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“camera”的搜索结果

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Make a 10–30 second continuous-shot explainer for any product, rendered from code to MP4 with sound. One hero element (a ball, a cursor, a file, a message) travels through the product's workflow laid out as stations on one big canvas; the camera follows it, each station reacts as it passes, then the camera pulls out to reveal the whole journey. Use when someone wants an engaging, story-driven, one-take explainer or a loopable product animation.

中文简介正在准备中。当前显示原文说明。

Barty-Bart/motion-graphics7792026年10月13日 更新

Use this skill whenever the user asks anything about Higgsfield AI — writing or refining video/image prompts, choosing a model (Kling, Veo, Wan, Seedance, Minimax Hailuo, DoP, Soul, Nano Banana, Seedream, Flux, GPT Image, etc.), camera controls, named motion presets, Soul ID character consistency, Cinema Studio 2.5/3.0, Vibe Motion, troubleshooting failed generations, credit optimization, Photodump, or any mention of higgsfield.ai. Also trigger on generic "write me a video prompt" or "make me an AI video prompt" requests when Higgsfield is the user's configured platform.

中文简介正在准备中。当前显示原文说明。

OSideMedia/higgsfield-ai-prompt-skill7702026年9月27日 更新

Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Cinema Studio 3.5, Cinema Studio 4.0 (`cinematic_studio_video_4_0` — its four modes, camera/lens/aperture/era/genre/pacing ids, light presets, color palette), Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield.

中文简介正在准备中。当前显示原文说明。

OSideMedia/higgsfield-ai-prompt-skill7702026年9月27日 更新

Film and video storyboarding with shot vocabulary, continuity rules, and panel layout. Covers shot types, camera angles, movement, 180-degree rule, and annotation format. Use for: video planning, film pre-production, ad storyboards, music video planning, animation. Triggers: storyboard, storyboarding, shot list, film planning, video planning, pre production, shot composition, camera angles, scene planning, visual script, animatic, storyboard panels, video storyboard

中文简介正在准备中。当前显示原文说明。

aiskillstore/marketplace4402026年10月21日 更新

Patterns and best practices for integrating ROS2 systems with web technologies including REST APIs, WebSocket bridges, and browser-based robot interfaces. Use this skill when building web dashboards for robots, streaming camera feeds to browsers, exposing ROS2 services as REST endpoints, or implementing bidirectional WebSocket communication between web UIs and ROS2 nodes. Trigger whenever the user mentions rosbridge, rosbridge_suite, roslibjs, FastAPI with ROS2, Flask with rclpy, WebSocket for robot telemetry, MJPEG streaming, WebRTC for robots, REST API wrapping ROS2 services, web-based robot control, browser robot interface, robot dashboard, CORS configuration for robots, or any web-to-ROS2 bridge pattern. Also trigger for authentication on robot web interfaces, rate limiting sensor streams, video streaming from robot cameras to browsers, or running async web frameworks alongside the ROS2 executor. Covers rosbridge_suite, FastAPI, Flask, WebSocket, and WebRTC approaches.

中文简介正在准备中。当前显示原文说明。

arpitg1304/robotics-agent-skills3802026年8月12日 更新

Create original short videos using the 镜头交接|外部观察转为主体掌镜 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

中文简介正在准备中。当前显示原文说明。

T8mars/minimax-h3-prompt-skill-T82972026年10月18日 更新

Design, derive, optimize, explain, and diagnose cinematic Eastern xianxia camera direction, storyboards, motion choreography, pacing, continuity locks, keyframes, and per-shot image-to-video prompts. Use for 仙侠运镜、镜头语言、分镜、推拉摇移、跟拍、环绕、航拍、打斗追逐、情绪镜头、首尾帧、视频提示词、参考视频诊断, when users ask “怎么运镜/不会运镜/给案例/帮我改运镜”, or when an input contains invalid, contradictory, physically implausible, non-camera, or off-topic instructions that need actionable feedback. Support 16:9, 21:9, 4:3, 3:2, 4:5, and 9:16; default to 30 seconds, 16:9, six shots, narrative-adaptive pacing, epic scale, and selective high saturation when unspecified.

