Expert blueprint for racing games including vehicle physics (VehicleBody3D, suspension, friction), checkpoint systems (prevent shortcuts), rubber-banding AI (keep races competitive), drifting mechanics (reduce friction, boost on exit), camera feel (FOV increase with speed, motion blur), and UI (speedometer, lap timer, minimap). Use for arcade racers, kart racing, or realistic sims. Trigger keywords: racing_game, vehicle_physics, checkpoint_system, rubber_banding, drifting_mechanics, camera_feel.
中文简介正在准备中。当前显示原文说明。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert blueprint for sports games (FIFA, NBA 2K, Rocket League, Tony Hawk) covering physics-based ball interaction, team AI formations, contextual input, and match umpire/score authority. Broadcast framing routes to godot-camera-systems. Use when building soccer, basketball, hockey, racing sports, or arcade sports games. Keywords ball physics, magnus effect, formation AI, team tactics, contextual controls, steering behaviors.
中文简介正在准备中。当前显示原文说明。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Visual era art direction for Blender covering PS1–PS5 stylistic cues, retro arcade, DOS, CRT, VHS, and film-grain presentation.
中文简介正在准备中。当前显示原文说明。
arjun988/blender-skills☆ 3672026年7月11日 更新
Use when building a 2D web game with Phaser (3.x/4.x) or PixiJS 8 in TypeScript - framework vs renderer, Phaser scenes/game objects/arcade physics/groups as pools/scale manager/loader, scene shutdown cleanup, PixiJS 8 async init, Assets bundles, ticker units and destroy, and keeping rules in plain TS modules.
中文简介正在准备中。当前显示原文说明。
makifbaysal/tasktrooper☆ 1172026年10月20日 更新
Use when the repository is Defold, MonoGame, pygame/pygame-ce, Excalibur or KAPLAY (or melonJS, Stride, Python arcade, macroquad/ggez) - each engine's lifecycle and delta, where logic goes, the test runner, the headless build/run command, and how to capture a frame.
中文简介正在准备中。当前显示原文说明。
makifbaysal/tasktrooper☆ 1172026年10月20日 更新
Use when a task needs the judgment of a Coin, Vending, and Amusement Machine Servicer and Repairer — triaging a jam across bill validators, coin mechanisms, refrigerated vending units, and arcade/amusement PCBs on a route, setting restock par levels against route-cycle economics, investigating a cash-collection variance at a stop, or applying food-safety temperature/time discard rules on perishable vending product.
中文简介正在准备中。当前显示原文说明。
wonsukchoi/domain-experts☆ 222026年10月19日 更新
Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.
中文简介正在准备中。当前显示原文说明。
WyvernCW/Monich☆ 32026年6月20日 更新
A playful, arcade-inspired interface for games — built on the VT323 pixel typeface, hard-edged 0px corners, chunky pill buttons that physically press into solid offset blocks
中文简介正在准备中。当前显示原文说明。
WyvernCW/Monich☆ 32026年6月20日 更新
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
中文简介正在准备中。当前显示原文说明。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新