跳到正文
cccskills
免费在 GitHub 公开

flow-patterns

Task sequences, progressive disclosure, and the pacing of an experience over time. Use when designing multi-step flows, evaluating onboarding, or diagnosing why users get lost.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(1)

  • SKILL.md1.4 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Flow Patterns

How a product feels over time, not just in a single frame.

How to use

  • /flow-patterns Apply flow design constraints to this conversation.

Constraints

Flow Principles

  • MUST ensure the user can answer at any point: where am I, where did I come from, what happens next?
  • MUST use the minimum number of steps for the complexity of the action. Not zero steps. The right number.
  • MUST design error recovery as part of the flow, not an afterthought
  • SHOULD prefer undo over confirmation ("Action completed. Undo?" beats "Are you sure?")

Progressive Disclosure

  • MUST show only what's needed now and reveal complexity on demand
  • MUST decide at what point "simple" becomes "hiding things"
  • SHOULD use contextual actions (show actions where the content is, not in a distant toolbar)
  • SHOULD use smart defaults (pre-fill based on context, set the most common option)

Anti-Patterns

  • Multi-step flows with no progress indicator
  • Asking for information you could have inferred from context
  • Dead-end error states with no recovery path
  • Mandatory steps that aren't actually required
  • Confirmation dialogs for easily reversible actions

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

Notice what's deliberately missing from a design. Restraint is a taste signal. Use when studying minimalist products, evaluating design maturity, or understanding the power of removal.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

Palette roles, restraint, semantic consistency, and when fewer colors means better design. Use when building color palettes, evaluating color usage, or diagnosing color-related design problems.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

Understand the constraints a design was built under and evaluate quality within that context. Use when reviewing work that had limited time, budget, or team size, or when assessing whether constraints were handled well.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

Structured exposure habits for building taste through relentless, intentional consumption. Not passive scrolling. Active intake across design, architecture, film, music, food, and culture. Use when building a taste practice, advising on professional development, or diagnosing why someone's design range feels narrow.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

Consistent radii, pixel-perfect alignment, state coverage, and the details that signal design quality. Use when polishing designs, auditing quality, or evaluating whether a design is ready to ship.

中文简介正在准备中。当前显示原文说明。

Dragoon0x/taste-skills62026年2月27日 更新

查看 Dragoon0x 的全部技能

报告此技能的问题