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cccskills

“geometry”的搜索结果

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Implement computational geometry algorithms

中文简介正在准备中。当前显示原文说明。

a5c-ai/babysitter18572026年9月17日 更新

Provide robust computational geometry primitives

中文简介正在准备中。当前显示原文说明。

a5c-ai/babysitter18572026年9月17日 更新

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10602026年10月19日 更新

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Dev-Agentic-Skills8692026年10月17日 更新

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural asset generation and instancing pipelines via MCP.

中文简介正在准备中。当前显示原文说明。

arjun988/blender-skills3592026年7月11日 更新

Build efficient Blender repetition, Array-driven stairs/modules/openings, instancing, scattering, Bezier/NURBS curve-profile geometry, Geometry Nodes fields, repeat zones, simulation zones, particle-like systems, and collective motion. Use for stairs, railings, trim, pipes, cables, repeated windows/panels, vegetation, debris, crowds, rain, snow, modular structures, or any request involving dependent elements or reusable parameters.

中文简介正在准备中。当前显示原文说明。

XliuXjianX/blender-production-skills2592026年8月15日 更新

Orchestrate production-grade Blender work by probing the installed Blender version, retrieving relevant official Blender documentation, assigning visual design intent, classifying shape grammar and geometry/deformation/procedural/physics/shading needs, comparing direct Blender components with node systems, creating staged artifacts, and routing to specialist skills. Use for every non-trivial Blender creation, reconstruction, simulation, animation, environment, or scene-modification request, especially when the user does not know whether to use topology, Boolean, Array, curves, snapping, Displace, simulation, Geometry Nodes, or shading.

中文简介正在准备中。当前显示原文说明。

XliuXjianX/blender-production-skills2592026年8月15日 更新

Think and work like an expert Computer Vision Scientist. Use when a task calls for Computer Vision Scientist judgment. Reasons from image formation, projective geometry (pinhole intrinsics and extrinsics, epipolar/PnP/bundle adjustment, similarity-scale ambiguity), and COCO/LVIS AP mechanics through DINOv3/SigLIP 2 foundation baselines, RF-DETR/YOLO26/SAM 3 models, COLMAP 4/GLOMAP and VGGT geometry, pycocotools/TrackEval/BOP evaluation, and CVPR reporting and EU AI Act limits while treating train–test and pretraining leakage, AP evaluation-setting gaming, preprocessing mismatches (EXIF, BGR, aliased resizing), label noise, and camera-convention and scale errors as first-class failure modes.

中文简介正在准备中。当前显示原文说明。

K-Dense-AI/scientific-agents2182026年10月3日 更新

Audit a .glb or .gltf and make it small, correct, and fast to load in a browser, with a measured before/after report. Use when a model is "too big" or "slow to load", when the user asks to "optimize this GLB", "compress this glTF", or "export for web", or when they mention Draco, meshopt, gltfpack, KTX2, Basis, texture VRAM, draw calls, or a Blender / CAD / photogrammetry / Pascal export headed for Three.js, React Three Fiber (drei useGLTF), Babylon.js, or model-viewer. Covers inspection, spec validation, geometry and texture compression, scene-graph cleanup, and the correctness checks (metres, Y-up, node names, animations, PBR fidelity, alpha modes, vertex colors) that must not regress. Not for editing or modelling geometry, authoring or laying out a scene, generating 3D from text or images, converting from FBX/OBJ/CAD, or debugging a runtime frame rate that has nothing to do with asset size.

中文简介正在准备中。当前显示原文说明。

pascalorg/skills982026年9月11日 更新

Prove geometric theorems using Euclidean axiomatic methods, coordinate geometry, or vector methods with rigorous step-by-step logical structure. Covers direct proof, proof by contradiction, coordinate proofs, vector proofs, and handling of special cases and degenerate configurations. Use when given a geometric statement to prove, verifying a conjecture, establishing a lemma, converting geometric intuition into a rigorous proof, or comparing the effectiveness of different proof methods.

中文简介正在准备中。当前显示原文说明。

pjt222/agent-almanac422026年10月15日 更新

Prepare and validate portable CAD, polyline, node-element, clump, and boundary geometry contracts for PFC 5.0 asphalt models without bundling opaque legacy executables.

中文简介正在准备中。当前显示原文说明。

Echo-aloha/asphalt-codex-skills-5262026年8月26日 更新

Expert in point-set topology, algebraic topology, differential geometry, and geometric intuition for abstract concepts

中文简介正在准备中。当前显示原文说明。

sandraschi/advanced-memory-mcp202026年10月13日 更新

Expert-level surveying covering leveling, traverses, coordinate geometry, GPS and GNSS, total station surveys, LiDAR, and construction layout.

