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“prototype”的搜索结果

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Use only when the user explicitly invokes `$ralph-specum`, requests Ralph Specum in Codex, or asks Ralph Specum to handle a named phase or optional prototype.

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tzachbon/smart-ralph5592026年9月16日 更新

This skill should be used when the user asks about "ralph arguments", "quick mode", "commit spec", "max iterations", "ralph state file", "prototype overlay", "execution modes", "ralph loop", "coordinator behavior", "delegate to subagent", or needs guidance on Ralph plugin arguments, state management, delegation patterns, or execution loop behavior. Core behavioral skill for all Ralph Specum operations.

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tzachbon/smart-ralph5592026年9月16日 更新

Diagnose and fix performance problems in Shiny for R apps — slow startup, sluggish interactions, long-running blocking operations, and apps that struggle beyond a handful of concurrent users. Use when a Shiny app is slow, hangs, recomputes too much, times out, or needs to support more users; when the user asks to "speed up", "optimize", or "make faster" an existing Shiny app; or when preparing a prototyped app for real-world traffic.

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posit-dev/skills5422026年10月16日 更新

Diagnose and fix performance problems in Shiny for Python apps — slow startup, sluggish interactions, blocking operations, and apps that struggle beyond a handful of concurrent users. Use when a Shiny for Python app is slow, hangs, recomputes too much, times out, or must support more users; when the user asks to "speed up", "optimize", or "make faster" a Python Shiny app; or when preparing a prototyped app for real-world traffic.

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posit-dev/skills5422026年10月16日 更新

prototype

免费

构建一个可抛弃的原型来回答设计问题。当用户想验证状态模型或逻辑是否合理,或探索 UI 应该长什么样时使用。

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devcxl/mattpocock-skills-zh4992026年10月20日 更新

Use when building or reviewing Micronaut applications — Micronaut.run bootstrap, @Singleton/@Prototype, @Factory beans, @ConfigurationProperties, environments, @Requires, @Controller vs services, @Scheduled, graceful shutdown, @ExecuteOn for blocking work, and Jakarta-consistent APIs. This should trigger for requests such as Review Java code for Micronaut application structure and beans; Apply best practices for Micronaut configuration, @Requires, and factories; Improve scheduling, shutdown, or threading in Micronaut services. ; Review Micronaut dependency injection scopes and factories; Configure Micronaut @Requires conditions for environments. Part of Plinth Toolkit

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jabrena/plinth4542026年10月19日 更新

Runs a product quality review on a journey, feature, landing page, onboarding flow, or AI/agent surface and returns a friction log, a scored critical-journey review, and a taste bar your team can calibrate against. Use when someone asks is this good enough to ship, how polished should it be, why do users bounce, what is our quality bar, how do we build taste, or to review a design, prototype, onboarding, or checkout. Draws on 264 insights from 100 Lenny's Podcast guests incl. Katie Dill, Dylan Field and Stewart Butterfield.

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menkesu/awesome-pm-skills4462026年10月6日 更新

Trigger for: Other Transaction or OT should-cost, cost estimate, cost-share analysis, milestone pricing, funding profile, proposed-price comparison, prototype price analysis, research OT budget, production follow-on OT estimate, or OT price-reasonableness support under 10 U.S.C. 4021 or 4022. Build auditable milestone-based .xlsx workbooks using BLS OEWS wages, CALC+ positioning, GSA Per Diem, materials, cost sharing, and agreement-specific fees. Use for pre-solicitation budgets and proposal comparisons. Do NOT use for FAR-based IGCEs, OT project descriptions, grants, or an Agreements Officer's determination. Requires the bls-oews, gsa-calc, and, when travel applies, gsa-perdiem MCP servers.

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aiskillstore/marketplace4402026年10月21日 更新

Use when pentesting a web application or API — injection, XSS/CSP, SSRF/cloud-metadata, HTTP desync & cache poisoning, SSTI/prototype-pollution/deserialization, JWT/OAuth/GraphQL/IDOR, business logic & single-packet race

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hypnguyen1209/offensive-claude3942026年9月28日 更新

Use when auditing source code for vulnerabilities — drive CodeQL/Semgrep/Joern to taint untrusted data source-to-sink across injection, memory safety, deserialization/prototype-pollution, secrets/crypto/authz/race, and supply-chain risks

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hypnguyen1209/offensive-claude3942026年9月28日 更新

Use only when the user explicitly invokes grill-for-unknowns or asks for a map-vs-territory unknowns pass, blindspot discovery, unknown-known prototypes, or a subagent launch packet before implementation.

