Use when loading glTF/GLB models or textures in PlayCanvas, choosing Draco or Basis/KTX2 compression, or setting up decoders and preloading.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use when loading glTF/GLB models or textures in PlayCanvas, choosing Draco or Basis/KTX2 compression, or setting up decoders and preloading.
日本語の概要は準備中です。原文の説明を表示しています。
Set up 3 remote control modes for Claude Code CLI — local iTerm pair hacking, Discord bot for mobile control, and tmux multi-pane multi-target workflows. Includes dangerouslySkipPermissions security hardening. Based on Critical Thinking Bug Bounty Podcast Episode 166.
日本語の概要は準備中です。原文の説明を表示しています。
Detects weak or misconfigured cryptography in mobile apps (Android/iOS). Trigger on: hardcoded keys, ECB mode, DES, 3DES, RC4, MD5, SHA-1, SecureRandom misuse, static IV, reused IV, Math.random, arc4random, CommonCrypto, CryptoKit, Android Keystore, SecKey, AES-ECB, RSA without OAEP, insufficient key size, predictable seed, insecure key storage, broken hash, PBKDF2 iteration count. Covers MASVS-CRYPTO-1 (algorithm choice) and MASVS-CRYPTO-2 (key management).
日本語の概要は準備中です。原文の説明を表示しています。
Establish project thesis before first code. Infer product type from domain/folder/README. Identify users, business model, pSEO strategy, AI-native dev approach. Maintain PROJECT_BRIEF.md as source of truth.
日本語の概要は準備中です。原文の説明を表示しています。
Vite config, path aliases, vendor chunk splitting, environment-specific builds, Rolldown codeSplitting, Sass modern API, build targets, module preload
日本語の概要は準備中です。原文の説明を表示しています。
AI integration review patterns. Use when reviewing model API calls, prompt construction, LLM output handling, RAG pipelines, and tool-calling code. Covers prompt-injection call-chain tracing, output validation, token budgets, retry/timeout handling, streaming, and key/PII exposure.
日本語の概要は準備中です。原文の説明を表示しています。
General workflow for auditing ML CI failures, experiment regressions, training run failures, golden metric failures, and telemetry-backed ML work-product claims from local repositories, logs, metrics, configs, and artifacts. Use when Codex needs to decide whether an ML failure is a model/convergence issue, correctness bug, data/config issue, infrastructure/runtime issue, evaluation/gating policy issue, or unsupported claim, and produce structured evidence-backed outputs.
日本語の概要は準備中です。原文の説明を表示しています。
Create, inspect, analyze, and edit spreadsheets (`.xlsx`, `.xlsm`, `.csv`, `.tsv`) with local code execution. Use for formulas, formatting, charts, validation, financial models, and spreadsheet deliverables.
日本語の概要は準備中です。原文の説明を表示しています。
Check whether the work is actually finished rather than finished-looking — what was promised versus what really runs. Several models compare the task against the code, and every completion claim has to survive a command that was actually executed. Use before calling something done, before a PR, at the end of a session, or on "is this done", "did I finish", "check if done", "what did we skip".
日本語の概要は準備中です。原文の説明を表示しています。
Automates IDA Pro analysis with IDAPython by generating scripts that enumerate functions, decode strings, rename by signature, and export analysis results, and by documenting the headless idat batch invocation. Activates for requests to script IDA Pro, write IDAPython automation, or run IDA in batch/headless mode.
日本語の概要は準備中です。原文の説明を表示しています。
Reviews CLAP plugin implementations for spec compliance, thread safety, and correctness. Use when the user asks to review a CLAP plugin, audit a CLAP extension, or check whether their process() callback follows the CLAP threading model. Trigger on phrases like "review my CLAP plugin", "check CLAP extension", "is my CLAP process() safe", "audit my clap_plugin_t", or when you see clap_plugin_t, clap_process_t, or CLAP extension structs in the code.
日本語の概要は準備中です。原文の説明を表示しています。
Persistent token-compression mode (~75% reduction) — now always-on by default. Strips filler while keeping code exact.
日本語の概要は準備中です。原文の説明を表示しています。
Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make a settings screen", "bind data to UI", "create an inventory UI", "add a pause menu", "show player stats on screen", "build a shop UI", "create a dialogue box", or any task involving runtime UI layout, styling, or data display. Also use when the user mentions UXML, USS, ViewModel, or UI bindings. Only activates when ProjectConfig.yaml -> ui_system is "UIToolkit" or "Mixed". Requires Unity 6.0+.
