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cccskills

“reality”的搜索结果

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Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Use when adding RealityView content, loading entities or USDZ models, anchoring objects to planes or world positions, distinguishing entity hit tests from ARKit real-world raycasts, handling AR camera availability, world tracking, scene updates, or RealityKit entity gestures and interactions.

中文简介正在准备中。当前显示原文说明。

dpearson2699/swift-ios-skills12192026年8月1日 更新

Work on C# and .NET-adjacent mixed-reality solutions around HoloLens, MRTK, OpenXR, Azure services, and integration boundaries where .NET participates in the stack. USE FOR: building or integrating mixed-reality solutions with C#; working on HoloLens, MRTK, Azure mixed-reality services, or OpenXR-related code; reviewing how .NET services. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

中文简介正在准备中。当前显示原文说明。

managedcode/dotnet-skills4902026年10月20日 更新

Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.

中文简介正在准备中。当前显示原文说明。

JordanCoin/ios-skills-collection62026年9月10日 更新

Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, USD/USDZ files, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, USDKit, ProMotion.

中文简介正在准备中。当前显示原文说明。

CharlesWiltgen/Axiom12242026年10月20日 更新

Expert guide for WebXR spatial computing, Web-based Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) using Babylon.js and Three.js. Covers Apple Vision Pro, Meta Quest 3, hand tracking, and hit-testing / Panduan ahli WebXR spatial computing (VR/AR/MR).

中文简介正在准备中。当前显示原文说明。

roedyrustam/vibes-plug1052026年10月20日 更新

Evaluate any project, product, or system's claims against its actual implementation — scoring each claim for truth, identifying architectural gaps, assessing competitive positioning, proposing creative solutions, and producing an actionable roadmap. Load when the user asks to evaluate claims, reality-check a project, assess what this project actually does vs what it says, validate product claims, or score a system's credibility. Also triggers on "is this real", "does this work as claimed", "evaluate this project", "assess the gap between claims and reality", "how credible is this", "investor assessment", "score these claims", or "what's real vs marketing".

中文简介正在准备中。当前显示原文说明。

dvy1987/agent-loom32026年8月8日 更新

fal-3d

免费有简介AI 评分 70分

通过fal.ai根据文字或图像生成3D模型,用于游戏素材、增强现实预览、产品样机效果和立体造型构思,可按现有材料选择输入方式。

  • 生成游戏用3D素材
  • 制作增强现实预览模型
  • 制作产品样机效果
nexu-io/open-design10.3万2026年10月21日 更新

Turn a client's wishes into an architectural brief that can actually be designed against — the accommodation schedule, the adjacencies, the budget reality, and the constraints named before they become change orders. Use when asked to write an architectural brief, prepare a project brief for a building, run a client briefing, or capture requirements for a new build or refurbishment. Produces the accommodation schedule with areas, the adjacency and circulation requirements, the site and statutory constraints, the budget and programme reality check, and the explicit exclusions.

中文简介正在准备中。当前显示原文说明。

mohitagw15856/pm-claude-skills14722026年10月20日 更新

Review a business plan from the perspective of the named target customer. Asks: would they actually pay this price for this solution today? Outputs a verdict with one of four modes — PAY NOW / PAY WITH FRICTION / WOULDN'T PAY / WRONG ICP. Use when the user has a defined ICP and pricing and wants to stress-test whether the value prop survives contact with reality. Triggered by: 'customer review', 'would they pay', 'pricing reality check', '客户视角', '会付费吗'.

中文简介正在准备中。当前显示原文说明。

iamzifei/show-me-the-money11002026年9月1日 更新

A discipline for running paid media that does not light money on fire. Hypothesis writing for paid spend, channel selection, budget allocation, audience targeting, bid strategy, campaign types, what NOT to spend on, attribution reality, and the failure modes that produce expensive lessons. Triggers on paid media strategy, ad budget allocation, channel selection, paid media plan, audit my Google Ads, audit my Meta Ads, scale paid media, kill underperforming campaign, paid media hypothesis, ad spend strategy, attribution reality, performance marketing strategy. Also triggers when a team is asking how to scale paid media, or whether to add a new channel, or how to reallocate spend across channels.

中文简介正在准备中。当前显示原文说明。

rampstackco/claude-skills9792026年10月19日 更新

This skill should be used when the user asks to "verify a fix", "reproduce failure", "diagnose issue", "check BEFORE/AFTER state", "VF task", "reality check", "check test quality", "mock-only tests", or needs guidance on verifying fixes by reproducing failures before and after implementation, or detecting mock-heavy test anti-patterns.

中文简介正在准备中。当前显示原文说明。

tzachbon/smart-ralph5592026年9月16日 更新

Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogrammetric meshes, NeRFs, or 3D Gaussian splats. It guides representation choice, capture planning, calibration and scale, reconstruction or training, cleanup, compression and LOD, coordinate and interchange handoff, visual/geometric QA, archival records, and property, location, people, and cultural rights checks. Do not use it for text-to-3D generation, synthetic asset invention, guaranteed metrology, or broad downstream finishing after handoff.

