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Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition conditions, advance expressions, and state machine sub-states. Use for complex character animation systems with movement blending and state management. Trigger keywords: AnimationTree, AnimationNodeStateMachine, BlendSpace2D, BlendSpace1D, BlendTree, transition_request, blend_position, advance_expression, AnimationNodeAdd2, AnimationNodeBlend2, root_motion.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Dev-Agentic-Skills8732026年10月17日 更新

Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition conditions, advance expressions, and state machine sub-states. Use for complex character animation systems with movement blending and state management. Trigger keywords: AnimationTree, AnimationNodeStateMachine, BlendSpace2D, BlendSpace1D, BlendTree, transition_request, blend_position, advance_expression, AnimationNodeAdd2, AnimationNodeBlend2, root_motion.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit. Prefer first-party APIs over third-party libraries. Use when implementing iOS animations, writing animation code, building transitions, creating gesture-driven interactions, or converting animation specs/designs into working Swift code. Covers iOS 18 through iOS 26 APIs including KeyframeAnimator, PhaseAnimator, custom Transition protocol, zoom navigation transitions, matchedGeometryEffect, symbol effects, mesh gradients, and SwiftUI-UIKit animation bridging.

中文简介正在准备中。当前显示原文说明。

existential-birds/beagle842026年9月16日 更新

motion-advanced

免费有简介AI 评分 90分

在React或Next.js中实现拖动、滑动手势、文字和SVG动画,涵盖多阶段动作、滚动与光标跟随及加载状态,并帮助按用途选择API。

  • 实现拖动关闭面板和可排序列表
  • 逐词显示文字并实现数字动画
  • 绘制SVG线条和圆形进度
affaan-m/ECC28.5万2026年10月20日 更新

gsap-performance

免费有简介AI 评分 90分

通过检查GSAP动画的位置与透明度变化、集中安排页面测量和更新、停止无用动画,帮助减轻渲染负担,改善列表、鼠标跟随和滚动效果的卡顿。

  • 减少GSAP动画卡顿
  • 改善大量列表元素的动画
  • 减轻鼠标跟随效果的运行负担
nexu-io/open-design10.3万2026年10月20日 更新

Implement and review GSAP animations in Vue, Nuxt, Svelte, and SvelteKit. It explains when to start animations, how to limit element selection to one component, and how to clean up when that component is removed.

中文简介正在准备中。当前显示英语简介。

  • Adding GSAP animations to Vue or Svelte
  • Reviewing animation cleanup when components are removed
  • Keeping animations scoped to one component
nexu-io/open-design10.3万2026年10月20日 更新

Integrate GSAP animations into React and Next.js components using useGSAP, element references, and scoped selectors. The skill guides dependency updates, event callbacks, and cleanup when components unmount, while keeping animation code out of server rendering.

中文简介正在准备中。当前显示英语简介。

  • Adding GSAP animations to React components
  • Restricting animations to elements within one component
  • Cleaning up animations when components unmount
calesthio/OpenMontage7万2026年10月17日 更新

Integrate GSAP animations into React and Next.js components using useGSAP, element references, and scoped selectors. The skill guides dependency updates, event callbacks, and cleanup when components unmount, while keeping animation code out of server rendering.

中文简介正在准备中。当前显示英语简介。

  • Adding GSAP animations to React components
  • Restricting animations to elements within one component
  • Cleaning up animations when components unmount
greensock/gsap-skills1.7万2026年7月30日 更新

Audit an app’s animations for responsiveness, performance, and accessibility, then rank the findings by impact and effort. Produce detailed implementation plans that another agent can follow, while leaving source code unchanged during the audit.

中文简介正在准备中。当前显示英语简介。

  • Audit animations across an entire app
  • Prioritize motion issues by impact and effort
  • Prepare implementation plans for another agent
spree/spree1.6万2026年10月20日 更新

Create, repair, and review character combat animations, from sword strikes to bow shots and spells. Use joint measurements, mesh deformation tests, camera captures, and blind comparisons to identify awkward poses and assess changes against written rules.

中文简介正在准备中。当前显示英语简介。

  • Create melee attacks, bow shots, and spell animations
  • Fix stretched arms and awkward wrist or hand poses
  • Define measurable combat animation rules and tests
MengTo/Skills68562026年10月18日 更新

Review existing interface animations and tune their timing, movement, scale, blur, and easing—the way speed changes. It matches values to their purpose and checks opening, closing, hover behavior, and staggered sequences against shared motion tokens.