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Asymmetric-al/core3812026年10月21日 更新

Build multiple genuinely different versions of a UI piece you describe, rendered behind a visual picker so you can flip through them live and promote the one that feels right. Only runs when explicitly invoked; it does not trigger on its own.

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Asymmetric-al/core3812026年10月21日 更新

Package a finished piece of work (spec, prototype, implementation notes) into a single document that gets reviewers to understanding and approval fast. Use when the user needs buy-in, a review, or a shareable summary of what was built and why.

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Neeeophytee/finding-unknowns-skills3532026年9月28日 更新

alibi

免费

Routes Alibi users to the right explanation, confidence, prototype, or optional-backend workflow and points them to the bundled helpers needed to run it.

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VectorSpaceLab/AREX-Skill3392026年9月3日 更新

当用户要做/研究一个东西、想提升某个技能、或觉得某个产出不够好想改进时使用。用「改良主义」先逼出一个最垃圾但能跑的原型,再引导他自己洞察缺陷、提出问题,提改良假说→实践检验→迭代,信奉「洞察缺陷 > 如何优化 > 最终答案」,并把每次改进的方法本身沉淀成方法论。触发场景:要做 X、研究 X、提升 X、X 做得不好想改进、怎么优化 X、不知从哪下手做。

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Li-Evan/Bloom2892026年10月20日 更新

用户学任何新概念/新技术/新理论的默认深度入口——一次性用五个视角把概念讲透并帮他选深入方向:crossover 用已会的撬动、occam 框定该学多深、graph 建知识地图、prototype 最小原型迭代、feynman 拷问检验。触发场景:我想学 X、理解 X、X 是什么、讲讲 X、搞懂 X、学一下 X、深入 X、给我讲讲 X。除非用户明确只要某一个视角(那时改用对应的单个 learn-* skill)。

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Li-Evan/Bloom2892026年10月20日 更新

Scaffold or standardize a production-ready repository structure with specs, source layout, tests, CI, agent context, config examples, release notes, and operational docs. Use when starting a new repo, turning a prototype into a maintainable project, adding missing repository foundations, or creating a repo skeleton before implementation. For AGENTS.md-only context scaffolding, use agentsmd-scaffold.

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majiayu000/spellbook2882026年10月20日 更新

Build DSPy 3.2.x programs through spec, program, metric and baseline; extend to optimization and export when requested and justified by task budget. Orchestrates the other four DSPy skills (dspy-fundamentals, dspy-evaluation-harness, dspy-gepa-optimizer, dspy-rlm-module) in the correct order. Use for greenfield DSPy builds; prototypes may stop at a validated baseline.

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intertwine/dspy-agent-skills2782026年9月6日 更新

SwiftUI frontend visual design skill. Creates beautiful, distinctive iOS/macOS interfaces that avoid generic AI slop patterns. Covers design direction, layout systems, typography, color, spacing, brand integration, and design review. Use when designing new SwiftUI views, reviewing UI quality, creating iOS prototypes, choosing visual styles, improving app aesthetics, or when the UI looks generic or AI-generated.

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Wholiver/swiftui-design-skill2092026年5月1日 更新

Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

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Sma1lboy/rove1782026年10月21日 更新

Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.

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omer-metin/skills-for-antigravity1692026年1月22日 更新

Designing tabletop games - from core mechanics to manufacturing, from prototyping to KickstarterUse when "board game, tabletop, card game, worker placement, deck building, area control, playtesting, rulebook, kickstarter game, game balance, asymmetric factions, euro game, ameritrash, party game, dice game, prototype, game publisher, crowdfunding game, board-games, tabletop, game-design, mechanics, playtesting, kickstarter, manufacturing, rulebook, components, balance, player-interaction" mentioned.

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omer-metin/skills-for-antigravity1692026年1月22日 更新

Choose the right prototyping fidelity and method for the design question.

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Infrasity-Labs/dev-gtm-claude-skills1422026年6月29日 更新

Plan and facilitate design sprints from challenge framing through prototype testing.

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Infrasity-Labs/dev-gtm-claude-skills1422026年6月29日 更新