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cccskills

「project create」の検索結果

853 件 ・ 関連度順

概要と使いどころ

Perform actions in Linear (read, create, update, search issues, projects, comments, teams, cycles, labels, etc.) by writing and running small Node scripts against the official @linear/sdk TypeScript SDK with a personal API key. Use this when the user wants to do Linear work from the terminal without the Linear MCP server, or asks to list/open/create/update/close Linear issues, leave comments, or query teams, projects, users, or workflow states.

日本語の概要は準備中です。原文の説明を表示しています。

cline/plugins352026年9月19日 更新

Perform actions in Linear (read, create, update, search issues, projects, comments, teams, cycles, labels, etc.) by writing and running small Node scripts against the official @linear/sdk TypeScript SDK with a personal API key. Use this when the user wants to do Linear work from the terminal without the Linear MCP server, or asks to list/open/create/update/close Linear issues, leave comments, or query teams, projects, users, or workflow states.

日本語の概要は準備中です。原文の説明を表示しています。

cline/skills352026年7月21日 更新

aif-docs

無料

Generate and maintain project documentation. Creates a lean README as a landing page with detailed docs pages split by topic in the configured docs directory. Use when user says "create docs", "write documentation", "update docs", "generate readme", or "document project".

日本語の概要は準備中です。原文の説明を表示しています。

letuhao/lore-weave342026年10月6日 更新

shadcn

無料

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

日本語の概要は準備中です。原文の説明を表示しています。

invergent-ai/surogates282026年10月14日 更新

Use when you need to generate an AGENTS.md file for a Java repository — covering project conventions, tech stack, file structure, commands, Git workflow, and contributor boundaries — through a modular, step-based interactive process that adapts to your specific project needs. This should trigger for requests such as Create AGENTS.md; Update AGENTS.md file; Add agent instructions. Part of cursor-rules-java project

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/claude-skill-registry-data262026年10月11日 更新

Use when a new user wants an agent to start Research Pilot from scratch, create or inspect a local workspace, create the first project, or begin project tracking.

日本語の概要は準備中です。原文の説明を表示しています。

QZhang2111/Research-Pilot262026年6月9日 更新

"Build three-statement financial models (Income Statement, Balance Sheet, Cash Flow) with revenue forecasting, assumption management, and scenario analysis. Use this skill when the user needs to project financials, build a fundraising model, create financial projections for a business plan, or evaluate M&A targets — even if they say 'build a financial model', 'project our revenue', 'how much money will we make next year', or 'model this acquisition'.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

yup-guide

無料

Step-by-step guide for building a YUP audio plugin from scratch. Use when the user asks "how do I create a YUP plugin", "set up a YUP project", "add parameters to my YUP plugin", "package my CLAP or VST3", or "how do I wire up AudioParameterHandle". Trigger on phrases like "create a YUP plugin", "YUP CMake setup", "yup_audio_plugin", "AudioParameterBuilder", "AudioParameterHandle", or "createPluginProcessor".

日本語の概要は準備中です。原文の説明を表示しています。

kunitoki/sonic-skills222026年5月21日 更新

Opt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy. Use when ProjectConfig.yaml -> architecture_pattern is "di-first", or when the user asks about dependency injection, inversion of control, service architecture, or testable game code. Triggers on "set up DI", "add dependency injection", "create a service", "wire up dependencies", "make this testable", "decouple these systems", "add a command pattern", "cross-feature communication", or architecture discussions involving testability, decoupling, and service layers. Only activates when ProjectConfig.yaml -> architecture_pattern is "di-first". For simpler projects, use uw-scriptable-object-arch instead.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generates networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon). Use when setting up multiplayer systems, syncing state, writing RPCs, building lobbies, or designing an authority matrix. Triggers on requests like "add multiplayer", "sync player health", "create an RPC", "set up lobbies", "make this networked", "add co-op", "replicate this across clients", "spawn networked objects", "handle player disconnect", "create a matchmaking system", or any task involving network state synchronization, remote procedure calls, or client-server architecture. Always reads ProjectConfig.yaml -> networking before generating code. If networking is "none", do NOT generate networking code.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generate ScriptableObject-based systems including data containers, event channels, and runtime sets. Use when creating game data (weapons, enemies, items, abilities), cross-system events, or live object tracking. Triggers on requests like "create weapon data", "add an event system", "make a runtime set", "decouple these systems", "create item database", "add a damage event", "track active enemies", "create a config SO", "add game settings data", or any task involving ScriptableObject data containers, event-driven communication, or runtime object tracking. Reads ProjectConfig.yaml -> architecture_pattern to determine SO-first vs DI-first context.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

ralph-prd

無料

Create Product Requirements Document (PRD) and setup for Ralph autonomous loop. Use when user runs /create-prd command, wants to set up a project for Ralph, mentions "ralph setup", "create prd", "product requirements", or needs to generate tasks for autonomous development.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Create high-quality, secure, and performance-optimized Containerfiles (Dockerfiles) following best practices for multi-architecture builds, OpenShift/Kubernetes compatibility, and BuildKit cache optimization. Use when the user wants to: (1) create a new Containerfile or Dockerfile for any project (Python, Rust, Go, Node.js, .NET, or any language), (2) containerize an application with multi-stage builds, (3) optimize an existing Containerfile for security, performance, or image size, (4) review or improve container image build practices, (5) set up BuildKit cache mounts for package managers, (6) create OpenShift-compatible container images with non-root users and arbitrary UID support, (7) write a .dockerignore file, or (8) apply OCI LABEL standards.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