中文简介正在准备中。当前显示原文说明。

luokai0/ai-agent-skills-by-luo-kai132026年5月6日 更新

Run and interpret Clawix UI geometry, screenshot, protected-surface, and debt-baseline checks without authorizing visual repair.

中文简介正在准备中。当前显示原文说明。

clawic/Clawix82026年6月6日 更新

pretext

免费有简介AI 评分 90分

预先计算文字位置,用单个HTML文件制作动态浏览器演示。可让段落绕开移动图形、点击后文字散开、用单词搭建游戏,或让卡片紧贴多行文本。

  • 让文字绕开移动图形
  • 制作点击后文字散开的效果
  • 用单词或文字制作游戏
NousResearch/hermes-agent25.5万2026年10月19日 更新

manim-video

免费有简介AI 评分 90分

将数学概念、公式推导和算法执行过程制作成动画解说视频。使用Manim Community Edition,从内容规划、场景绘制到视频拼接,以图形辅助理解。

  • 用图形解释数学概念
  • 逐步展示公式推导
  • 可视化算法执行过程
NousResearch/hermes-agent25.5万2026年10月19日 更新

Create 3D objects from text or images, choose catalog assets for repeated scenery, and inspect the results in Blender. The workflow checks geometry, materials, scale, and ground contact while recording asset sources and generation costs.

中文简介正在准备中。当前显示英语简介。

  • Create a unique 3D object from a text description
  • Reconstruct a 3D object from a concept image
  • Populate scenery with catalog vegetation and rocks
calesthio/OpenMontage7万2026年10月17日 更新

threejs

免费

Find topic-specific API guidance and implementation patterns for Three.js projects. Ten references cover scene setup, geometry, materials, lighting, textures, animation, loading models, custom visual effects, postprocessing, and mouse or touch interaction.

中文简介正在准备中。当前显示英语简介。

  • Set up a 3D scene with cameras and lighting
  • Check how to load GLTF models
  • Implement animation and custom visual effects
asgeirtj/system_prompts_leaks7万2026年10月16日 更新

Create and revise fixed-layout PDFs such as reports, guides, and printable documents. The skill also covers reading, merging, splitting, cropping, and filling existing PDFs, with rendering checks and visual review before delivery.

中文简介正在准备中。当前显示英语简介。

  • Create reports and printable guides as PDFs
  • Revise the content or layout of a PDF document
  • Merge, split, or crop existing PDFs
asgeirtj/system_prompts_leaks7万2026年10月16日 更新

Add a 3D card carousel to a HyperFrames video. Rounded cuboids enter from the right, rotate in sequence, pause on a featured card, and exit left, with 40 variables for content, geometry, lighting, and camera settings.

中文简介正在准备中。当前显示英语简介。

  • Presenting multiple cards in a 3D carousel
  • Pausing on a featured card
  • Replacing card content with JSON
heygen-com/hyperframes6.8万2026年10月19日 更新

Create short animated graphics for titles, statistics, charts, logos, maps, or web content. The workflow sources assets when needed, designs and checks the animation, then exports an MP4 or transparent overlay after preview approval.

中文简介正在准备中。当前显示英语简介。

  • Animating a short title or quote
  • Showing a statistic with a count-up or chart
  • Creating a logo reveal
heygen-com/hyperframes6.8万2026年10月19日 更新

Inspect 3MF files for 3D printing, detect cylindrical holes, and resize them to a chosen diameter. Repair mesh defects and compare files while preserving BambuStudio and PrusaSlicer metadata during file repacking.

中文简介正在准备中。当前显示英语简介。

  • Finding cylindrical holes and checking their diameters
  • Resizing selected holes to a specified diameter
  • Repairing mesh defects before 3D printing
HKUDS/CLI-Anything5.5万2026年9月22日 更新

Inspect and edit 3MF files for 3D printing. Detect cylindrical holes, change their diameters, repair mesh issues, and compare files while preserving BambuStudio and PrusaSlicer metadata when repacking the edited file.

中文简介正在准备中。当前显示英语简介。

  • Detect cylindrical holes and check their diameters
  • Resize selected holes to a target diameter
  • Repair degenerate faces and duplicate vertices
HKUDS/CLI-Anything5.5万2026年9月22日 更新