制作将习惯和日常任务呈现为任务挑战的移动应用原型,在单个HTML页面中展示封面、今日任务列表和详情三屏,并加入经验值、等级进度、步骤与奖励。
- 制作带游戏元素的习惯应用原型
- 探索含经验值的每日任务列表
- 设计带步骤和奖励的任务详情
5 个 · 按相关度排序
制作将习惯和日常任务呈现为任务挑战的移动应用原型,在单个HTML页面中展示封面、今日任务列表和详情三屏,并加入经验值、等级进度、步骤与奖励。
Design three screens for a habit app inspired by role-playing games: a cover, daily quests with experience points, and quest details with subtasks and rewards. Present them in phone frames against a dark background.
中文简介正在准备中。当前显示英语简介。
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
中文简介正在准备中。当前显示原文说明。
AI-assisted generation of MCQs (multiple-choice questionnaires) with export to Moodle (GIFT, XML), Wooclap (Excel), Kahoot!, and Word. Supports light MCQs (gamified) and in-depth MCQs (evaluative), with single-answer and multiple-answer formats.
中文简介正在准备中。当前显示原文说明。
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
中文简介正在准备中。当前显示原文说明。