中文简介正在准备中。当前显示原文说明。

liyue-aigc/xianxia-cinematic-video-director2702026年8月13日 更新

Think and work like an expert Mammalogist. Use when a task calls for Mammalogist judgment. Reasons from mammalian life history and detectability-limited sampling through ASM MDD taxonomy, Sherman/camera-trap/SCR survey design, occupancy and SECR models, bat acoustic validation, and museum voucher discipline while treating trap heterogeneity, camera autocorrelation, closure violation, and WNS decontamination gaps as first-class failure modes.

中文简介正在准备中。当前显示原文说明。

K-Dense-AI/scientific-agents2192026年10月3日 更新

Produce video (and its supporting stills) through Higgsfield (higgsfield.ai), a multi-model creative platform that fronts third-party video models (Kling, Veo, Seedance, Wan, MiniMax, and, until retirement, Sora) plus Higgsfield's own control layer — Soul / Soul ID image generation, the DoP camera-preset engine, and the Cinema Studio filmmaking suite. Use this skill when a request routes generation through Higgsfield specifically, when the user wants aggregator-level model switching and cinematic camera/effect presets in one workspace, when planning character consistency via Soul ID, or when deciding whether to go through Higgsfield versus direct to an underlying model provider. Covers model selection, per-model prompt strategy, credit economics, the (partial) API surface, capability limits, and rights/consent policy for generated and uploaded real-person footage.

中文简介正在准备中。当前显示原文说明。

calesthio/generative-media-skills2082026年7月14日 更新

Use this skill when planning, capturing, processing, validating, troubleshooting, or exporting markerless human motion capture with Move AI products, including Move One single-camera workflows and Genesis multi-camera studio systems. It covers provider selection, setup, calibration, wardrobe and lighting constraints, documented multi-person operation, processing, cleanup, skeleton and retargeting choices, DCC/game-engine export, data management, consent, and privacy. Do not use it for general keyframe animation, non-Move mocap systems, 3D asset generation, or generic animation cleanup unrelated to Move AI outputs.

中文简介正在准备中。当前显示原文说明。

calesthio/generative-media-skills2082026年7月14日 更新

Automate motion capture and tracking workflows in Blender with Python. Use when the user wants to import BVH or FBX mocap data, retarget motion to armatures, track camera or object motion from video, solve camera motion, clean up motion capture data, or script any tracking pipeline in Blender.

中文简介正在准备中。当前显示原文说明。

TerminalSkills/skills1742026年10月21日 更新

2d-games

免费

2D Game Development workflow skill. Use this skill when the user needs 2D game development principles. Sprites, tilemaps, physics, camera and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

中文简介正在准备中。当前显示原文说明。

diegosouzapw/awesome-omni-skills1622026年7月8日 更新

3d-games

免费

3D Game Development workflow skill. Use this skill when the user needs 3D game development principles. Rendering, shaders, physics, cameras and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

中文简介正在准备中。当前显示原文说明。

diegosouzapw/awesome-omni-skills1622026年7月8日 更新

This skill should be used when the user asks to "compose a frame", "set up a grid", "plan shot composition", "place the focal point", "decide where elements enter and exit", "add a parallax/camera move", "adapt a layout for 16:9 / 9:16 / 1:1", or "keep content inside safe areas". Covers grids, safe areas, focal hierarchy, and 2D/3D camera framing.

中文简介正在准备中。当前显示原文说明。

iart-ai/motion-design-skills1432026年6月22日 更新

Storyboard a papercut script before any code. Writes the Camera / Cut table, one block per scene with frame-level events on each stressed word, the SFX plan and the proof beat. Use for "storyboard this script" or "plan the camera moves and cuts".

中文简介正在准备中。当前显示原文说明。

0xS4N4TG/papercut-explainer832026年10月17日 更新

Set up a Blender scene programmatically via Python (bpy) with objects, materials, lighting, camera, and environment configuration. Use when creating reproducible 3D visualization scenes, automating product or architectural rendering setup, generating multiple scene variations programmatically, building template scenes for batch rendering workflows, or integrating 3D visualization into data pipelines.

