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“editor”的搜索结果

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Create 16:9 HTML presentations with warm off-white backgrounds, serif headings, thin dividers, and generous whitespace. Use the restrained editorial style for investor updates, design reviews, internal statements, or lectures.

中文简介正在准备中。当前显示英语简介。

  • Preparing an investor update deck
  • Presenting a design review
  • Sharing internal principles
nexu-io/open-design10.3万2026年10月20日 更新

Create and edit diagrams with Mermaid, a text format for describing visual structures. Save projects, undo source changes, export SVG or PNG images, and generate links for viewing or editing in Mermaid Live Editor.

中文简介正在准备中。当前显示英语简介。

  • Create a flowchart to explain a process
  • Diagram an interaction as a sequence diagram
  • Export a diagram as SVG or PNG
HKUDS/CLI-Anything5.5万2026年9月22日 更新

Simulate peer review through five perspectives covering journal fit, methods, subject expertise, interdisciplinary implications, and counterarguments. Receive separate review reports, an editorial decision, and a revision roadmap, or check whether revisions address earlier comments.

中文简介正在准备中。当前显示英语简介。

  • Simulate peer review before journal submission
  • Check research methods and statistical validity
  • Test core arguments against counterarguments
Imbad0202/academic-research-skills5.3万2026年10月18日 更新

Build or modify content management systems such as WordPress and Shopify. Locate the right theme, extension, editor, or content layer, then make changes that respect platform conventions, media handling, previews, and publishing behavior.

中文简介正在准备中。当前显示英语简介。

  • Changing CMS themes and templates
  • Developing plugins, apps, or modules
  • Improving editor forms and previews
github/awesome-copilot4万2026年10月20日 更新

pascal-3d

免费

Create and edit rooms or buildings in Pascal through MCP, a connection that lets agents use its tools. Inspect existing projects, validate changes, and hand over saved, editable 3D scenes with verified editor links.

中文简介正在准备中。当前显示英语简介。

  • Creating a 3D model of a room or building
  • Editing walls, windows, stairs, and surface finishes
  • Inspecting an existing Pascal project
pascalorg/editor2.5万2026年10月20日 更新

Helps develop Handsontable’s React wrapper, covering components, custom cell editors, and preserving selections during settings updates. It also guides TypeScript prop definitions and declaration checks so editor suggestions remain available.

中文简介正在准备中。当前显示英语简介。

  • Preserve cell selections when React props change
  • Develop custom cell editors
  • Fix missing HotTable and HotColumn prop suggestions
handsontable/handsontable2.2万2026年10月20日 更新

Write and edit notes, reports, briefs, and drafts as saved Markdown files, a plain-text format with simple formatting. Supports focused corrections or full rewrites, with headings and tables where useful.

中文简介正在准备中。当前显示英语简介。

  • Saving notes or reports as editable Markdown
  • Preparing a reusable project brief or draft
  • Correcting part of an existing document
agent0ai/agent-zero2万2026年10月15日 更新

Create a magazine-inspired web prototype with a warm monochrome background, generous whitespace, and subtle motion. Combine serif headings, simple sans-serif body text, monospaced metadata, fine borders, and softly styled chips for a restrained layout.

中文简介正在准备中。当前显示英语简介。

  • Explore a magazine-inspired web layout
  • Prototype a page with generous whitespace
  • Try typography with subtle visual accents
nexu-io/html-anything91852026年10月13日 更新

Design interfaces that combine magazine-style composition with precise technology product details. Use asymmetrical columns, expressive headlines, wide image bands, fine dividers, and restrained accent colors to shape a consistent layout, navigation, and motion style.

中文简介正在准备中。当前显示英语简介。

  • Combining editorial composition with a technology product interface
  • Arranging large headlines and wide image bands
  • Unifying navigation, labels, and information modules
MengTo/Skills68492026年10月18日 更新

Design portfolio websites that lead with project work, then introduce the studio and its services. Use distinct editorial chapters, project-specific colors, restrained animation, and a clear contact section to organize the visitor’s journey.

中文简介正在准备中。当前显示英语简介。

  • Redesigning a creative studio’s portfolio
  • Presenting photography or artwork through project chapters
  • Connecting case studies to services and contact
MengTo/Skills68492026年10月18日 更新

Build AI agents in Unity with PuerTsAgent by organizing role instructions, skills loaded when needed, and executable helper modules. The guide covers resource folders, module design, and TypeScript or JavaScript implementation.

中文简介正在准备中。当前显示英语简介。

  • Build an AI assistant for the Unity Editor
  • Define a maze exploration agent's behavior
  • Separate occasional knowledge into skills
Tencent/puerts62312026年10月15日 更新

Save and quit an editor that a CLI session started (`unity-mcp-cli exec`, `open --headless`). Needs the session lease nonce; an editor the user opened is never closed. Used by `unity-mcp-cli close`.

中文简介正在准备中。当前显示原文说明。

IvanMurzak/Unity-MCP45042026年10月20日 更新

unity-rql

免费

How to read and change anything in the Unity Editor with RQL (rql-query / rql-mutate / rql-schema): the query language, operators, sources (scene objects, assets, scenes, prefabs, console logs, Editor state), Editor operations (create, add components, scenes, prefabs, assets, selection, Play Mode) and what installed extensions add.

