Implement actions, cooldowns, DoAfter flows, interruption, cancellation, and authoritative completion safely.
日本語の概要は準備中です。原文の説明を表示しています。
Implement round lifecycle, game rules, objectives, announcements, win conditions, and restart-safe cleanup.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Round systems coordinate global state and must remain deterministic, authority-safe, and restart-safe.
Trace rule activation, round start, player assignment, periodic updates, end conditions, round end, restart, and cleanup. Do not assume a system instance or cached entity survives only one round.
Keep authoritative rule state on the server. Replicate only information clients need. Prefer rule entities and existing game-rule APIs over global static state.
Handle late join, reconnect, ghosting, body changes, mind transfer, disconnect, and administrative intervention. Assign objectives and roles through established systems and avoid duplicate assignment.
Localize announcements and summaries. Keep hidden antagonist or objective information restricted to intended recipients. Win conditions should be computed from current authoritative state and remain safe when participants are deleted or disconnected.
Remove spawned entities, timers, subscriptions, overlays, temporary CVars, and round-scoped caches. Reset all state that could leak into the next round.
Test activation, late join, no eligible players, disconnect, participant deletion, multiple simultaneous rules, early round end, normal round end, and restart.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Implement actions, cooldowns, DoAfter flows, interruption, cancellation, and authoritative completion safely.
日本語の概要は準備中です。原文の説明を表示しています。
Implement privileged commands, admin UI, role checks, audit logs, and safe operational controls.
日本語の概要は準備中です。原文の説明を表示しています。
Plan, verify, implement, and deliver repository work through evidence-backed ownership and quality gates.
日本語の概要は準備中です。原文の説明を表示しています。
Implement replicated appearance data, GenericVisualizer mappings, sprite layers, overlays, and client visual systems.
日本語の概要は準備中です。原文の説明を表示しています。
Modify atmos simulation, gases, fire, pressure, pipes, devices, UI, and hot paths safely.
日本語の概要は準備中です。原文の説明を表示しています。
Add data-driven audio with correct prediction, audience, resources, attribution, and verification.
日本語の概要は準備中です。原文の説明を表示しています。