跳到正文
cccskills
免费在 GitHub 公开

gnome-quick-start

Scaffold a minimal GNOME-compliant GTK4/libadwaita app from scratch — window, header bar, ViewSwitcher, adaptive breakpoint, menu, preferences, GSettings schema, desktop entry, meson. Use when starting a new GNOME app or when the user asks for a GNOME app template.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(1)

  • SKILL.md7.4 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Skill: Quick Start — New GNOME App From Scratch

Goal: Create a minimal compliant GNOME app in one file.

What You'll Build

A window with a header bar, two tabbed pages with ViewSwitcher, working adaptive layout, a hamburger menu with About, and a preferences dialog with one setting.

Complete Blueprint (window.blp)

using Gtk 4.0;
using Adw 1;

template $MyWindow: Adw.ApplicationWindow {
  width-request: 360;
  height-request: 294;
  default-width: 600;
  default-height: 500;
  title: _("My App");

  Adw.Breakpoint {
    condition ("max-width: 500sp")
    setters { view_switcher_bar.reveal: true; }
  }

  content: Adw.ToolbarView {
    [top]
    Adw.HeaderBar {
      centering-policy: strict;

      title-widget: Adw.ViewSwitcher {
        stack: main_stack;
        policy: wide;
      };

      [end]
      MenuButton {
        icon-name: "open-menu-symbolic";
        tooltip-text: _("Main Menu");
        menu-model: primary_menu;
      }
    }

    content: Adw.ViewStack main_stack {
      Adw.ViewStackPage {
        name: "home";
        title: _("_Home");
        use-underline: true;
        icon-name: "go-home-symbolic";
        child: $MyHomePage {};
      }

      Adw.ViewStackPage {
        name: "about-page";
        title: _("_About");
        use-underline: true;
        icon-name: "info-symbolic";
        child: Adw.StatusPage {
          title: _("My App");
          description: _("A GNOME app built from the quick-start template.");
          icon-name: "application-x-executable-symbolic";
        };
      }
    };

    [bottom]
    Adw.ViewSwitcherBar view_switcher_bar {
      stack: main_stack;
      reveal: false;
    }
  };
}

menu primary_menu {
  section {
    item { label: _("P_references"); action: "win.show-preferences"; }
    item { label: _("_Keyboard Shortcuts"); action: "app.shortcuts"; }
    item { label: _("_About My App"); action: "app.about"; }
  }
}

Preferences Blueprint (preferences.blp)

using Gtk 4.0;
using Adw 1;

Adw.PreferencesDialog preferences_dialog {
  search-enabled: true;
  content-width: 600;

  Adw.PreferencesPage {
    Adw.PreferencesGroup {
      title: _("Appearance");
      description: _("Control how the app looks.");

      Adw.SwitchRow {
        title: _("_Dark Mode");
        use-underline: true;
      }

      Adw.ComboRow {
        title: _("_Theme");
        use-underline: true;
        model: StringList {
          strings [_("Light"), _("Dark"), _("System")]
        };
      }
    }

    Adw.PreferencesGroup {
      Adw.ButtonRow {
        title: _("_Reset All Settings");
        use-underline: true;
        styles ["destructive-action"];
      }
    }
  }
}

GSettings Schema (org.example.MyApp.gschema.xml)

<?xml version="1.0" encoding="UTF-8"?>
<schemalist gettext-domain="myapp">
  <schema id="org.example.MyApp" path="/org/example/MyApp/">
    <key name="window-width" type="i"><default>600</default><summary>Window width</summary></key>
    <key name="window-height" type="i"><default>500</default><summary>Window height</summary></key>
    <key name="window-maximized" type="b"><default>false</default><summary>Window maximized</summary></key>
    <key name="dark-mode" type="b"><default>false</default><summary>Use dark theme</summary></key>
  </schema>
</schemalist>

Desktop Entry (org.example.MyApp.desktop.in)

