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cccskills

「spaces」の検索結果

410 件 ・ 関連度順

概要と使いどころ

Design and optimize AI agent action spaces, tool definitions, and observation formatting for higher completion rates.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3042026年10月13日 更新

Converts Synapse workspaces to Fabric: Spark items, Lake Databases, Linked Services, and Dedicated SQL Pool schema/procedures for Lakehouse or Warehouse. During Pool-to-Lakehouse migration only, can migrate approved dependent procedure callers after notebook readiness. Excludes standalone pipelines and Warehouse administration. Triggers: Synapse workspace to Fabric, Dedicated SQL Pool to Lakehouse, Dedicated SQL Pool to Fabric Warehouse.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills-for-fabric1,2462026年10月5日 更新

Reads, inspects, and writes Flow Cytometry Standard (FCS) files from conventional, spectral, and mass cytometry (CyTOF), and parses FlowJo/Cytobank/Diva workspaces. Covers FCS 2.0/3.0/3.1/3.2 internals ($PnE linear-vs-log, $DATATYPE, $SPILLOVER vs SPILL vs $COMP, $TIMESTEP), channel/parameter metadata, the silent linearize/truncate defaults, and R (flowCore, flowWorkspace, CytoML) plus Python (FlowKit, readfcs) readers. Use when loading flow or mass cytometry data, mapping detector channels to antibodies, extracting the event matrix, choosing a reader, or bridging FCS to the scanpy/AnnData ecosystem before preprocessing.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Bulk-query Ensembl BioMart (and other BioMart instances) for cross-database ID mapping, gene/transcript/exon coordinates, and ortholog tables. Use when batch-converting Ensembl IDs to other namespaces (HGNC, RefSeq, UniProt, Entrez), pulling gene coordinate tables for thousands of genes, building ortholog wide-tables across species, or replacing slow Ensembl REST loops with one-shot bulk export. Encodes BioMart's XML query format, R biomaRt vs Python pybiomart trade-off, mart-vs-dataset hierarchy, and the URL endpoint that's BioMart-specific (separate from rest.ensembl.org).

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Discover OPC UA servers, connect MATLAB clients, and browse/navigate server nodes using opcuaserverinfo, the Local Discovery Service (LDS), opcua, connect, setSecurityModel, certificate-trust functions, findNodeById, opcuanode, and Namespace/Children traversal. Use when finding OPC UA servers on the network, querying endpoints and security policies, connecting to a server, authenticating with username/password or certificates, configuring security modes, handling certificate-trust or hostname-mismatch errors, troubleshooting failed connections or empty discovery, inspecting an OPC UA certificate (.der/.pem), browsing an address space, finding nodes by name or NodeId, navigating node hierarchies, invoking method nodes, or batch-processing large namespaces. Trigger on: opcuaserverinfo, LDS, opcua, opc.ua.Client, setSecurityModel, opc.ua.trustServerCertificate, OPC UA certificate, findNodeById, opcuanode, browse OPC UA, find node, OPC UA namespace, OPC UA method node, Industrial Communication Toolbox.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1612026年10月9日 更新

Use when moving skills between library workspaces or upgrading from a personal library to a team library. Export from one workspace, import into another.

日本語の概要は準備中です。原文の説明を表示しています。

MoizIbnYousaf/ai-agent-skills1,1512026年9月22日 更新

Expert guidance for the Fabric CLI (`fab`) and the Fabric and Power BI REST APIs: workspaces, items, lakehouses, notebooks, pipelines, semantic models, reports, capacities, OneLake, deployment and admin. Also estimates the capacity units (CU) an operation will consume and its impact on the capacity before running it. Automatically invoke whenever the user mentions Fabric, Power BI Service, a Fabric or Power BI workspace, a capacity or F SKU, OneLake, `fab`, or asks to create, run, refresh, schedule, deploy or delete anything in Fabric, including preview items such as Plan, Ontology, Graph or Copilot.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0422026年10月13日 更新

Trace relationships between semantic models and downstream reports across Fabric workspaces. Automatically invoke when the user asks to "find downstream reports", "show report lineage", "impact analysis", "what depends on this dataset", "cross-workspace lineage", "which reports are connected", "get model dependencies", or mentions model-to-report dependency tracing.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0422026年10月13日 更新

Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mixamo or glTF import, loop settings, BoneMap retargeting and shared animation libraries, root motion, foot sliding, foot IK with TwoBoneIK3D or custom SkeletonModifier3D, tweens, SpringArm3D cameras, cutscenes; or when a character T-poses, slides, floats, freezes mid-blend or a transition never fires.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when texturing, shading or look-developing in Blender: building a PBR material from a texture set, displacement, procedural materials, edge wear, dirt, grime, color variation, decals, box or triplanar mapping on meshes without UVs, stylized character skin (subsurface, pores), eyes and cornea, hand-painted stylized textures, texture painting or painting masks headless. Also when a material looks plastic, CG, waxy or blown out, color spaces are wrong, or EEVEE and Cycles disagree.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when shading an asset in Maya with Arnold: OpenPBR or aiStandardSurface materials, hooking up Substance Painter or UDIM texture sets, color spaces (sRGB, Raw, ACEScg), a normal map that looks wrong, displacement with black holes or faceting, skin SSS, chrome and metals, glass or crystal, car paint, aiStandardHair, porting Standard Surface to OpenPBR, or a lookdev turntable with chrome and gray balls. Also when textures render washed out, too dark or plastic in Arnold.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Use when writing or fixing Maya pipeline code in Python: mayapy batch jobs over many scenes, validating and auto-fixing scenes, FBX export for Unreal or Unity (static, skeletal, animation clips, Game Exporter), Alembic or GPU caches, USD export, stages and layers, references and namespaces, PySide6 tool windows, OpenMaya 2.0 plug-ins, or slow playback. Also when an FBX lands with wrong scale, normals, tangents or extra takes, a USD export has one frame or smoothed meshes, or one bad file kills a batch.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

k8s-core

無料

Core Kubernetes resource management for pods, namespaces, configmaps, secrets, and nodes. Use when listing, inspecting, or managing fundamental K8s objects.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/kubectl-mcp-server9642026年4月9日 更新

Confluence expert for spaces, knowledge bases, documentation, page layouts, macros, templates, and Jira-Confluence integration. Use for documentation strategy, space architecture, content organization, and collaborative knowledge management.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

Manage parallel development with Git worktrees: creation with port allocation, environment sync, branch isolation, and cleanup. Use when working multiple branches at once, running parallel CI validations, or isolating agent workspaces.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

Manage and optimize monorepos with Turborepo, Nx, pnpm workspaces, and Changesets. Use when working in monorepos, running impact analysis, optimizing build times with remote caching, migrating from multi-repo, or coordinating publishing.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

La compétence Normalisation juridique FR nettoie un document Word rédigé en français juridique. Elle distingue deux régimes : les corrections déterministes (apostrophes courbes, guillemets français, espaces insécables, insécables des références — art. 1240, n° 21-12.345, 50 % —, ordinaux 1ère → 1re, ligatures œ, la loi dispose et non stipule, anglicismes-calques), appliquées directement ; et les réécritures de jugement (virgule avant « et », ternaires creux, formules emphatiques, harmonisations), posées en révisions Word soumises à votre acceptation. Chaque changement est consigné et restitué en tableau récapitulatif : on revient en arrière mot à mot — « défais 3, 7-10 ». La normalisation des citations reste purement formelle. Fonctionne en Cowork ou sur fichier Word.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book analysis, analyze a novel for game adaptation, extract game systems from a book. 游戏化拆书。把原始小说、拆文库或写作工程压缩成有必要原文证据的 SOURCE_BIBLE,提取世界规则、玩家动词、空间、角色意志、系统和视觉锚点,不提前发明游戏类型。用于游戏化拆书、分析小说的游戏改编基础等需求。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8542026年10月3日 更新

Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8482026年10月13日 更新

Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8482026年10月13日 更新

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8482026年10月13日 更新

Expert knowledge for Azure Synapse Analytics development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when designing Synapse workspaces, SQL/dedicated pools, serverless SQL, Spark pools, or Synapse Link for Cosmos DB, and other Azure Synapse Analytics related development tasks. Not for Azure Data Factory (use azure-data-factory), Azure Data Explorer (use azure-data-explorer), Azure Databricks (use azure-databricks), Azure HDInsight (use azure-hdinsight).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Expert knowledge for Azure Monitor development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when configuring AMA/DCRs, Log Analytics workspaces, Application Insights, alerts, or Kusto (KQL) queries, and other Azure Monitor related development tasks. Not for Azure Network Watcher (use azure-network-watcher), Azure Resource Graph (use azure-resource-graph), Azure Service Health (use azure-service-health), Azure Defender For Cloud (use azure-defender-for-cloud).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

azure-iot

無料

Expert knowledge for Azure IoT development including decision making, architecture & design patterns, and configuration. Use when managing Azure Device Registry X.509 PKI, ADR policies, IoT Hub cert revocation, or device schema namespaces, and other Azure IoT related development tasks. Not for Azure IoT Central (use azure-iot-central), Azure IoT Edge (use azure-iot-edge), Azure IoT Hub (use azure-iot-hub), Azure Defender For Iot (use azure-defender-for-iot).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新