Use with the dstack skill for model-serving work when the image, serving command, resources, backend/fleet choice, or service behavior is not proven. Guides task-first prototyping on real hardware, choosing fleets/backends that can reuse idle instances and caches, checking vLLM/SGLang sources, and verifying the final dstack service with a model request.
日本語の概要は準備中です。原文の説明を表示しています。
dstackai/dstack☆ 2,2792026年10月13日 更新
Create and manage dstack presets: a toolkit that streamlines model inference optimization with agents, and a portable preset format. Use together with the dstack skill, and only when the user explicitly asks to create a preset or manage existing presets, not for deploying or serving a model.
日本語の概要は準備中です。原文の説明を表示しています。
dstackai/dstack☆ 2,2792026年10月13日 更新
Agent fallback for CEngineServer_GetPlayerNetworkIDString-noinline (auto-generated, category: func). Locate CEngineServer_GetPlayerNetworkIDString in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_GetPlayerNetworkIDString-noinline, CEngineServer_GetPlayerNetworkIDString
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_GetPlayerNetworkIDString-inlined (auto-generated, category: func). Locate CEngineServer_GetPlayerNetworkIDString in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_GetPlayerNetworkIDString-inlined, CEngineServer_GetPlayerNetworkIDString
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CBasePlayerController_SetConnectedState (auto-generated, category: func). Locate CBasePlayerController::SetConnectedState in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBasePlayerController_SetConnectedState, CBasePlayerController::SetConnectedState
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Deploys and configures CrowdStrike Falcon EDR agents across enterprise endpoints to enable real-time threat detection, behavioral analysis, and automated response. Use when onboarding endpoints to EDR coverage, configuring detection policies, or integrating Falcon telemetry with SIEM platforms. Activates for requests involving CrowdStrike deployment, Falcon sensor installation, EDR policy configuration, or endpoint detection and response.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
dstack is an open-source control plane for GPU provisioning and orchestration across GPU clouds, Kubernetes, and on-prem clusters.
日本語の概要は準備中です。原文の説明を表示しています。
dstackai/dstack☆ 2,2792026年10月13日 更新
Produce a complete narrated MYTHIC SHORT FILM end-to-end on Unsora MCP in the layered cut-paper diorama style — stacked matte cardstock worlds, a strict three-colour palette, exposure that swings, paper wipes hiding every seam, landing on a face. Animation-movie storytelling, not an explainer: gods, monsters, heroes, folklore, origin myths and transformations, told in ten-second story beats with a mythic narrator, native paper foley, and one assembled MP4. Use whenever the user wants a myth, legend, fable, folktale or fairy-tale short, a cut-paper or papercraft animated story, "tell the story of X" as a video, a stop-motion-look mythic film, or says "run the cardstock diorama myth animation" or "run the diorama myth pipeline" — even with no story given, since the skill proposes myths itself. NOT for fact-driven explainers with charts and statistics (that is vox-motion-graphics).
日本語の概要は準備中です。原文の説明を表示しています。
sadekxD/cardstock-diorama-myth☆ 312026年8月3日 更新
Use when practitioners need to understand system-managed fields (CreatedDate, LastModifiedDate, SystemModstamp, CreatedById, LastModifiedById, IsDeleted) — their update behavior, indexing, and queryability. Triggers: 'difference between SystemModstamp and LastModifiedDate', 'how to query deleted records', 'set CreatedDate during data migration', 'why does LastModifiedDate not match SystemModstamp', 'Create Audit Fields permission'. NOT for a field's value-change history — use data/field-history-tracking. NOT for Shield Field Audit Trail — use security/field-audit-trail.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Deploys and configures CrowdStrike Falcon EDR agents across enterprise endpoints to enable real-time threat detection, behavioral analysis, and automated response. Use when onboarding endpoints to EDR coverage, configuring detection policies, or integrating Falcon telemetry with SIEM platforms. Activates for requests involving CrowdStrike deployment, Falcon sensor installation, EDR policy configuration, or endpoint detection and response.
日本語の概要は準備中です。原文の説明を表示しています。
andycungkrinx91/konoha☆ 92026年10月9日 更新
Use when working with Crowdstrike — crowdStrike Falcon endpoint detection and response, threat intelligence, host management, and incident investigation. Covers detection queries, host inventory, IOC searches, real-time response sessions, and vulnerability assessment. Use when investigating security incidents, reviewing endpoint health, analyzing threat detections, or managing CrowdStrike Falcon sensors.
日本語の概要は準備中です。原文の説明を表示しています。
cloudthinker-ai/CloudSkills☆ 62026年4月5日 更新
レッドストーンダスト(redstone_wire)の信号強度、接続状態(north/south/east/west)、配置上の注意。配線設計時に読む。
yadokari1130/MC-Redstone-AI☆ 52026年8月23日 更新
Deploys and configures CrowdStrike Falcon EDR agents across enterprise endpoints to enable real-time threat detection, behavioral analysis, and automated response. Use when onboarding endpoints to EDR coverage, configuring detection policies, or integrating Falcon telemetry with SIEM platforms. Activates for requests involving CrowdStrike deployment, Falcon sensor installation, EDR policy configuration, or endpoint detection and response.
