Use when work has genuinely independent streams or distinct builder, evaluator, domain, and integration roles that require bounded multi-agent command scaled from 5 to 100+ agents.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a workflow has explicit data dependencies, independently executable branches, typed joins, or node-local recovery needs that justify a bounded static dependency graph.
日本語の概要は準備中です。原文の説明を表示しています。
実行スコア 未検証
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
<skill_contract> <input>A dependency-heavy objective with candidate nodes, data schemas, owners, effects, verifiers, joins, budgets, and durable state paths.</input> <output>A validated static DAG contract with typed edges, explicit joins, node-local recovery, and graph-level receipts.</output> <done>Static invariants and terminal acceptance checks pass with fresh node, join, budget, permission, and state evidence.</done> <non_goals>Temporal loop design, worker-team command, runtime-kernel implementation, dynamic graphs, or universal parallelism.</non_goals>
Use Graph Engineering for dependency width. Use loop-engineering for repeated
execution through time, agent-teams-command for process ownership and IPC,
and harness-engineering for scheduler, permission, lease, and observability
infrastructure. A graph node may contain a bounded Loop or Agent Team.
Provide: objective/non-goals, candidate nodes, real data dependencies, payload
schemas, owners and write territories, join semantics, node/terminal verifiers,
effects and permissions, artifact/state paths, budgets, stop conditions, and
recovery. Load references/graph-contract.md for the full schema and boundary;
start from references/diamond-graph-example.json.
Run the admission gate before drawing a graph:
loop node; reject graph cycles
and dynamic expansion.<unknowns_gate>
Return NEEDS_INPUT when objective, graph owner, dependency direction, payload
schema, writer, verifier, permission boundary, budget, join, or recovery is
missing and cannot be discovered safely. Probe candidate independence with a
small dry run. Do not invent an edge merely because two steps are adjacent.
</unknowns_gate>
<execute>scripts/validate_graph_contract.py <contract.json> --strict.all, reduce,
first-success, quorum, barrier-verifier, or human-gate; name the
exact input set and verifier.READY nodes whose dependencies are verified. Persist every
transition and edge payload reference before releasing successors.approval_required, feed it a typed approval receipt directly from a
human-gate, and list each exact write target as allowed and not denied.Check static integrity: known endpoints, compatible schemas, reachability, acyclicity, single writers, complete joins, finite budgets, and compensated effects. Check runtime integrity: deterministic readiness, duplicate-delivery idempotency, checkpoint replay, permission denial without mutation, smallest-unit recovery, terminal evidence, and cleanup. Use an independent reviewer for consequential graph behavior.
</evaluate><retry_policy>
max_attempts comes from each node and never exceeds the graph cap. Retry only
after changing diagnosis, input, owner, tool, or strategy. Stop on a repeated
signature, incompatible edge, permission denial, invalid checkpoint, exhausted
review budget, or NO_PROGRESS. Whole-graph retry is forbidden in strict V8.1.
</retry_policy>
<state_contract>
Persist {run_id, graph_id, status, attempt, budget, evidence, unknowns, last_error, next_action} plus contract/implementation hashes, node states,
edge payload locators, join decisions, writer leases, approvals, checkpoints,
compensations, terminal receipts, and cleanup. Use append-only events and an
atomic current checkpoint; chat history is not graph state.
</state_contract>
NEEDS_INPUT: a mandatory graph contract or authority field is unresolved.BLOCKED_DEPENDENCY: keep affected nodes WAITING; run only independent
ready nodes.BLOCKED_PERMISSION: deny the effect, preserve state, and request approval.VERIFY_FAILED: reject the node/join artifact and recover the smallest unit.NO_PROGRESS: the same failure repeats after a changed attempt.
max_attempts: 2 by default and always finite.BUDGET_STOP: stop scheduling, checkpoint, compensate active effects, and
return a partial graph receipt.Return status, result (terminal decision and accepted artifacts), evidence
(validator, node, join, terminal, budget, approval, and cleanup receipts),
unknowns, and next_action (stop, retry node, compensate, approval, or
handoff).
report.md: strict validation fails the single-writer
invariant; isolate worker artifacts and let one reduce node own the report.</skill_contract>
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Use when work has genuinely independent streams or distinct builder, evaluator, domain, and integration roles that require bounded multi-agent command scaled from 5 to 100+ agents.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing or refactoring a model-native engineering workflow with bounded autonomy, probes, custom evaluation, durable state, and verified write-back.
日本語の概要は準備中です。原文の説明を表示しています。
Use when property-service operations need an AI plus ontology plus DMAIC design for work orders, dispatch, quotes, evidence, CTQ metrics, and control dashboards.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a personal or team operating system needs a bounded redesign using Four-C, closed-loop controls, 70/30 allocation, 3B creativity, experiments, and prediction-error learning.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a goal must be converted into a repeatable behavior, cue, SOP, review cadence, and identity-aligned reinforcement.
日本語の概要は準備中です。原文の説明を表示しています。
Use when source material must be transformed into a compact, evidence-aware model for learning, decisions, or an Obsidian concept note.
日本語の概要は準備中です。原文の説明を表示しています。