本文へ移動
cccskills
無料GitHub で公開

helios-getting-started

Installation and quick start guide for Helios video engine. Use when setting up a new Helios project, installing packages, or creating your first composition. Covers package installation, requirements, basic setup, and initial composition structure.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/heliosスター 123(GitHub 123 + cccskills 0)
連携ツールPlaywright

実行スコア 未検証

インストール方法を見る

含まれるファイル(1)

  • SKILL.md7.2 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Helios Getting Started

Quick installation and setup guide for Helios, a browser-native video engine for programmatic animation and rendering.

Requirements

Before installing Helios, ensure you have:

  • Node.js: v18 or higher (recommended)
  • npm or yarn package manager
  • Chrome/Chromium: Required for rendering (automatically installed by Playwright)

FFmpeg (Automatically Included)

Good news: FFmpeg is automatically bundled with @helios-project/renderer via the @ffmpeg-installer/ffmpeg package. You don't need to install it manually!

The renderer package includes platform-specific FFmpeg binaries that work out of the box. If you prefer to use a system-installed FFmpeg instead, you can specify a custom path via the ffmpegPath option in the renderer configuration.

Installation

Helios is modular—install only what you need.

Core Package (Required)

The @helios-project/core package contains the engine logic, timing drivers, and animation helpers. This is required for any composition.

npm install @helios-project/core

Renderer Package (Recommended)

The @helios-project/renderer package is a Node.js library for rendering compositions to video files (MP4, etc.) using Headless Chrome and FFmpeg. Most users want to create MP4 files, so this is the recommended second package.

npm install @helios-project/renderer

Quick Install (Core + Renderer)

For most use cases—creating MP4 videos—install both core and renderer:

npm install @helios-project/core @helios-project/renderer

Player Package (Optional - For Preview/Development)

The @helios-project/player package provides the <helios-player> web component for embedding compositions with playback controls. Useful for previewing compositions during development, but not required for rendering.

npm install @helios-project/player

Basic Setup

1. Create a Composition File

Create an HTML file (e.g., composition.html) that will serve as your composition:

<!DOCTYPE html>
<html>
<head>
    <title>My Composition</title>
    <style>
        body { margin: 0; overflow: hidden; background: black; }
        canvas { display: block; width: 100vw; height: 100vh; }
    </style>
</head>
<body>
    <canvas id="canvas"></canvas>
    <script type="module" src="./src/main.js"></script>
</body>
</html>

2. Initialize Helios

In your JavaScript file (src/main.js), import and initialize Helios:

import { Helios } from '@helios-project/core';

// Create a 10-second video at 30fps
const helios = new Helios({
  duration: 10,  // seconds
  fps: 30,
  width: 1920,
  height: 1080,
  autoSyncAnimations: true  // Sync CSS/WAAPI animations
});

// Optional: follow the page clock, so opening the file in a browser plays it.
helios.bindToDocumentTimeline();

// Required: the renderer and the player find and drive the composition through window.helios.
window.helios = helios;

// Subscribe to frame updates
helios.subscribe((state) => {
  const { currentFrame, duration, fps } = state;
  const progress = currentFrame / (duration * fps);
  
  // Render your frame here
  const canvas = document.getElementById('canvas');
  const ctx = canvas.getContext('2d');
  
  // Example: Draw something based on progress
  ctx.fillStyle = 'white';
  ctx.fillRect(0, 0, canvas.width * progress, canvas.height);
});

// Initial render
const state = helios.getState();
helios.subscribe((state) => {
  // Render logic here
})();

3. Use Standard CSS Animations

Your existing CSS animations work without modification:

@keyframes fadeIn {
  from { opacity: 0; transform: scale(0.9); }
  to { opacity: 1; transform: scale(1); }
}

.my-element {
  animation: fadeIn 1s ease-out forwards;
}

When you call helios.seek(45), all CSS/WAAPI animations instantly update to frame 45.

4. Render to Video

This is the primary use case—most users want to create MP4 files from their compositions.

