跳到正文
cccskills
免费在 GitHub 公开

timers-and-async

Manage timers, cancellation, entity lifetime, asynchronous work, and main-thread state safely.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(3)

  • SKILL.md1.5 KB
  • agents/openai.yaml226 B
  • references/lifetime-checklist.md326 B

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Timers and asynchronous work must respect entity lifetime and simulation ownership.

Timers

Use the established game timing and timer APIs. Define who owns cancellation. Before a callback mutates state, re-check that entities and components still exist and that the operation is still relevant.

Do not capture stale component references across delayed callbacks. Avoid creating one timer per entity in hot systems when an update loop or shared scheduler is the established pattern.

Async work

Keep ECS mutation on the correct simulation thread. Background work may perform isolated I/O or computation only when the API explicitly supports it. Marshal results back through the established mechanism and revalidate state before applying them.

Round and map lifecycle

Cancel or invalidate work on round restart, map unload, entity deletion, user disconnect, and component removal when applicable.

Common failures

  • callback runs after entity deletion;
  • duplicate timer starts apply an effect twice;
  • cancellation token is ignored;
  • background thread touches entity state;
  • timer captures an outdated price, permission, or target;
  • repeating timer survives system shutdown.

Verification

Test cancellation, deletion, repeated scheduling, shutdown, disconnect, exception paths, and delayed completion after state changes.

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

Implement actions, cooldowns, DoAfter flows, interruption, cancellation, and authoritative completion safely.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

Implement privileged commands, admin UI, role checks, audit logs, and safe operational controls.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

Plan, verify, implement, and deliver repository work through evidence-backed ownership and quality gates.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

Implement replicated appearance data, GenericVisualizer mappings, sprite layers, overlays, and client visual systems.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

atmos

免费

Modify atmos simulation, gases, fire, pressure, pipes, devices, UI, and hot paths safely.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

audio

免费

Add data-driven audio with correct prediction, audience, resources, attribution, and verification.

中文简介正在准备中。当前显示原文说明。

ArcaneSS14/arcane-new112026年10月22日 更新

查看 ArcaneSS14 的全部技能

报告此技能的问题