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「board」の検索結果

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概要と使いどころ

CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, Scene.snap edge snapping (1.144), mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, snapping to model edges for measurement, or building drag-based interactions.

日本語の概要は準備中です。原文の説明を表示しています。

CesiumGS/cesiumjs-skills1892026年9月14日 更新

CesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loading GeoJSON without entities, creating custom shapes, batching draw calls, or using low-level collections.

日本語の概要は準備中です。原文の説明を表示しています。

CesiumGS/cesiumjs-skills1892026年9月14日 更新

Generate beautiful, distinctive HTML/CSS/JS control panels for MATLAB uihtml components. 8 built-in styles (Clean, Material, Cosmic Dark, Neumorphic Dark, Dashboard Light, Midnight Gradient, Minimal Mono, Warm Dark) plus custom aesthetics. Produces production-grade UI with sliders, buttons, toggles, and panels. Use when building visually polished MATLAB app UIs with uihtml.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/agent-skills-playground1872026年10月15日 更新

The moi workspace — the web UI the user chats from, extended with agent-authored applets (widgets, views) plus theme & config. Read this FIRST when a message carries a hidden moi-context envelope or the user uses moi vocab such as workspace, applet, widget, view, scratchpad, dashboard, or a `moi` command, or asks to build, edit, customize, or theme the workspace UI or its layout.

日本語の概要は準備中です。原文の説明を表示しています。

molefrog/moi1852026年10月15日 更新

wizard

無料

Generate an interactive bash wizard that walks a human through steps only they can perform. Use when provisioning infrastructure, setting up credentials or CI secrets, walking an unfamiliar third-party dashboard, or running a one-off migration or cutover. Don't invoke this for steps the agent can perform itself.

日本語の概要は準備中です。原文の説明を表示しています。

tt-a1i/matt-skills-with-to-goal1852026年10月10日 更新

Design CI/CD pipelines that run test suites. Covers GitHub Actions and GitLab CI templates, parallelism and sharding, artifact management, flaky-test quarantine, test-result publishing, coverage quality gates, OIDC keyless deploy, and copy-paste workflows for Playwright, Jest, and multi-stage pipelines. Use when: "CI/CD," "GitHub Actions," "pipeline," "test in CI," "GitLab CI," "continuous integration," "test automation pipeline," "shard tests in CI." Not for: per-test flaky healing at runtime — use test-reliability; go/no-go release decisions and smoke-test checklists — use release-readiness; test-result dashboards and trend reporting — use qa-metrics. Related: playwright-automation, qa-metrics, test-reliability, coverage-analysis, release-readiness.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1852026年6月11日 更新

Hybrid fingerprint + LLM pipeline for bug classification, deduplication, and ticket generation. Normalizes CI logs, creates stable fingerprints, clusters near-duplicates, then uses LLM for severity classification and ticket writing. Includes bug reporting templates and severity/priority matrix. Use when: "bug triage," "classify bugs," "failure analysis," "auto-classify," "CI failures," "bug report," "defect template." Not for: runtime self-healing of one flaky locator — use test-reliability. Not for: designing new tests from production telemetry — use observability-driven-testing. Related: qa-metrics, qa-dashboard, ci-cd-integration, qa-project-context.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1852026年6月11日 更新

qa-start

無料

Sequenced launcher that bootstraps QA on a project with no QA in place. Chains qa-project-context → test-strategy → test-planning in one guided run, then points you at automation. Use when: "set up QA on a new project," "QA from scratch," "no QA exists yet," "/qa-start." Not for: onboarding a QA engineer to an existing team with existing tests — use qa-project-bootstrap. Not for: "which skill do I use" with no clear match — use qa-do. Related: qa-project-context, test-strategy, test-planning, qa-project-bootstrap, qa-do.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1852026年6月11日 更新

Remove AI-generated patterns from QA reports, bug reports, test summaries, status updates, and quality communications. Detects and rewrites robotic test-result language, template-sounding status updates, inflated severity descriptions, and generic stakeholder reports — without inventing facts. Makes QA writing sound like a real engineer wrote it. Use when: "humanize report," "rewrite QA summary," "fix test report," "make this sound human," "clean up status update." Not for: general prose, blog, or marketing-copy cleanup — use the global humanizer skill. Not for: classifying or routing CI failures — use ai-bug-triage. Related: ai-bug-triage, qa-metrics, qa-dashboard, quality-postmortem.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1852026年6月11日 更新

Analyze escaped defects and test suite health through blameless postmortems. Covers bug pattern analysis, test suite health reviews, 5 Whys root cause analysis, process improvement cycles, and postmortem/retro meeting templates with action item tracking. Use when: "QA retro," "escaped bugs," "postmortem," "quality incident," "defect analysis," "improvement cycle." Not for: live release go/no-go decisions — use release-readiness. Not for ongoing metric dashboards — use qa-metrics. Not for reviewing existing test code quality — use ai-qa-review. Related: qa-metrics, test-reliability, test-strategy.

日本語の概要は準備中です。原文の説明を表示しています。

petrkindlmann/qa-skills1852026年6月11日 更新

Discovery, download, and configuration hub for the entire aelf agent skill ecosystem. Use when the user wants to: (1) explore or list available aelf skills, (2) install/bootstrap aelf skills into Cursor, Claude Desktop, OpenClaw, Codex, or Claude Code, (3) route an aelf-related intent to the correct skill, (4) check health or audit installed skills, (5) onboard a new skill into the aelf ecosystem. Covers domains: Portkey CA wallet, Portkey EOA wallet, Awaken DEX, eForest NFT marketplace, AelfScan explorer, TomorrowDAO governance, aelf node interaction.