Use the CLI to render your composition:

npx @helios-project/cli render ./composition.html -o output.mp4

Or use the Renderer package programmatically:

import { Renderer } from '@helios-project/renderer';
import { pathToFileURL } from 'node:url';

const renderer = new Renderer({ width: 1920, height: 1080, fps: 30, durationInSeconds: 10, mode: 'dom' });
await renderer.render(pathToFileURL('./composition.html').href, './output.mp4');

5. Preview with the Player (Optional)

If you installed the player package, use the <helios-player> web component for preview during development:

<helios-player src="./composition.html" width="1920" height="1080"></helios-player>
<script type="module" src="@helios-project/player"></script>

Framework Integration

Helios works with any framework or vanilla JavaScript:

React:

import { useVideoFrame } from '@helios-project/core/react';

function MyComponent() {
  const { currentFrame } = useVideoFrame();
  return <div>Frame: {currentFrame}</div>;
}

Vue:

import { useVideoFrame } from '@helios-project/core/vue';

const { currentFrame } = useVideoFrame();

Svelte:

import { videoFrame } from '@helios-project/core/svelte';

$: currentFrame = $videoFrame.currentFrame;

Vanilla JS:

helios.subscribe(state => {
  console.log(state.currentFrame);
});

Checklist

When setting up a new Helios composition, ensure:

  • Core package installed: npm install @helios-project/core
  • Renderer package installed (for MP4 output): npm install @helios-project/renderer
  • Helios instance created: new Helios({ duration, fps })
  • Window exposed: window.helios = helios set
  • State subscribed: helios.subscribe(...) used to trigger renders
  • Canvas/DOM ready: Elements are sized correctly

Next Steps

  • See helios/core skill for detailed API reference
  • See helios/workflows/create-composition for composition creation workflow
  • See helios/examples/react or helios/examples/vue for framework-specific patterns
  • See helios/renderer for rendering pipeline details

Troubleshooting

"Cannot find module '@helios-project/core'"

  • Ensure you've run npm install @helios-project/core
  • Check that your bundler (Vite, Webpack, etc.) is configured correctly

Animations not syncing

  • Ensure autoSyncAnimations: true is set in the Helios constructor
  • Call helios.bindToDocumentTimeline() after creating the instance

Renderer fails

  • FFmpeg is bundled with the renderer package, so no manual installation needed
  • The first render downloads the headless Chromium that the renderer's Playwright version needs, once. Running npx playwright install yourself may fetch a build for a different version.
  • If you need to use a custom FFmpeg path, set ffmpegPath in renderer options

Player not detecting composition

  • Ensure window.helios = helios is set
  • Verify the composition HTML file path is correct

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

コメント

ログインなしで書き込めます。使ってみた感想、質問、動かなかった環境などを気軽にどうぞ。

まだコメントはありません。最初のコメントを書いてみませんか。

送信するとすぐに公開されます。メールアドレスや電話番号などの個人情報は書かないでください。URL は 2 つまでです。

0 / 1000 文字

このフォームは reCAPTCHA で保護されており、Google のプライバシーポリシーと利用規約が適用されます。

同じリポジトリのスキル

Story-first motion design philosophy for animated video: motion must earn its place; arc (establish, complicate, resolve); show vs tell; shots as units of thought; quiet vs loud motion; Disney principles with restraint; timing heuristics; composition; grammar by medium (product demos, logos, data viz, explainers); technical commitments (deterministic time, scrubbability, refs); cutting discipline; explicit anti-patterns. Use when planning, storyboarding, critiquing, or implementing programmatic or motion-driven video (Helios, Remotion, explainers, loops, UI capture, logo reveals), or when the user asks for motion direction, pacing, or visual-story structure.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

Find, preview, cut and credit archival B-roll from the Internet Archive (archive.org) for a Helios video — public-domain, CC BY and CC BY-SA film plus Prelinger Archives. Use when a Helios composition needs real footage as a plate, cutaway, masked fill or texture. Not for generating footage or editing the user's own camera video.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

End-to-end production plan template for feeling-first cinematic product promos: brief interrogation, 45s beat structure (cold open through brand), hero-element metaphor, storyboard fidelity ladder, visual system (palette, type, camera, texture), motion mix and easing vocabulary, audio and captions, tooling (animatic through HTML or AE), deliverables matrix, accessibility, review milestones, and compromises to accept or refuse. Use when planning, pitching, storyboarding, or producing polished brand films for any SaaS or consumer product—not category-specific; pair with skills/design/animated-video-philosophy for broader motion principles.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

Workflow for creating a new Helios composition. Use when building a new animation project or converting an existing animation to run in Helios.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

Patterns for using Helios with Vanilla Canvas API. Use when building high-performance 2D/3D animations without frameworks.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

Chart.js integration patterns for Helios. Use when creating animated data visualizations with Chart.js.

日本語の概要は準備中です。原文の説明を表示しています。

BintzGavin/helios1232026年10月26日 更新

BintzGavin のスキルをすべて見る

このスキルの問題を報告する