Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
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jcasnellie69/homelab-config☆ 22026年10月16日 更新
Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-*.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating user timing marks.
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jcasnellie69/homelab-config☆ 22026年10月16日 更新
Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.
中文简介正在准备中。当前显示原文说明。
jcasnellie69/homelab-config☆ 22026年10月16日 更新
Use when creating or updating component fixtures for screenshot testing, or when designing UI components to be fixture-friendly. Covers fixture file structure, theming, service setup, CSS scoping, async rendering, and common pitfalls.
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jcasnellie69/homelab-config☆ 22026年10月16日 更新
Adds a complete blog feature to an existing Blazor WebAssembly Static Web App with Azure Functions backend and Azure File Share for markdown storage. Use when implementing blog functionality in .NET Blazor WASM projects with Azure infrastructure. Includes post listing, detail pages, markdown rendering, Azure Storage integration.
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jcasnellie69/homelab-config☆ 22026年10月16日 更新
Plan, set up, and monitor a multi-agent video production pipeline backed by Hermes Kanban. Use when the user wants to make ANY video — narrative film, product/marketing, music video, explainer, ASCII/terminal art, abstract/generative loop, comic, 3D, real-time/installation — and the work warrants decomposition into specialized profiles (writer, designer, animator, renderer, voice, editor, etc.) coordinated through a kanban board. Performs adaptive discovery to scope the brief, designs an appropriate team for the requested style, generates the setup script that creates Hermes profiles + initial kanban task, then helps monitor execution and intervene when tasks stall or fail. Routes scenes to whichever Hermes rendering / audio / design skill fits each beat (`ascii-video`, `manim-video`, `p5js`, `comfyui`, `touchdesigner-mcp`, `blender-mcp`, `pixel-art`, `baoyu-comic`, `claude-design`, `excalidraw`, `songsee`, `heartmula`, …) plus external APIs for TTS, image-gen, and image-to-video as needed.
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Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
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itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Tests Blazor components. bUnit rendering, events, cascading params, JS interop mocking.
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rudironsoni/Synaxis☆ 22026年3月17日 更新
Preview and verify imported content in local AEM Edge Delivery Services dev server. Validates rendering, compares with original page, and troubleshoots common issues.
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aemgdc/aemdev☆ 22026年10月19日 更新
Structure source-grounded consulting-style analysis for strategy, market, product, operations, or decision memos. Use for MECE problem framing, hypotheses, options, tradeoffs, executive recommendations, or "consulting analysis" requests; do not use for legal/financial advice, implementation, data computation, chart rendering, or unsourced business claims.
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Rosetears520/aili-workflows☆ 22026年9月27日 更新
Creates data table patterns with filtering, sorting, pagination, row actions, column configuration, server/client rendering modes, and empty/loading states. Use when building "data tables", "list views", "admin tables", or "data grids".
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sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Implements accessible modals and drawers with focus trap, ESC to close, scroll lock, portal rendering, and ARIA attributes. Includes sample implementations for common use cases like edit forms, confirmations, and detail views. Use when building "modals", "dialogs", "drawers", "sidebars", or "overlays".
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sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Implements React Server Components (RSC) patterns with Next.js App Router including data fetching, streaming, selective hydration, and server/client composition. Use when users request "server components", "RSC", "Next.js app router", "server-side rendering", or "streaming".
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sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Use when a running Spark or DSH web service needs real-browser verification — page load, client-plugin boot errors, console errors, failed requests, or onboarding/dialog rendering — with the repository's own Playwright chromium.
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zendev-lab/spark☆ 22026年10月19日 更新