日本語の概要は準備中です。原文の説明を表示しています。

AElfProject/aelf-skills1822026年3月30日 更新

Install the PRD-Driven Context Engineering methodology into a fresh OR existing repository — the subscription-native alternative to forking the whole repo. Runs an interactive wizard that seeds the framework (.claude/ hooks, skills, agents, rules, scripts) without clobbering product content. Triggers on "install the methodology", "adopt this into my repo", "self-install", "set up PRD lifecycle here", "onboard existing project". Outputs an installed framework + a verification report.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Synchronizes README.md Command Center with current project state. Triggers on gate changes, EPIC status changes, or explicit `/ghm-status-sync` invocation. Outputs updated README.md dashboard with current lifecycle stage, blockers, and metrics.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Document development environment requirements for team consistency and AI agent understanding during PRD v0.6 Architecture. Triggers on requests to define environment setup, document tooling, create dev setup guide, or when user asks "what tools do I need?", "environment setup", "dev environment", "CLI requirements", "project setup", "onboarding setup". Consumes TECH- (stack selections), ARC- (architecture decisions). Outputs ENV- entries for development, CI/CD, and infrastructure environments. Feeds v0.7 Build Execution.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

Define monitoring strategy, metrics collection, and alerting thresholds during PRD v0.8 Deployment & Ops. Triggers on requests to set up monitoring, define alerts, or when user asks "what should we monitor?", "alerting strategy", "observability", "metrics", "SLOs", "dashboards", "monitoring setup". Outputs MON- entries with monitoring rules and alert configurations.

日本語の概要は準備中です。原文の説明を表示しています。

mattgierhart/PRD-driven-context-engineering1812026年8月31日 更新

deliver

無料

Take a plan all the way to a ready-to-merge pull request — review the plan (scaled to risk), implement it test-first, code-review and fix, run the CI gate, open the PR, and watch it green. Use after you have an approved plan (from plan mode, or the Plan agent); pass `issue <n>` to deliver a specific GitHub issue you name, or `next` to take the top startable issue off the project board's Ready column — either way it re-verifies, claims and plans the issue first. Invoking it with a plan already in hand is itself plan approval — it then runs autonomously to a single hard stop: ready-to-merge.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

Review and assess every issue in the TMDb project board's Backlog column — re-verify each against current main with a read-only fan-out, close the mechanically dead, promote the actionable to Ready with priority, size and execution order, and leave the rest in Backlog naming the decision they need. Use to groom the backlog, before planning a release, or on a schedule. Runs headless: it decides for itself within the rules below.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

ux-copy

無料

UX-тексты на русском языке: кнопки, формы, ошибки, пустые состояния, онбординг, подтверждения, уведомления, пуши и микрокопия. Use this skill whenever the user asks to write, rewrite, review, choose, or improve interface copy, product messages, UI strings, transactional emails, push notifications, toasts, snackbars, forms, empty states, onboarding, errors, confirmations, labels, tooltips, or button text. Триггеры: «текст для кнопки», «сообщение об ошибке», «текст в форму», «пустое состояние», «подпись к полю», «текст тоста», «снекбар», «онбординг», «пуш-уведомление», «микрокопия», «UX-текст», «что написать на экране…», «лейбл поля», «тултип», «подтверждение удаления», «письмо-уведомление». Для статей и постов см. skills statya и redaktura; для проектного словаря — redpolitika.

日本語の概要は準備中です。原文の説明を表示しています。

N1arko/redaktura-skills1742026年8月11日 更新

Use when the user wants a Xiaohongshu posting calendar, weekly review board, first-10-post launch plan, 10-20-post positioning test, or data-based next-step plan. Trigger phrases: "排期", "复盘", "30 天计划", "前10条", "10-20条测试", "发了没数据", "weekly review", "content calendar", "XHS schedule". Do not use for first-draft editing or initial account positioning.

日本語の概要は準備中です。原文の説明を表示しています。

wenziai/wenzi-xiaohongshu-workflow1712026年10月12日 更新

在 rove 仓库内跑 auto-motion——把 transcription.srt 拆成多段 MG 动画镜头并拼接成竖屏视频(storyboard 分镜 + theme.md 全片主题 + 逐镜头 claude -p 子进程 + ffmpeg 拼接)。本 skill 是薄 wrapper:解析 auto-motion 模板根,继承 rove 品牌 theme,执行逻辑以 auto-motion 仓库的 canonical SKILL.md 为准。当用户说"跑 auto-motion"、"把这个字幕稿/口播稿做成视频"、"给 rove 做一条 MG 宣传片"时使用。

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月15日 更新

how

無料

Use for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Can critique architecture. Use why for motivation.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月15日 更新

已并入 brand-video(兼容别名)。参考录屏→真机捕获→Remotion 重建的方法(storyboard 纪律、捕获管线、舞台相机权重算法、speed cut)现在是 brand-video 的分析+捕获模块。触发本 skill 时直接加载 brand-video 及其 references/replay-capture.md。

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月15日 更新

Use when the user wants a Xiaohongshu posting calendar, weekly review board, first-10-post launch plan, 10-20-post positioning test, or data-based next-step plan. Trigger phrases: "排期", "复盘", "30 天计划", "前10条", "10-20条测试", "发了没数据", "weekly review", "content calendar", "XHS schedule". Do not use for first-draft editing or initial account positioning.

日本語の概要は準備中です。原文の説明を表示しています。

wenziai/wenzi-xhs-agent-skills1692026年9月30日 更新

excalibur

無料

Excalibur.js is a TypeScript-first 2D game engine for the browser with actors, scenes, collision physics, animation, sound, input and a Tiled map plugin. Use when the user wants to build or debug a browser game with Excalibur, load Tiled maps, animate sprite sheets, handle keyboard or pointer input, or manage scenes and cameras.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1672026年10月14日 更新