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cccskills

设计技能

UI/UX、标志、幻灯片、图像生成(7282 个)

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Provides functionalities to visualize and contextualize CRISPR guide RNAs (gRNAs) on genomic tracks across nucleases and applications. Works in conjunction with the crisprBase and crisprDesign Bioconductor packages. Plots are produced using the Gviz framework.

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bioMate-AI/biomate-bioconductor-kb7932026年6月21日 更新

Provides a comprehensive suite of functions to design and annotate CRISPR guide RNA (gRNAs) sequences. This includes on- and off-target search, on-target efficiency scoring, off-target scoring, full gene and TSS contextual annotations, and SNP annotation (human only). It currently support five types of CRISPR modalities (modes of perturbations): CRISPR knockout, CRISPR activation, CRISPR inhibition, CRISPR base editing, and CRISPR knockdown. All types of CRISPR nucleases are supported, including

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bioMate-AI/biomate-bioconductor-kb7932026年6月21日 更新

mastR is an R package designed for automated screening of signatures of interest for specific research questions. The package is developed for generating refined lists of signature genes from multiple group comparisons based on the results from edgeR and limma differential expression (DE) analysis workflow. It also takes into account the background noise of tissue-specificity, which is often ignored by other marker generation tools. This package is particularly useful for the identification of g

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bioMate-AI/biomate-bioconductor-kb7932026年6月21日 更新

The 'enrichplot' package implements several visualization methods for interpreting functional enrichment results obtained from ORA or GSEA analysis. It is mainly designed to work with the 'clusterProfiler' package suite. All the visualizati

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bioMate-AI/biomate-bioconductor-kb7932026年6月21日 更新

seqLogo takes the position weight matrix of a DNA sequence motif and plots the corresponding sequence logo as introduced by Schneider and Stephens (1990).

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bioMate-AI/biomate-bioconductor-kb7932026年6月21日 更新

Pre-production story-and-character development for Higgsfield projects — the upstream layer that decides WHAT to prompt before any model runs. Use when the user wants to build a character, design a world, develop a story or premise, create a character sheet / character bible / story bible, lock a visual style or 'visual DNA', plan a multi-shot narrative with consistent characters, or says things like 'help me design a character', 'build the world', 'I need a backstory', 'make this character consistent across shots', 'develop my film/series concept', or 'I keep getting generic AI characters'. Routes the locked outputs into higgsfield-prompt + the right model. Adapted from Higgsfield's official character-design framework by @vavavinca.

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OSideMedia/higgsfield-ai-prompt-skill7862026年10月24日 更新

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

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OSideMedia/higgsfield-ai-prompt-skill7862026年10月24日 更新

Use for blue-team threat hunting, detection engineering with Sigma/YARA, SIEM query design, and incident detection validation.

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coco-research/coco7852026年10月25日 更新

Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

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coco-research/coco7852026年10月25日 更新

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

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coco-research/coco7852026年10月25日 更新

Use before planning a frontend phase, or when a UI contract must be locked before implementation. Orchestrates gsd-ui-researcher and gsd-ui-checker to validate, research, and verify UI-SPEC.md for the phase.

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coco-research/coco7852026年10月25日 更新

media-use

免费

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

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coco-research/coco7852026年10月25日 更新

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

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coco-research/coco7852026年10月25日 更新

Use when the user asks for a visual or UI quality review of frontend code that already shipped, or passes a phase number. Produces {phase_num}-UI-REVIEW.md with a graded 1-4 assessment across six pillars.

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coco-research/coco7852026年10月25日 更新

Use when the user wants a short, design-led, unnarrated motion graphic: kinetic type, stat count-up, chart hit, logo sting, lower-third, animated map, or UI animation. Longer or narrated: /general-video. Unclear: /hyperframes.

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coco-research/coco7852026年10月25日 更新

figma

免费

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

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coco-research/coco7852026年10月25日 更新

Tailwind CSS v4 principles. CSS-first configuration, container queries, modern patterns, design token architecture. Use when building with Tailwind v4 or migrating from v3.

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coco-research/coco7852026年10月25日 更新

Use when the user asks to make an existing website or app look premium, remove generic AI-looking design, or polish a UI without changing functionality. Audits the stack, lists the generic AI patterns, and upgrades in place.

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coco-research/coco7852026年10月25日 更新

Use when designing, building or reviewing UI/UX for a web or mobile app: picking styles, color palettes, typography, layout, animation or charts, or checking accessibility and touch targets. Priority-ranked rules ordered by impact.

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coco-research/coco7852026年10月25日 更新

Your product + design brain trust and decision partner. Named personas across 8 cells spanning product strategy, discovery/research, growth/metrics, design foundations/usability, design leadership/craft, UX/content, design systems, and a…

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coco-research/coco7852026年10月25日 更新

Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".

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coco-research/coco7852026年10月25日 更新

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

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coco-research/coco7852026年10月25日 更新

Use when designing a new REST or GraphQL API, reviewing an API spec before implementation, setting team API standards, or migrating REST to GraphQL. Covers resources, HTTP semantics, pagination, error handling, and pitfalls.

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coco-research/coco7852026年10月25日 更新

Use when the user asks for a landing page, marketing site, portfolio, or redesign, not dashboards or data tables. Infers a design read, sets the three dials, picks a real design system, and blocks generic AI patterns at pre-flight.

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coco-research/coco7852026年10月25日 更新