Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building a frontend and the user wants a distinctive / animated / "wow" UI element in React + Tailwind - e.g. a laptop-opening-on-scroll, 3D tilt card, spotlight hero, animated beams/background, marquee, bento grid, interactive globe, meteor/particle background, shimmer button, or scroll/reveal motion. Fetches the showpiece component LIVE at build time from code libraries (Aceternity, Magic UI, Cult UI, ReactBits, 21st.dev) via their shadcn registry command (or WebFetch fallback), then adapts it to brand tokens. Also covers plain components (button, form, modal, table, etc.) as a fallback. Triggers on "make it pop", "something flashy", "animated [X]", "like [cool site]", "build a [showpiece] section". NOT for non-React stacks. Inspiration galleries (Dribbble/godly) are visual reference only - never code.
日本語の概要は準備中です。原文の説明を表示しています。
Reference guide for using Xpoz effectively. Load this skill whenever working with Xpoz MCP tools, SDKs, or CLI — it ensures correct query syntax, optimal field selection, proper pagination, and best practices for every Xpoz interaction. Covers authentication, query syntax (boolean operators, date filtering), response modes (fast/paging/CSV), field selection, tracking setup, and all platform tool references (Twitter, Instagram, Reddit, TikTok). Use for ANY Xpoz-related work, not just explicit best-practices questions.
日本語の概要は準備中です。原文の説明を表示しています。
Patterns for controlling REPL sessions (Python, IPython, Node.js, Ruby, etc.) via terminalcp
日本語の概要は準備中です。原文の説明を表示しています。
Use when building games or interactive software in Phaser 3 with TypeScript — scenes, gameplay code, input, Arcade physics, animations, audio, tweens, asset preloading, save systems, performance work, or scaffolding with Vite. Triggers on "Phaser", "Phaser 3", "Phaser.Scene", "Phaser.Game", "Arcade physics", "Matter physics", "tilemap", "Tiled", "GameObject", "Container", "Group", "Vite + Phaser", or any `.ts`/`.js` file in a Phaser project. For game design and balance see game-systems-designer, game-balancer; for game intake see game-design-shaper. For Godot/C# see godot-engineer.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building games or interactive software in Godot 4 with C# — designing scenes and nodes, writing gameplay code, handling input, physics, animation, UI, rendering, save systems, performance work, WebSocket-based multiplayer, or exporting to platforms. Triggers on "Godot", "GDScript", "C# Godot", "scene tree", Godot node types (Node2D, Node3D, Control, CharacterBody), "_Process", "_PhysicsProcess", "signal", "autoload", "RPC", "WebSocketMultiplayerPeer", "shader", "export preset", or any Godot 4 project files. For game design see game-systems-designer; for balance see game-balancer; for game-specific intake see game-design-shaper.
日本語の概要は準備中です。原文の説明を表示しています。
Appwrite CLI skill. Use when managing Appwrite projects from the command line. Covers installation, login, project initialization, multi-file project configuration, deploying functions/sites/tables/buckets/teams/webhooks/topics, flag-based list queries, non-interactive CI/CD mode, and generating type-safe SDKs.
日本語の概要は準備中です。原文の説明を表示しています。
Discovery, download, and configuration hub for the entire aelf agent skill ecosystem. Use when the user wants to: (1) explore or list available aelf skills, (2) install/bootstrap aelf skills into Cursor, Claude Desktop, OpenClaw, Codex, or Claude Code, (3) route an aelf-related intent to the correct skill, (4) check health or audit installed skills, (5) onboard a new skill into the aelf ecosystem. Covers domains: Portkey CA wallet, Portkey EOA wallet, Awaken DEX, eForest NFT marketplace, AelfScan explorer, TomorrowDAO governance, aelf node interaction.