中文简介正在准备中。当前显示原文说明。

calesthio/generative-media-skills2082026年7月14日 更新

ar

免费

Augmented reality (AR) reality tech. Passthrough overlays, hit-test/anchors, occlusion, lighting, camera permissions, and safety.

中文简介正在准备中。当前显示原文说明。

plurigrid/asi702026年7月10日 更新

High-level reality check when the swarm feels busy but directionally off. Use when lots of code is landing but the real goal still feels far away.

中文简介正在准备中。当前显示原文说明。

hoangsonww/Forge-Agentic-Coding-CLI262026年9月28日 更新

Keep serialized build-in-public content continuous: read one canon file of season, arcs, beats and loops and say which narrative beat to advance next, so episodes chain into a series. Pairs with the episode adapter, which does the writing. Triggers: "/reality-show", "season state", "what arcs are open".

中文简介正在准备中。当前显示原文说明。

tonydzi/second-brain-starter-kit92026年10月20日 更新

visionOS / iOS 空間コンピューティング。RealityKit、ARKit、visionOS SwiftUI、USDKit、Spatial Preview。 Entity, ModelEntity, AnchorEntity, Component, System, RealityView, MeshResource, Material, EntityAction, MeshDeformerComponent, GaussianSplatComponent, ComputeGraphComponent, ComputeNodeGraph, PhysicsJointsComponent, ForceEffectComponent, ClothBodyComponent, NavigationComponent, NavigationMeshComponent, NavigationController, USDStage, SpatialPreviewSession, ImmersiveSpace, ImmersionStyle, WindowGroup, VolumetricWindowStyle, Model3D, ARKitSession, ARSession, ARWorldTrackingConfiguration, WorldTrackingProvider, HandTrackingProvider, ImageTrackingProvider, AccessoryTrackingProvider, CameraFrameProvider, ObjectTrackingProvider, RoomTrackingProvider, SceneReconstructionProvider。

中文简介正在准备中。当前显示原文说明。

Fandhe-AI/agent-reference-skills42026年10月20日 更新

Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

finance-billing-ops

免费有简介AI 评分 90分

根据账单数据整理销售、退款和重复收费,并检查团队计费及使用权限的实现。核对价格说明与产品实际行为,汇总客户影响、运营决策依据和待修复问题。

  • 了解销售与订阅状态
  • 调查重复收费和退款原因
  • 检查团队计费的实现
affaan-m/ECC28.5万2026年10月21日 更新

Create a consistent company story for employees, investors, customers, candidates, and partners. Shape the same facts for each audience, check messages for contradictions, and prepare company updates or crisis communications.

中文简介正在准备中。当前显示英语简介。

  • Aligning investor updates with employee communications
  • Preparing a company-wide meeting
  • Checking recruiting messages against company reality
alirezarezvani/claude-skills2.8万2026年8月30日 更新

Check that functions, methods, and imports exist in the software version being used before writing code. Identify uncertain calls, framework mix-ups, and deprecated interfaces so implementation decisions rely on verified details.

中文简介正在准备中。当前显示英语简介。

  • Checking functions against an installed library version
  • Avoiding API mix-ups between frameworks
  • Verifying package import paths before coding
alirezarezvani/claude-skills2.8万2026年8月30日 更新

security-ownership-map

Codex 官方免费

Analyze git history to map contributors to security-sensitive files, identify reliance on too few people, and find stale areas. Export CSV and JSON results for ownership reviews, graph exploration, and comparison with CODEOWNERS.

中文简介正在准备中。当前显示英语简介。

  • Find stale security-sensitive code with few maintainers
  • Check reliance on individual authentication or cryptography maintainers
  • Compare CODEOWNERS with actual contribution history
openai/skills2.8万2026年9月9日 更新

Review a product requirements document, roadmap, or strategy by challenging the assumptions it depends on. Rank potential failures by impact, likelihood, and testing cost, then propose small tests, evidence to gather, and criteria for stopping or changing course.

中文简介正在准备中。当前显示英语简介。

  • Challenging critical assumptions before starting a plan
  • Preparing a strategy document for executive review
  • Choosing low-cost tests to run this week
phuryn/pm-skills2.7万2026年10月16日 更新

Develop a product or side-project idea through guided questions and premise checks. Startup discussions examine evidence of demand, while builder discussions explore possibilities and scope, producing a design document before implementation begins.

中文简介正在准备中。当前显示英语简介。

  • Examining demand for a startup idea
  • Defining the smallest useful internal project
  • Shaping a hackathon or side-project idea
slopus/happy2.4万2026年10月20日 更新

gcode

免费

Turn 3D models into printer instructions called G-code with OrcaSlicer. The skill selects existing printer and material presets, slices the model, and checks dimensions and output settings before handing over the files.

中文简介正在准备中。当前显示英语简介。

  • Prepare an STL model for a specific printer
  • Slice models using existing material presets
  • Check model size and print settings
earthtojake/text-to-cad2.2万2026年10月20日 更新