This skill should be used when the user asks to "create a diagram", "draw a flowchart", "make a swimlane diagram", "create WBS", "generate RACI matrix", "build network diagram", "create org chart", or mentions draw.io, diagrams.net, BPMN, UML, Gantt, PERT, or project management diagrams. Integrates with next-ai-draw-io MCP server for real-time diagram creation and editing.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Creates Pulumi infrastructure-as-code projects in Python, defines cloud resources (AWS, Azure, GCP), configures ESC environments for secrets management, sets up OIDC authentication for secure deployments, and builds multi-language component resources. Use when creating Pulumi Python projects, writing infrastructure code, configuring cloud providers, managing secrets with Pulumi ESC, setting up OIDC for Pulumi, automating infrastructure deployments with Python, creating reusable Pulumi components in Python, or configuring Python toolchains (pip, poetry, uv) for Pulumi. Also use when the user mentions pyproject.toml with Pulumi, component_provider_host, or Python virtual environments for infrastructure code.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新

Scaffolds Pulumi TypeScript infrastructure-as-code projects, writes IaC code with proper resource configuration, manages Pulumi ESC environments for centralized secrets and configuration, configures OIDC authentication for cloud providers, and builds multi-language component resources. Use when the user asks to create Pulumi TypeScript projects, write Pulumi infrastructure code, set up ESC environments, configure OIDC for Pulumi, implement infrastructure automation with Node.js/TypeScript, create reusable Pulumi components, or work with stack references. Also use when the user mentions Pulumi with TypeScript, AWS/Azure/GCP infrastructure in TypeScript, or PulumiPlugin.yaml for multi-language components.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新

Maintain a centralized living risk register across projects. Use this skill when: - You need to create or update a risk register for a project or feature - You want to consolidate risks from individual specs into one register - You need to review and update risk status, mitigations, and owners - You want a cross-project risk view

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年10月13日 更新

Create conventional commit messages for {{engine_name}} projects by analyzing staged changes. Handles engine-specific concerns like companion file pairing, binary assets, and linking the related plan. ALWAYS use this skill when the user asks to commit, save changes, or create a commit. Trigger phrases include "commit", "create commit", "commit this", "save changes", "save my work". Even if the user simply says "commit" or asks you to commit after finishing a task — invoke this skill, do NOT commit manually via git.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月10日 更新

Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project (engine auto-detected), extracts a system roster + dependency graph and content-type schemas / resources / entities into one passive .unikit/gamedesign/RECON.md, tags every fact provenance:extracted-from-code, and writes a mandatory Intent Gap for what code cannot know (pillars, fantasy, the "why"). Writes nothing else and calls no skill. STRICTLY whole-project cold-start — if a GDD already exists and the user wants a specific part investigated, use /unikit-gd-explore (code lens); to author the GDD use /unikit-gd-spec.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai182026年10月10日 更新

Adversarial project planning workflow. Explores the problem space, drafts tickets in batches, then runs sequential adversarial loops — a mandatory UX loop ("should we build this?"), zero or more discretionary specialist loops (security, performance) for projects with architectural implications in those domains, and a mandatory implementer loop ("could we build this?") — to find gaps before implementation. Creates well-specified, batch-tagged tickets upstream only after every applicable loop signs off.

日本語の概要は準備中です。原文の説明を表示しています。

chrisallenlane/claude-swe-workflows182026年5月19日 更新

Universal project bootstrapper: CREATE new or TRANSFORM existing project to production-ready structure

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Creates 4 core project docs (requirements.md, architecture.md, tech_stack.md, patterns_catalog.md). ALWAYS created.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

beads

無料

Use when working in a repository that uses bd or Beads for durable project task tracking, issue dependencies, blocker management, multi-session handoff, or shared work memory. Trigger when the user asks to find ready work, claim or close tasks, create follow-up work, inspect blockers, recover project context, or choose between local planning and persistent project tracking.

日本語の概要は準備中です。原文の説明を表示しています。

finos/morphir-scala172026年10月13日 更新

beads

無料

Use when working in a repository that uses bd or Beads for durable project task tracking, issue dependencies, blocker management, multi-session handoff, or shared work memory. Trigger when the user asks to find ready work, claim or close tasks, create follow-up work, inspect blockers, recover project context, or choose between local planning and persistent project tracking.

日本語の概要は準備中です。原文の説明を表示しています。

aspiers/ai-config152026年10月9日 更新