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cccskills

「styling」の検索結果

433 件 ・ 関連度順

概要と使いどころ

Create Mermaid diagrams for flowcharts, sequences, ERDs, and architectures. Masters syntax for all diagram types and styling. Use PROACTIVELY for visual documentation, system diagrams, or process flows.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7542026年10月1日 更新

Render, preview, validate, and burn consistent production subtitles from QC-passed real-timestamp caption artifacts. Use for AI-video production, washed-video production, IndexTTS2 explainers, practical long-form videos, talking-head edits, Kimi-style dark rounded captions, warm-white translucent captions, subtitle styling, subtitle overlays, or fixing caption size, position, shadow, drift, and 4K scaling. Always pair with ra-audio-to-subtitles when final word timestamps do not already exist.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6422026年9月21日 更新

Create, update or review presentation-first HTML slide decks about HVE Core under slides/. Use for slide content research, deck styling, VS Code-style walkthroughs, presenter controls, or single-file HTML sharing in this repository.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5232026年10月13日 更新

PowerPoint slide deck generation and management using python-pptx with YAML-driven content and styling

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5232026年10月13日 更新

Build Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4842026年10月9日 更新

Generates several distinct, clickable HTML interaction prototypes for one product surface into a Design Board and collects selection/remix feedback before implementation. Use for multiple UI versions, interaction alternatives, progressive-disclosure options, or when styling is fine but hierarchy/workflow/interaction feels off. Not for static visual-style calibration (use design-style-picker) or a settled CSS tweak.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月13日 更新

CraftedWell brand guidelines for presentations and documents. Use this skill whenever creating or styling documents (docx, pdf) or presentations (pptx) for CraftedWell. Apply warm, artisanal aesthetic with chocolate/caramel color palette, Georgia headings, and Arial body text.

日本語の概要は準備中です。原文の説明を表示しています。

https-deeplearning-ai/sc-agent-skills-files1,4152026年6月9日 更新

Takes existing content markdown files and builds production-final resource center pages on client websites using their existing tech stack and design system. Output is live-ready — no review pass, no placeholder content, no prototype styling. Implements hub pages, section listings, article pages, and cross-linking for Blog, Guides, Learn, and Comparisons sections.

日本語の概要は準備中です。原文の説明を表示しています。

onvoyage-ai/gtm-engineer-skills1,3152026年10月12日 更新

frontend

無料

Context-led frontend design: art direction derived from product, audience, brand and the existing system, not generic defaults. Named mood variants listed inside. Triggers: frontend, UI, CSS, styling, visual, theme, component, layout, responsive, accessibility, animation.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3052026年10月13日 更新

Create LinkedIn carousel posts as high-quality PNG images. Design informational multi-slide posts like "5 AI GTM workflows" with consistent styling, then automatically screenshot each slide at LinkedIn's optimal 1080x1080px format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新

Check that the UI you actually rendered uses the design system, by reading computed styles in the running app against the project's design tokens. Catches hardcoded hex colors, off-palette backgrounds, invisible or unusable controls, and animations that never ran. Use after building or restyling a component, when a design review is wanted, when a UI looks slightly off but nobody can say why, or when a design system exists and nothing checks whether the code follows it.

日本語の概要は準備中です。原文の説明を表示しています。

reticlehq/reticle1,2182026年10月14日 更新

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).

日本語の概要は準備中です。原文の説明を表示しています。

adithya-s-k/manim_skill1,1682026年1月24日 更新

Style MATLAB charts and figures. colororder palettes for chart series colors, colormap selection, brand color organization, and the R2025a Theme API for uifigure apps (dark mode with fliplightness, ThemeChangedFcn, uistyle, component colors). Use when customizing chart colors, applying a color palette, organizing brand colors, implementing dark mode, or importing an external color scheme. Triggers: theme, dark mode, brand colors, colororder, colormap, palette, fliplightness, color scheme, styling, chart colors.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1632026年10月9日 更新

Build responsive, mobile-first layouts using fluid containers, flexible units, media queries, and touch-friendly design that works across all screen sizes. Use this skill when creating or modifying UI layouts, responsive grids, breakpoint styles, mobile navigation, or any interface that needs to adapt to different screen sizes. Apply when working with responsive CSS, media queries, viewport settings, flexbox/grid layouts, mobile-first styling, breakpoint definitions (mobile, tablet, desktop), touch target sizing, relative units (rem, em, %), image optimization for different screens, or testing layouts across multiple devices. Use for any task involving multi-device support, responsive design patterns, or adaptive layouts.

日本語の概要は準備中です。原文の説明を表示しています。

am-will/codex-skills1,0352026年7月15日 更新

Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character, product, or place consistent, appending footage to a clip, restyling footage by prompt (season, wardrobe, art style), native audio with dialogue and ambience, or picking between first-frame and reference conditioning. Keywords: Gemini Omni Flash, 1.1 Flash, Google, T2V, I2V, V2V, extend, subject consistency.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real footage. Keywords: Luma, Dream Machine, Ray 3.2, Ray 3, Modify Video, Reframe, T2V, I2V, V2V, loop, HDR.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when a video needs its spoken words on screen through Scenario via MCP: burned-in styled captions for a TikTok, Reels, or Shorts cut, ad captions for sound-off feeds, YouTube subtitles, an SRT sidecar, transcription of a clip's audio, captions translated into another language, karaoke or word-by-word styles, or restyling and correcting an existing transcript. Keywords: captions, subtitles, SRT, transcribe, karaoke, word-by-word, burn in, closed captions, translate video, caption style.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs with sung vocals from a lyric sheet, instrumental tracks, covering or restyling an existing song, repainting one section in place, changing sung lyrics, adding an instrument layer, completing a partial recording into a full arrangement, extracting stems, or choosing between Turbo and Quality lanes. Keywords: ACE-Step 1.5, cover strength, repaint, Vocal2BGM, stem separation, karaoke, BPM.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when a task involves generating or iterating on skyboxes, 360 panoramas, equirectangular images, environment maps, HDRI-style backdrops, or VR backdrops through the Scenario MCP. Triggers include text-to-skybox, turning a photo into a 360 environment, restyling a panorama's mood, upscaling a skybox without breaking the seam wrap, or exporting equirectangular or cubemap layouts for game engines such as Unity, Unreal, or Godot.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Generate food and beverage video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants food videos, recipe content, restaurant promos, beverage ads, cooking videos, food ASMR, menu showcases, food delivery ads, café content, or any food/drink video. Triggers on: food video, recipe, cooking, restaurant, beverage, food ad, food ASMR, menu, café, cocktail, food photography video, appetite appeal, food styling, mukbang, or any food/drink video request. Use even for "make my food look delicious" or "restaurant promo video.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9652026年4月10日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

srid/emanote9642026年7月26日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9482026年10月2日 更新

Compatibility entry point for scenario-led creation, Design Files, brand systems, inspecting, revising, restyling, and exporting Codex Slides slide decks. Use when a user asks Codex to make a presentation, use project files, edit an existing deck, manage slide structure, apply brand or template rules, or export PDF/PPTX.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/codex-slides9372026年7月21日 更新

Verify that Codex Slides changes are durably reflected in project state and visibly reflected in the exact Codex Browser slide, panel, version, checkpoint, or presentation surface. Use after creation, rendering, editing, restyling, mark edits, speaker-note changes, version restores, or export.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/codex-slides9372026年7月21日 更新