中文简介正在准备中。当前显示英语简介。

  • Reviewing existing interface animations
  • Adjusting modal opening and closing speeds
  • Fixing delays in staggered list animations
Jakubantalik/transitions.dev54352026年10月17日 更新

Build animated 3D scenes in React Three Fiber using examples for object motion, model playback, and spring effects. Guidance covers blending character movements, responding to interactions, and managing state to reduce unnecessary React rendering.

中文简介正在准备中。当前显示英语简介。

  • Add rotation and floating motion to 3D objects
  • Play and transition between GLTF character animations
  • Create spring effects for clicks and dragging
zebbern/claude-code-guide46702026年10月20日 更新

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.

中文简介正在准备中。当前显示原文说明。

gamedev-skills/awesome-gamedev-agent-skills17732026年10月9日 更新

animejs

免费

Versatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography. Alternative to GSAP for SVG-heavy animations and React-independent projects.

中文简介正在准备中。当前显示原文说明。

freshtechbro/claudedesignskills10922025年11月20日 更新

After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.

中文简介正在准备中。当前显示原文说明。

freshtechbro/claudedesignskills10922025年11月20日 更新

Generate cartoon and animation style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants cartoon, 2D animation, cel-shaded, hand-drawn, illustrated, flat animation, or motion graphics animation style video. Triggers on: cartoon, animation, cel shading, hand-drawn, illustrated, flat design animation, vector animation, retro cartoon, rubber hose, motion graphics, or any cartoon/animated style request. Use even for vague requests like "make it look animated" or "fun colorful style.

中文简介正在准备中。当前显示原文说明。

beshuaxian/higgsfield-seedance2-jineng9782026年4月10日 更新

World-class motion design expertise combining Disney's 12 principles of animation, Material Design's motion system, and the performance-first philosophy of production interfaces. Motion design is the craft of bringing interfaces to life - not through decoration, but through clarity, continuity, and communication. Great motion design is invisible. Users don't notice the animations - they notice that the interface feels natural, responsive, and alive. Every transition tells a story: where did this come from? Where is it going? What just happened? Motion is the language of cause and effect in digital interfaces. Use when "animation, motion, transition, microinteraction, easing, timing, choreography, loading animation, skeleton loader, page transition, hover effect, scroll animation, spring animation, keyframes, framer motion, gsap, lottie, animation, motion, transitions, microinteractions, easing, timing, accessibility, performance, frontend, design" mentioned.

中文简介正在准备中。当前显示原文说明。

omer-metin/skills-for-antigravity1682026年1月22日 更新

Anime.js Animation Skill workflow skill. Use this skill when the user needs Advanced JavaScript animation library skill for creating complex, high-performance web animations and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

中文简介正在准备中。当前显示原文说明。

diegosouzapw/awesome-omni-skills1622026年7月8日 更新

Reviews iOS animation code for correctness, performance, accessibility, and Apple API best practices. Use when reviewing .swift files containing animation code — withAnimation, .animation(), PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, navigationTransition, CABasicAnimation, CASpringAnimation, UIViewPropertyAnimator, UIDynamicAnimator, symbolEffect, scrollTransition, contentTransition, or custom Transition conformances.

中文简介正在准备中。当前显示原文说明。

existential-birds/beagle842026年9月16日 更新

This skill should be used when the user asks to "fix janky CSS animation", "make animation 60fps", "stop layout thrashing", "animate width/height/top/left smoothly", "convert animation to transform", "animate box-shadow performantly", "animate height auto", "FLIP animation", or "why is my scroll/hover animation choppy".

中文简介正在准备中。当前显示原文说明。

iart-ai/web-animation-skills452026年6月22日 更新

Generate hand-crafted web animation patterns as self-contained HTML: typewriter/rotator effects, progress bar simulations, file review state machines, staggered reveals, terminal status displays, streaming AI-response demos, popover/dialog/toast lifecycles, Lottie orchestration, scroll-driven sequences. Behavioral animations that simulate live software. Triggers on typewriter effect, progress animation, stagger reveal, terminal animation, streaming text, AI demo animation, toast animation, data simulation, product demo animation, loading sequence, conductor motion.

中文简介正在准备中。当前显示原文说明。

tdimino/claude-code-minoan412026年10月16日 更新

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

中文简介正在准备中。当前显示原文说明。

datit309/supergraph212026年10月18日 更新

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

gsap-timeline

免费有简介AI 评分 90分

帮助使用GSAP编排多个动画的顺序与重叠,指定起始位置、嵌套动画组,并实现播放、暂停、倒放及跳转到指定位置。

  • 按设定顺序播放多个动画
  • 调整起始时间以重叠动作
  • 将动作分组并统一控制播放
nexu-io/open-design10.3万2026年10月20日 更新