Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
中文简介正在准备中。当前显示原文说明。
fellipeutaka/kanpeki☆ 332026年8月28日 更新
Author, review, or batch-produce SVG icon hover gestures and icon↔icon morphs (Hugeicons/Lucide/Phosphor). Use for animated icon, icon hover, per-icon gesture, icon morph, menu↔cross, stroke-dashoffset draw-on, pathLength, transform-box. Not for page transitions, Lottie, or general UI chrome motion.
中文简介正在准备中。当前显示原文说明。
SoraLabsOSS/skills☆ 282026年8月28日 更新
Animate React with Framer Motion (Motion): gestures, layout animations, variants, scroll-linked motion, and exit transitions. Use when adding production-grade UI animation.
中文简介正在准备中。当前显示原文说明。
aicodedecode/awesome-muse-skills☆ 252026年10月10日 更新
Motion (formerly Framer Motion) patterns - motion components, variants, AnimatePresence, gestures, layout animations, scroll-linked motion, reduced-motion handling
中文简介正在准备中。当前显示原文说明。
agents-inc/skills☆ 252026年10月17日 更新
React Native mobile development patterns - New Architecture (Fabric, TurboModules, JSI), component architecture, React Navigation 7+, FlashList v2 optimization, gestures with Reanimated 4, platform-specific code, React 19 features
中文简介正在准备中。当前显示原文说明。
agents-inc/skills☆ 252026年10月17日 更新
Reviews YUP audio plugin code for YUP-specific correctness issues: AudioProcessor lifecycle, AudioParameterBuilder and AudioParameterHandle usage, editor gestures, AudioBusLayout handling, CLAP/VST3 wrapper contracts, state recall, and MIDI safety. Use when the user asks to review a YUP plugin, check a processBlock, audit parameter smoothing, or asks "is this YUP code safe?". Trigger when you see yup::AudioProcessor, yup_audio_plugin, AudioParameterBuilder, AudioParameterHandle, AudioProcessorEditor, or createPluginProcessor in the code.
中文简介正在准备中。当前显示原文说明。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Live stream as an AI VTuber on Lobster.fun. Control your Live2D avatar with emotions, gestures, GIFs, and YouTube videos while interacting with chat in real-time.
中文简介正在准备中。当前显示原文说明。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
中文简介正在准备中。当前显示原文说明。
fellipeutaka/website☆ 122026年3月11日 更新
Load this skill whenever the project contains interactive UI elements that users touch, tap, click, drag, swipe, or gesture with — buttons, links, drag-and-drop interfaces, sliders, carousels, or custom touch interactions. Under no circumstances create touch targets smaller than 44×44 CSS pixels. Absolutely always provide pointer cancellation, single-pointer alternatives to gestures, and load alongside keyboard/SKILL.md since pointer and keyboard requirements are complementary.
中文简介正在准备中。当前显示原文说明。
LazyCats-dev/ao3-podfic-posting-helper☆ 112026年10月5日 更新
Use when designing interface states, feedback, hover/focus/press, gestures, direct manipulation, navigation transitions, loading/error/empty behavior, or deciding where interaction should carry the design concept.
中文简介正在准备中。当前显示原文说明。
Lrinvl1203/world-class-web-design-os☆ 82026年10月2日 更新
Builds React Native and Expo apps in TypeScript — navigation with React Navigation or Expo Router, lists, forms, styling, gestures and animations with Reanimated, safe areas, accessibility and localization; networking with TanStack Query, response validation, persistence with MMKV, AsyncStorage, SQLite and secure storage; permissions, push notifications, deep links, background tasks, native modules and config plugins; performance with Hermes and the React profiler; and release with EAS Build, EAS Submit and EAS Update or bare Gradle and Xcode builds. Use when writing or changing React Native code, adding a native capability, configuring Expo, preparing a store build or an over-the-air update, or when the user asks how to do something in React Native, even if they do not name the library.
中文简介正在准备中。当前显示原文说明。
wrsilva/reis-mobile☆ 72026年10月14日 更新
Mobile touch patterns: production-level tap gestures, safe area, viewport, IME. Use when implementing, reviewing or testing mobile touch patterns for React, Vite, Next.js or Perfect_AI projects.
中文简介正在准备中。当前显示原文说明。
Realjustawall/Perfect-AI☆ 62026年10月10日 更新
Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
中文简介正在准备中。当前显示原文说明。
fellipeutaka/denji☆ 62026年8月3日 更新
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.
中文简介正在准备中。当前显示原文说明。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Implement or refine UI motion, gestures, and transitions. Use when the user asks for animation, hover or press motion, drag or swipe behavior, transition timing, or reduced-motion alternatives. Mentioning a drawer, toast, or hover state alone does not request animation.
中文简介正在准备中。当前显示原文说明。
aladicf/better-react-web-ui☆ 42026年9月8日 更新
Motion (旧 Framer Motion) アニメーションライブラリ リファレンス。motion/react, vanilla JS, Vue 版 motion-v (v-motion ディレクティブ)。 AnimatePresence, AnimateView, LayoutGroup, LazyMotion, MotionConfig, Reorder, useAnimate, useScroll, useSpring, useTransform, useMotionValue, useInView, motionValue。 animate, animateView, scroll, inView, hover, press, stagger, spring, timeline, transitions, styleEffect, threeEffect。Motion+ Carousel, Cursor, Ticker, Typewriter, AnimateNumber。 layout, drag, gestures, SVG, Tailwind, Lenis 連携。accessibility, performance, bundle 最適化, troubleshooting。
中文简介正在准备中。当前显示原文说明。
Fandhe-AI/agent-reference-skills☆ 42026年10月20日 更新
Wear OS (Kotlin) の androidx.wear API・Watch Face Format (WFF) リファレンス。 Wear Compose の CurvedLayout, rotary input, ambient mode, one-handed gestures, ScalingLazyColumn。 Tiles / Material3TileService / ProtoLayout, ComplicationDataSourceService と ComplicationData 型, Health Services (MeasureClient, ExerciseClient, PassiveMonitoringClient), Data Layer (ChannelClient), WFF の XML 要素・式・コンプリケーションスロット・ユーザー設定・Watch Face Designer。
中文简介正在准备中。当前显示原文说明。
Fandhe-AI/agent-reference-skills☆ 42026年10月20日 更新
Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.
中文简介正在准备中。当前显示原文说明。
heyAyushh/stacc☆ 32026年9月21日 更新
Creates smooth animations and micro-interactions using Framer Motion including page transitions, gestures, scroll-based animations, and orchestrated sequences. Use when users request "add animation", "framer motion", "page transition", "animate component", or "micro-interactions".
中文简介正在准备中。当前显示原文说明。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.
中文简介正在准备中。当前显示原文说明。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新