日本語の概要は準備中です。原文の説明を表示しています。
micsapp/micstec-skills☆ 42026年3月20日 更新
Deploys and configures CrowdStrike Falcon EDR agents across enterprise endpoints to enable real-time threat detection, behavioral analysis, and automated response. Use when onboarding endpoints to EDR coverage, configuring detection policies, or integrating Falcon telemetry with SIEM platforms. Activates for requests involving CrowdStrike deployment, Falcon sensor installation, EDR policy configuration, or endpoint detection and response.
日本語の概要は準備中です。原文の説明を表示しています。
aniket2348823/Vul-Agent☆ 22026年6月9日 更新
Fix ClickHouse query errors in Rust when using clickhouse-rs crate. Use when: (1) "string is not valid utf8" errors - typically FixedString columns need CAST to String, (2) "tag for enum is not valid" errors - typically Option<T> fields receiving non-NULL values, (3) Sum/count aggregations returning Float64 but Rust expects u64, (4) LEFT JOIN results with empty strings where Rust expects Option::None, (5) "not enough data, probably a row type mismatches a database schema" - query SELECT returns fewer columns than the Rust Row struct expects (common when multiple query functions share the same struct but one function is missing columns added later), (6) Garbled/corrupted data when INSERTing to FixedString(N) columns using String Rust type - silently corrupts data (no error!) because String adds a length prefix but FixedString expects exactly N raw bytes. Fix: use [u8; N] with #[serde(with = "BigArray")] from serde-big-array, (7) "the trait bound `[u8; 64]: serde::Serialize` is not satisfied" when using [u8; N] arrays in Row structs - need #[serde(with = "BigArray")] annotation from serde-big-array crate.
日本語の概要は準備中です。原文の説明を表示しています。
divinevideo/divine-mobile☆ 2662026年10月13日 更新
AI Manipulation Defense System implementation with Midstream, AgentDB, and lean-agentic
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/midstream☆ 1492026年10月10日 更新
Evaluates midstream assets with throughput analysis, fee-based vs commodity-exposed revenue, and contract structure assessment. Use when analyzing midstream investments, evaluating pipeline assets, or assessing gathering systems.
日本語の概要は準備中です。原文の説明を表示しています。
CaseMark/skills☆ 442026年9月9日 更新
レッドストーンダストの敷設、信号伝達論理、およびブロックの動力化に関する詳細ガイドラインです。
yadokari1130/MC-Redstone-AI☆ 52026年8月23日 更新
Applies standard AI review policy guidelines for midstream (implementation) phase reviews.
日本語の概要は準備中です。原文の説明を表示しています。
s977043/river-review☆ 42026年10月12日 更新
Phase 4 of building a Claude Managed Agent — make it run without you. Turn a graded agent into a recurring scheduled deployment (POSIX-cron), an event-driven curl trigger, or confirmed on-demand use, then finalize the versioned roadmap. Use when the user says "run it every morning", "put it on a schedule", "nightly", "weekly", "automate this", "make it recurring", or when the orchestrator routes phase=run-without-you. deployment_builder.py builds the POST /v1/deployments payload (initial_events must include user.message; optionally nests a user.define_outcome so each firing self-grades); cron_validator.py validates the 5-field cron + IANA timezone and prints the wall-clock DST note; next_directions_writer.py writes NEXT-DIRECTIONS.md. No tool makes API calls — the deployment is created via BYOK curl. Distinct from grade-iterate (the in-session loop) and wrap-up (closeout).
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Implement, review, or improve localization and internationalization in iOS/macOS apps — String Catalogs (.xcstrings), generated localizable symbols, stable key naming, LocalizedStringKey, LocalizedStringResource, pluralization, FormatStyle for numbers/dates/measurements, right-to-left layout, Dynamic Type, and locale-aware formatting. Use when adding multi-language support, setting up String Catalogs, enabling generated symbols for compile-time-safe localization keys, handling plural forms, formatting dates/numbers/currencies for different locales, testing localizations, or making UI work correctly in RTL languages like Arabic and Hebrew.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1922026年8月1日 更新
Bandpass, lowpass, bandstop filter design — hairpin, coupled-line, combline, stub, SIW for frequency selection and harmonic rejection. TRIGGER: user asks to design, create, or analyze any RF filter (bandpass, lowpass, highpass, bandstop, hairpin, coupled-line, combline, stub, SIW). Invoke BEFORE writing code — filter class names differ from what you would guess. SKIP: EM simulation/S-parameter extraction of an existing filter (use matlab-analyze-em), general PCB layout assembly (use matlab-assemble-pcb-layout), material/stackup setup only (use matlab-manage-pcb-material), optimization sweeps (use matlab-optimize-pcb-design).
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
AttributedString patterns for rich text formatting, alignment, selection, and SwiftUI integration. Use when working with styled text, text editing, or AttributedString APIs.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 7912026年7月24日 更新
Foundation framework skills — AttributedString patterns for rich text formatting, alignment, selection, and SwiftUI integration. Use when working with styled text or AttributedString APIs.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 7912026年7月24日 更新