Use when work has genuinely independent streams or distinct builder, evaluator, domain, and integration roles that require bounded multi-agent command scaled from 5 to 100+ agents.
日本語の概要は準備中です。原文の説明を表示しています。
Use when projects or tasks need explicit state, WIP control, ownership, definitions of done, blocker handling, and verified closure.
日本語の概要は準備中です。原文の説明を表示しています。
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<skill_contract> <input>Project objective, tasks, owners, dependencies, budgets, artifacts, current states, and definitions of done.</input> <output>A WIP-limited project state with ranked work, explicit blockers, bounded actions, and verified closure receipts.</output> <done>Every active item has one owner and observable artifact, and completion is backed by its named fresh verification.</done> <non_goals>Hidden WIP, duplicate ownership, status by intuition, backlog accumulation, or completion without evidence.</non_goals>
Maintain a small, inspectable project state machine: BACKLOG -> ACTIVE -> BLOCKED | COMPLETED. Optimize flow and verified outcomes, not task volume.
Provide: project objective, current tasks, owners, dependencies, time budget, artifacts, and definition of done. Optional: prior review receipts.
Normalize each item into {id, objective, owner, state, artifact, definition_of_done, budget, dependencies}. Reject duplicate ownership and distinguish waiting from active execution.
<unknowns_gate>
If an active item lacks an owner, artifact, or observable definition of done, return NEEDS_INPUT. Probe the ambiguity with the largest impact on scheduling; do not guess priority from wording alone.
</unknowns_gate>
<execute>ACTIVE to one or two items per owner.COMPLETED only with a fresh receipt; otherwise keep ACTIVE or BLOCKED.Check state-transition legality, WIP limits, ownership, artifact existence, and completion evidence. Use an independent check for consequential deliverables. If verification fails, reopen the item with the failure evidence and smallest corrective action.
</evaluate><state_contract>
Persist {run_id, status, attempt, budget, evidence, unknowns, last_error, next_action} plus project objective, task ledger, dependency map, WIP count, transition history, and receipts. Transitions are append-only events; current state is derived from the latest valid event.
</state_contract>
NEEDS_INPUT: ownership, priority boundary, or definition of done is missing.BLOCKED_DEPENDENCY: execution cannot continue; preserve the blocker contract and review time.VERIFY_FAILED: the artifact fails its named check; reopen rather than relabel completion.NO_PROGRESS: two reviews produce no new evidence; reduce scope, change strategy, or escalate.BUDGET_STOP: stop active work, persist state, and report the highest-value next action.Return status, result (project board and transition decisions), evidence (artifacts and receipts), unknowns, and next_action with owner and review time.
</skill_contract>
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Use when work has genuinely independent streams or distinct builder, evaluator, domain, and integration roles that require bounded multi-agent command scaled from 5 to 100+ agents.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing or refactoring a model-native engineering workflow with bounded autonomy, probes, custom evaluation, durable state, and verified write-back.
日本語の概要は準備中です。原文の説明を表示しています。
Use when property-service operations need an AI plus ontology plus DMAIC design for work orders, dispatch, quotes, evidence, CTQ metrics, and control dashboards.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a personal or team operating system needs a bounded redesign using Four-C, closed-loop controls, 70/30 allocation, 3B creativity, experiments, and prediction-error learning.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a goal must be converted into a repeatable behavior, cue, SOP, review cadence, and identity-aligned reinforcement.
日本語の概要は準備中です。原文の説明を表示しています。
Use when source material must be transformed into a compact, evidence-aware model for learning, decisions, or an Obsidian concept note.
日本語の概要は準備中です。原文の説明を表示しています。