日本語の概要は準備中です。原文の説明を表示しています。
Unity UI/UX pattern design-to-code translation. Screen flow architecture, View/ViewModel separation, HUD architecture, feedback & juice systems, dynamic list/grid views, transition & animation contracts. UI Toolkit only. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
Use OpenClaw Manager (OCM) safely and correctly for OpenClaw environment lifecycle work, runtime installation/builds, release-shaped local builds, upgrades, migration/adoption, cloning existing user state, service supervision, gateway logs, dev worktrees, plugin testing, model/provider smoke tests, TUI/dashboard checks, cleanup, and concise reporting. Use whenever Codex is asked to use OCM, manage OpenClaw envs/runtimes/services, test OpenClaw with OCM, reproduce existing-user or new-user flows, or avoid breaking user state while working with OpenClaw.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a licensed elevator mechanic — diagnosing a governor or safety-circuit fault, planning or witnessing a Category 1/Category 5 periodic test, sequencing an elevator or escalator installation/modernization to code, or deciding whether equipment can stay in service pending a repair.
日本語の概要は準備中です。原文の説明を表示しています。
Master defensive Bash scripting for production automation, CI/CD pipelines, and system utilities. Expert in safe, portable, and testable shell scripts with POSIX compliance, modern Bash 5.x features, and comprehensive error handling. Use when writing shell scripts, bash automation, CI/CD scripts, system utilities, or mentions "bash", "shell script", "automation", "defensive programming", or needs production-grade shell code.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive guide for building, configuring, customizing, and deploying Docsify documentation sites. Use when the user wants to (1) initialize a new Docsify site, (2) add or organize Markdown pages, sidebars, navbars, or cover pages, (3) configure `window.$docsify` options, (4) customize themes / CSS variables / fonts, (5) install built-in or third-party Docsify plugins (search, GA, emoji, zoom, copy-code, comments, pagination, tabs, etc.), (6) write a custom Docsify plugin using lifecycle hooks, (7) use Docsify Markdown helpers (callouts, link attributes, image attributes, heading IDs, task lists, embed files with `:include`), (8) deploy to GitHub Pages, GitLab Pages, Netlify, Vercel, Firebase, Docker, Nginx, etc., (9) enable PWA / offline mode, virtual routes, or Vue compatibility, or (10) upgrade a Docsify site from v4 to v5. Triggers on mentions of "docsify", "_sidebar.md", "_navbar.md", "_coverpage.md", "$docsify", or `docsify-cli`.
日本語の概要は準備中です。原文の説明を表示しています。
Writes, debugs, and refactors JavaScript code using modern ES2023+ features, async/await patterns, ESM module systems, and Node.js APIs. Use when building vanilla JavaScript applications, implementing Promise-based async flows, optimising browser or Node.js performance, working with Web Workers or Fetch API, or reviewing .js/.mjs/.cjs files for correctness and best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Shared in-workflow quality gates for code/PR skills — the gate model, trust tiers, and the three primitives (evidence-before-done, independent judge, anti-gaming). DO NOT TRIGGER directly — referenced by consumer skills via relative path.
日本語の概要は準備中です。原文の説明を表示しています。
Generate Mermaid architecture diagrams from your codebase. Produces C4 context and container diagrams, sequence diagrams for key flows, ER diagrams from database schemas, and module dependency graphs. Use when you need architecture diagrams, system diagrams, database ERD, sequence diagrams, dependency visualization, or C4 model diagrams.
日本語の概要は準備中です。原文の説明を表示しています。
Deep cross-layer consistency audit for any codebase. Traces every feature from UI to database, finds broken wiring, missing handlers, model mismatches, and security gaps. Auto-fixes critical and warning issues. Use this after building features, before releases, or whenever something feels off. Works with any tech stack.
日本語の概要は準備中です。原文の説明を表示しています。
Audit contract management codebases for clause extraction accuracy, obligation tracking completeness, risk scoring model quality, renewal management, SLA monitoring, liability exposure, force majeure handling, and IP assignment detection..
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes infrastructure costs at 1K-100K user scales by reading the actual codebase, auto-detecting cloud providers, modeling per-action costs, and projecting total monthly spend with optimization recommendations.
日本語の概要は準備中です。原文の説明を表示しています。