中文简介正在准备中。当前显示原文说明。

IvanMurzak/Unity-MCP45042026年10月20日 更新

desktop

免费

Grida Desktop Electron shell and release-impact work: BrowserWindow, preload, `window.grida`, menus, protocol/deep links, file associations, Forge, path-scoped bridge security, Electron-only UI bugs, and CDP / Playwright verification. Use for `desktop/`, `editor/app/desktop/**`, `editor/scaffolds/desktop/**`, `editor/lib/desktop/**`, `/desktop/*` CSP, GRIDA-SEC-004, and deciding whether linked-package or hosted-renderer changes require a native Desktop version bump or coordinated release. For implementing daemon/agent-tenant core behavior, use `agent-system` as well.

中文简介正在准备中。当前显示原文说明。

gridaco/grida26862026年10月19日 更新

Guides performance investigation, benchmarking, and optimization of the Grida Canvas web editor (TypeScript reducer, Immer, React hooks). Use when profiling reducer dispatch cost, diagnosing slow interactions (drag, resize, color change), writing or running editor benchmarks, instrumenting with PerfObserver, or optimizing the JS-side state management pipeline.

中文简介正在准备中。当前显示原文说明。

gridaco/grida26862026年10月19日 更新

Author and manage user-facing documentation for the Grida Canvas editor. Covers writing style, tone, product screenshots, demo state preparation, and content structure for pages under docs/editor/. Use when creating or editing canvas editor documentation, capturing screenshots of canvas features, or planning visual demos. Trigger phrases: "write user docs", "document this feature", "screenshot for docs", "canvas user guide", "update help page".

中文简介正在准备中。当前显示原文说明。

gridaco/grida26862026年10月19日 更新

Scaffold and operate Claude Blog Brain, a source-cited Obsidian brain for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill. Use when the user says "claude-blog-brain", "Claude Blog Brain", "create a blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill brain", "import sources", "synthesize plan", "render report", or wants a persistent vault-backed operating system for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill.

中文简介正在准备中。当前显示原文说明。

AgriciDaniel/claude-blog24302026年10月14日 更新

When the user wants to get press coverage, media mentions, or editorial features for their app — including writing press releases, pitching journalists, getting on "best apps" lists, or building an app press kit. Use when the user mentions "press", "PR", "media coverage", "TechCrunch", "journalist", "press release", "app press kit", "get featured in media", "editorial coverage", "review from a blogger", or "app launch announcement". For Apple editorial featuring, see app-store-featured. For launch strategy, see app-launch.

中文简介正在准备中。当前显示原文说明。

appeeky/aso-skills21932026年10月7日 更新

Comprehensive manuscript review with three modes: single-pass (default), --adversarial critic-fixer loop, and --peer [journal] simulated peer-review pipeline (editor + 2 dispositioned referees + editorial decision, calibrated to a target journal). R&R continuation via --peer --r2/--r3; hostile-editor stress test via --peer --stress; reviewer-disposition variance reporting via --peer --variance N. Auto-invokes /review-r + /audit-reproducibility on referenced scripts unless --no-cross-artifact.

中文简介正在准备中。当前显示原文说明。

pedrohcgs/claude-code-my-workflow16642026年9月28日 更新

Generate meaning-carrying editorial data-illustrations in the monotykamary / Linear aesthetic (near-black grayscale, Inter display + mono labels, hairline framed figures) with a single coral accent. This is a GENERATIVE GUIDE, not a template gallery: it teaches the "claim -> geometry" method so any session can invent the RIGHT figure for what a post actually argues, then render it as a self-contained, theme-aware, reduced-motion-safe HTML/SVG figure. Use when writing/illustrating a blog post, essay, spec, or slide and you want a chart, diagram, or illustration that carries a thesis (not decoration) in the house style. Triggers: "make a chart/diagram/illustration for this", "visualize this argument", "monotykamary/Linear style figure", "editorial graphic".

中文简介正在准备中。当前显示原文说明。

huytieu/COG-second-brain13042026年10月2日 更新

Use when you need to understand how American Anthropologist (AA) evaluates a manuscript — editorial screening, anonymous peer review under an ethics of care, the four-field editorial board, decision categories, and how section choice shapes the path. Sets expectations and shapes the paper to survive review; it does not contact editors.

中文简介正在准备中。当前显示原文说明。

brycewang-stanford/Awesome-Journal-Skills12792026年9月27日 更新

Use when working with the Associate Editor and Editor of an Academy of Management Annals (Annals) review — scope alignment after a proposal is invited, what review-article referees evaluate, and revision expectations. Plans the interaction; it does not run the portal preflight (amann-submission) or draft the response letter (amann-revision).

中文简介正在准备中。当前显示原文说明。

brycewang-stanford/Awesome-Journal-Skills12792026年9月27日 更新

Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs, Epic's Unreal MCP server, the Remote Control API, console commands and cvars; when a script breaks on 5.8 (EditorLevelLibrary, Remote Control calls refused, Substrate materials black, MRQ presets); when a level, material, shot or build must be judged by numbers and a screenshot before it is called done; or when a brief must go to the right scenario-unreal-* specialist.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10682026年10月19日 更新

Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, import presets and post-import scripts, editor plugins, EditorScript and @tool, EditorImportPlugin, GUT or gdUnit4 tests in CI, a GitHub Actions export workflow, GDExtension basics, or a Godot MCP server; also when --import is slow, textures stay uncompressed, tests pass locally but CI fails, or an export ships test folders.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10682026年10月19日 更新