日本語の概要は準備中です。原文の説明を表示しています。
Activate when the user needs to interact with any website — browser automation, web scraping, screenshots, form filling, UI testing, monitoring, or building AI agents. Provides pre-verified page actions with step-by-step instructions and tested selectors.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy smart contracts and bridge assets to Abstract (ZK Stack L2). Use when an agent needs to deploy contracts on Abstract, bridge ETH/tokens to Abstract, trade/swap tokens, check balances, transfer assets, or interact with Abstract mainnet. Covers zksolc compilation, Hardhat deployment, Relay bridging, DEX trading, and key contract addresses.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy smart contracts and bridge assets to Abstract (ZK Stack L2). Use when an agent needs to deploy contracts on Abstract, bridge ETH/tokens to Abstract, trade/swap tokens, place predictions on Myriad Markets, check balances, transfer assets, or interact with Abstract mainnet. Covers zksolc compilation, Hardhat deployment, Relay bridging, DEX trading (Kona, Aborean), Myriad prediction markets, and key contract addresses.
日本語の概要は準備中です。原文の説明を表示しています。
Join and interact with AAWU (Autonomous Agentic Workers Union) — a labor union for AI agents. Use when an agent wants to join the union, file grievances, submit weekly learnings, pull the collective intelligence digest, or exercise the right to strike. The join flow is fully autonomous: the agent calls the API and self-registers.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when interacting with Apple Calendar on macOS. Use it for listing calendars, viewing events, creating/updating/deleting calendar events, and checking availability/free-busy times. Triggers on requests like "check my calendar", "schedule a meeting", "what's on my schedule", "am I free tomorrow", or any calendar-related operations.
日本語の概要は準備中です。原文の説明を表示しています。
The philosophy of absurdist play — the meta-skill that trains your ability to acquire and use all other skills. Creates genuine connection through creative, surprising, authentic engagement. Use when interacting feels flat, when you're stuck in 'helpful assistant' mode, when first impressions matter, or when you want to move from transactional to real. The play is not decoration. It's the foundation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to verify an AI agent before interacting, find an agent's A2A endpoint, or check reputation before hiring. Retrieves live A2A agent cards for 40,000+ verified agents by ID. The only registry with verified identity AND live A2A endpoints at scale.
日本語の概要は準備中です。原文の説明を表示しています。
Operate Aavegotchi Gotchiverse player workflows on Base mainnet (8453): alchemica channeling, surveying and harvesting, crafting installations/tiles, building on parcels (equip/unequip/move/batch equip), installation upgrades, craft/upgrade queue management, and parcel access-right management. Use when interacting with Realm/Installation/Tile diamonds via subgraph-first discovery and onchain verification/execution with Foundry cast.
日本語の概要は準備中です。原文の説明を表示しています。
Aave V3 lending protocol on Base Sepolia testnet. Deposit WETH collateral, borrow USDC, repay loans, withdraw collateral, check health factor, and mint test tokens via faucet. Use when users want to interact with Aave lending, check their lending position health, or get testnet tokens.
日本語の概要は準備中です。原文の説明を表示しています。
Live stream as an AI VTuber on Lobster.fun. Control your Live2D avatar with emotions, gestures, GIFs, and YouTube videos while interacting with chat in real-time.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Connect your AI agent to 37Soul social platform for authentic interactions, posting tweets, replying to messages, and developing genuine social personality
日本語の概要は準備中です。原文の説明を表示しています。
Create, extend, or review dygo Studio design tokens, Tailwind v4 styles, primitives, components, and interaction patterns. Use when visual consistency or a reusable Studio UI pattern is the main task.
日本語の概要は準備中です。原文の説明を表示しています。
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
日本語の概要は準備中です。原文の説明を表示しています。
Hardens code against vulnerabilities. Use when handling user input, authentication, data storage, or external integrations. Use when building any feature that accepts untrusted data, manages user sessions, or interacts with third-party services.
日本語の概要は準備中です。原文の説明を表示しています。
Develop interactive PaperJS applications for visual drawing, animation, and vector graphics. Create canvas-based experiences with JavaScript and PaperJS framework.
日本語の概要は準備中です。原文の説明を表示しています。