Review trust boundaries, input validation, permissions, abuse resistance, secrets, and safe failure behavior.
中文简介正在准备中。当前显示原文说明。
Review trust boundaries, input validation, permissions, abuse resistance, secrets, and safe failure behavior.
中文简介正在准备中。当前显示原文说明。
Implement sprite layers, overlays, render targets, shader prototypes, and visual cleanup without leaking gameplay authority.
中文简介正在准备中。当前显示原文说明。
Keep inherited changes narrow, correctly marked, traceable, and easy to rebase across repository layers.
中文简介正在准备中。当前显示原文说明。
Author and diagnose YAML, prototype schemas, workflows, manifests, and structured configuration with exact validation.
中文简介正在准备中。当前显示原文说明。
Author deterministic owner-correct tests that prove observable contracts through valid APIs.
中文简介正在准备中。当前显示原文说明。
Design prototype DataFields, generated component state, custom serializers, and compatibility-safe data contracts.
中文简介正在准备中。当前显示原文说明。
Select the existing owner test project and run checks matching the real failure mode.
中文简介正在准备中。当前显示原文说明。
Work with maps, grids, coordinates, anchoring, movement, fixtures, collisions, and physics safely.
中文简介正在准备中。当前显示原文说明。
Implement round lifecycle, game rules, objectives, announcements, win conditions, and restart-safe cleanup.
中文简介正在准备中。当前显示原文说明。
Build localized client XAML controls with correct lifecycle, culture refresh, resource references, ownership, and validation.
中文简介正在准备中。当前显示原文说明。
Validate, migrate, and atomically persist files and configuration with safe fallback and restart coverage.
中文简介正在准备中。当前显示原文说明。
Manage timers, cancellation, entity lifetime, asynchronous work, and main-thread state safely.
中文简介正在准备中。当前显示原文说明。
Change projects, solution structure, CI, generated content, and packaging with repository-correct ownership and exact commands.
中文简介正在准备中。当前显示原文说明。
Implement replicated appearance data, GenericVisualizer mappings, sprite layers, overlays, and client visual systems.
中文简介正在准备中。当前显示原文说明。
Resolve localized text at presentation boundaries using English-source keys, with Russian localization only when requested, and correct lifecycle refresh.
中文简介正在准备中。当前显示原文说明。
Implement privileged commands, admin UI, role checks, audit logs, and safe operational controls.
中文简介正在准备中。当前显示原文说明。
Port one complete feature family with provenance, current-API adaptation, repository ownership, localization, resources, and verification.
中文简介正在准备中。当前显示原文说明。
Implement EUI sessions, shared state and messages, server lifecycle, and client presentation.
中文简介正在准备中。当前显示原文说明。
Implement BUI contracts, server validation, localized client windows, lifecycle cleanup, and state refresh.
中文简介正在准备中。当前显示原文说明。
Spawn, initialize, replace, transfer, and delete entities without breaking lifecycle, transforms, containers, or ownership.
中文简介正在准备中。当前显示原文说明。
Use common EntitySystem helpers, prototype APIs, spawning, deletion, audio, popup, and random patterns.
中文简介正在准备中。当前显示原文说明。
Implement complete SS14 features across ownership, ECS, networking, resources, localization, UI, and tests.
中文简介正在准备中。当前显示原文说明。
Maintain entity references, ownership links, target relationships, deletion cleanup, and network-safe relation state.
中文简介正在准备中。当前显示原文说明。
Design SS14 components as serialized state in the correct assembly.
中文简介正在准备中。当前显示原文说明。