中文简介正在准备中。当前显示原文说明。

pjt222/agent-almanac422026年10月21日 更新

This skill should be used when the user asks to "make an isometric animation", "build a 2.5D isometric scene", "create an isometric infographic", "animate an exploded diagram", "do an isometric city/stack build", "show stacked layers in iso", "extrude blocks with depth", or "add a gentle camera drift to an iso scene". Covers CSS 3D transforms, SVG iso planes, and Three.js OrthographicCamera for true 3D iso — no build step.

中文简介正在准备中。当前显示原文说明。

iart-ai/explainer-video-skills412026年6月22日 更新

Use when a task needs the judgment of a camera-equipment repairer — diagnosing sensor dust vs. lens contamination, deciding whether a shutter is nearing end-of-life and should be replaced vs. repaired, calibrating autofocus and lens collimation, isolating image-stabilization mechanism faults, or sourcing parts for a discontinued body/lens.

中文简介正在准备中。当前显示原文说明。

wonsukchoi/domain-experts222026年10月19日 更新

Use when a task needs the judgment of a Camera Operator (television, video, or film) — deciding how to physically execute a director/DP's shot on a moving or stabilized platform, reframing live for unpredictable subject movement, protecting a frame for multi-format delivery, or diagnosing why a take got flagged for reshoot.

中文简介正在准备中。当前显示原文说明。

wonsukchoi/domain-experts222026年10月19日 更新

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

中文简介正在准备中。当前显示原文说明。

datit309/supergraph212026年10月18日 更新

- Extract and interpret embedded file metadata with exiftool — EXIF GPS coordinates, camera make, model and serial, DateTimeOriginal and CreateDate timestamps, XMP and IPTC fields, and Office and PDF… Use when reading EXIF from a photo, checking who really wrote a document, dating a file, fingerprinting a camera or phone, or investigating provenance in JPEG, HEIC, RAW, MP4, DOCX, XLSX or PDF

中文简介正在准备中。当前显示原文说明。

tonydzi/second-brain-starter-kit92026年10月20日 更新

Use when controlling NVIDIA Broadcast through MCP to apply effects, process local media, select devices, or change camera resolution, or when Broadcast is missing or too old to expose the gateway and the user wants it installed; not for Broadcast app settings outside the MCP gateway.

中文简介正在准备中。当前显示原文说明。

NousResearch/hermes-nvidia82026年10月14日 更新

Operational guide for the NV oOS Dictation desktop companion app (Tauri v2 + Rust, examples/nvoos-dictate) — build/run on Windows/MSVC, the local-first engine track (parakeet/whisper/fastconformer/moonshine/silero-vad), the embedded remote-STT fallback, the Stage-2 polish provider track (disabled/openai_compat/nvoos plus local LM Studio and Ollama), the file/media decode seam (Symphonia 0.5), the live camera + local object-detection/tracking track (Proposals 073 + 075) with an opt-in VLM label-polish layer (Proposal 076), the CDP browser-control agent (feature agent) + FastConformer engine + NV oOS multi-SPA hub, model registry + verification harnesses, the plugins.updater boot-crash config rule, and the full test/clippy gate matrix. Use when building, extending, or debugging the dictation app, adding an engine/model, a polish provider, the browser agent, file/video transcription, camera/vision detection, or VLM relabeling.

中文简介正在准备中。当前显示原文说明。

nvdigitalsolutions/mcp-ai-wpoos72026年10月21日 更新

Listens to a CARLA sensor and either saves its data to files, shows it live in a window, prints a one-shot summary, or (ros-info) reports the native ROS 2 topics, QoS and enabled-for-ROS state so you can echo it from ROS instead. Cameras save as PNG (depth/semantic auto-colourised) and display in a pygame window; lidar saves as .ply and shows as a top-down scatter; IMU/GNSS/radar/collision stream to JSONL or the console. Use when the user asks to "show/view the camera", "display the lidar", "save the sensor data / capture a dataset", or "what is this sensor reading". Select the sensor by id, type, or the actor it's attached to.

中文简介正在准备中。当前显示原文说明。

carla-simulator/carla-agentic-tools42026年9月12日 更新