lateral movement, exfil, or feeding captured traffic to the model) — to decide detection footprint, cleanup, and secret redaction first
日本語の概要は準備中です。原文の説明を表示しています。
Build targeted prospect lists by analyzing LinkedIn profiles, extracting job titles, companies, locations, and recent activity. Identifies decision-makers, tracks job changes for warm outreach, and enriches contact data. Use when users need to find prospects, build lead lists, or track decision-maker movements.
日本語の概要は準備中です。原文の説明を表示しています。
Active Directory attack hunting - enumeration to domain dominance. Spray-safe (lockout gate), AS-REP/Kerberoast, ACL + ADCS (ESC1-16), delegation, DCSync, lateral movement. Wiki-first, FIND schema output.
日本語の概要は準備中です。原文の説明を表示しています。
Authorized multi-stage attack-path planning and orchestration spanning reconnaissance, initial access, privilege escalation, lateral movement, and reporting. Entry point for full engagements and cross-phase operations.
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Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).
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Provide comprehensive techniques for attacking Microsoft Active Directory environments. Covers reconnaissance, credential harvesting, Kerberos attacks, lateral movement, privilege escalation, and domain dominance for red team operations and penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Scene composition and orchestration skill for creating complex multi-part animations. **Triggers when:** - User wants to compose multi-element scenes - Request involves combining multiple visual elements - Scene requires act-based structure or transitions - User mentions "scene", "compose", "combine", "orchestrate" **Capabilities:** - Scene graph construction with acts and transitions - Multi-object coordination and timing - Camera movements and focus control - Layered animation sequences
日本語の概要は準備中です。原文の説明を表示しています。
AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, muscle flow, bone structure, and animation-ready creature assets in Blender via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
Identify bug-introducing commits using semantic analysis that extends traditional SZZ algorithm. Distinguishes semantic changes from refactorings or code movements using control-flow and data-flow similarity analysis. Use when analyzing bug-fix commits to trace back to bug-introducing changes, investigating software evolution, conducting empirical studies on defect prediction, or reducing false positives in bug localization. Supports git repositories and provides explanations for why commits are identified as bug-introducing.
日本語の概要は準備中です。原文の説明を表示しています。
Launch and drive an isolated World of Warcraft 1.12.1 client against a local Thistle Tea server, including keyboard input, left/right clicks, camera drags, screenshots, real instance entry, log observation, and Tidewave runtime probes. Use for real-client gameplay acceptance, client-sensitive protocol or movement verification, reproducing live bugs, checking visibility and instance isolation, or validating a scripted content chain beyond automated tests.
日本語の概要は準備中です。原文の説明を表示しています。
Acts as a director and previs supervisor for film, video, and AI filmmaking. Turns scripts, prose, briefs, or existing image and video assets into production deliverables — subtext breakdown, beat sheet, director's book, blocking and staging, shot list with coverage, keyframe and storyboard prompts, image-to-video motion prompts, sound and dialogue plans, edit timelines, continuity bibles, and QC repair notes. Carries genre playbooks, a controlled prompt lexicon, a coded failure-diagnosis manual, and capability-first adapters for current video and image models. Optionally applies one named director's style lens — Spielberg, Hitchcock, Kubrick, Kurosawa, Scorsese, Fellini, Bergman, Tarkovsky, Wong Kar-wai, Nolan, Villeneuve, Fincher, Refn, Bi Gan, Zhang Yimou, Hou Hsiao-hsien, Park Chan-wook, Malick, Michael Mann, Coen Brothers. Use for shot planning, blocking, staging, camera movement, visual continuity, storyboard and keyframe design, prompt repair, "in the style of X" direction, and any AI video workflow.
日本語の概要は準備中です。原文の説明を表示しています。
The telemetry each Active Directory technique generates and what alerts a defender: Kerberoasting produces Event 4769 with RC4 encryption (0x17) and an MDI alert, DCSync produces Event 4662 with the DS-Replication-Get-Changes GUID, AS-REP roasting produces Event 4768 with no pre-auth, LSASS dumping is blocked by EDR, plus a lateral-movement telemetry table by protocol (SMB/WMI/WinRM/RDP/DCOM). Use this whenever you run or plan an offensive AD technique and need to know what noise it makes, when writing the engagement's detection notes, or when a defender wants to know what to monitor. Teaches red teamers what is loud and blue teamers what to watch. Standard-tooling knowledge, no vendor engine.
日本語の概要は準備中です。原文の説明を表示しています。
Abusing Active Directory object ACLs (DACL/ownership) for privilege escalation and lateral movement (GenericAll, GenericWrite, WriteDACL, WriteOwner, AddMember, ForceChangePassword, and replication rights via DS-Replication-Get-Changes-All). Use when BloodHound CE shows an outbound control edge from a principal you own toward a higher-value object, and you want the exact bloodyAD/impacket command to weaponize that ACE, plus detection and remediation. DCSync is covered here strictly as a post-compromise technique, not a user entry path.
日本語の概要は準備中です。原文の説明を表示しています。
Think and work like an expert Landscape Ecologist. Use when a task calls for Landscape Ecologist judgment. Reasons from scale-explicit pattern-process feedbacks, configuration over composition, and functional rather than graphical connectivity through FRAGSTATS, landscapemetrics, Circuitscape resistance surfaces, NLMR neutral models, and block cross-validation, while treating MAUP grain artifacts, classification error propagation, isolation-by-distance confounding isolation-by-resistance, and resistance surfaces unvalidated by movement as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。