[Desktop Entry]
Name=My App
Comment=A GNOME application
Exec=myapp %U
Icon=@APPLICATION_ID@
Terminal=false
Type=Application
Categories=GNOME;GTK;Utility;
StartupNotify=true
DBusActivatable=true

meson.build

project('myapp', version: '0.1.0', meson_version: '>= 1.0.0')
i18n = import('i18n')
gnome = import('gnome')
python = import('python')
py = python.find_installation('python3')
dependency('gtk4', version: '>= 4.12')
dependency('libadwaita-1', version: '>= 1.4')

APPLICATION_ID = 'org.example.MyApp'
conf = configuration_data()
conf.set('APPLICATION_ID', APPLICATION_ID)
conf.set('VERSION', meson.project_version())

subdir('data')
subdir('src')
subdir('po')

gnome.post_install(glib_compile_schemas: true, gtk_update_icon_cache: true, update_desktop_database: true)

Python App (src/main.py)

import sys
import gi
gi.require_version('Gtk', '4.0')
gi.require_version('Adw', '1')
from gi.repository import Gtk, Adw, Gio, GLib

@Gtk.Template(resource_path='/org/example/MyApp/window.ui')
class MyWindow(Adw.ApplicationWindow):
    __gtype_name__ = 'MyWindow'

    def __init__(self, **kwargs):
        super().__init__(**kwargs)
        # Preferences action
        show_prefs = Gio.SimpleAction.new('show-preferences', None)
        show_prefs.connect('activate', self._on_preferences)
        self.add_action(show_prefs)

    def _on_preferences(self, action, param):
        builder = Gtk.Builder.new_from_resource('/org/example/MyApp/preferences.ui')
        dialog = builder.get_object('preferences_dialog')
        dialog.present(self)

class MyApp(Adw.Application):
    def __init__(self):
        super().__init__(application_id='org.example.MyApp')
        self.create_action('quit', lambda *_: self.quit(), ['<primary>q'])
        self.create_action('shortcuts', self._on_shortcuts)
        self.create_action('about', self._on_about)

    def do_activate(self):
        self.window = MyWindow(application=self)
        self.window.present()

    def _on_shortcuts(self, action, param):
        pass  # TODO: show shortcuts window

    def _on_about(self, action, param):
        about = Adw.AboutDialog(
            application_name='My App',
            application_icon='org.example.MyApp',
            version='0.1.0',
            developer_name='Developer',
            developers=['Developer'],
            license_type=Gtk.License.GPL_3_0,
        )
        about.present(self.window)

    def create_action(self, name, callback, shortcuts=None):
        action = Gio.SimpleAction.new(name, None)
        action.connect('activate', callback)
        self.add_action(action)
        if shortcuts:
            self.set_accels_for_action(f'app.{name}', shortcuts)

def main():
    app = MyApp()
    return app.run(sys.argv)

File Structure

myapp/
├── data/
│   ├── org.example.MyApp.desktop.in
│   └── org.example.MyApp.gschema.xml
├── src/
│   ├── main.py
│   ├── window.blp
│   ├── preferences.blp
│   ├── myapp.gresource.xml
│   └── meson.build
├── po/
│   └── meson.build
├── meson.build
└── README.md

Checklist After Creating

  • Replace org.example.MyApp with your app ID
  • Replace MyApp/MyWindow with your app names
  • Add your custom pages inside the ViewStack
  • Wire up actual GSettings bindings
  • Add app icon to data/icons/
  • Add Metainfo file for AppStream
  • Implement shortcuts window

Next Skills to Read

  • skills/gsettings-backend/SKILL.md (wire up real settings)
  • skills/shortcuts-window/SKILL.md (implement the shortcuts TODO above)
  • skills/about-dialog/SKILL.md (metainfo + richer About dialog)
  • skills/delete-with-undo/SKILL.md (when you add destructive actions)
  • skills/flatpak-packaging/SKILL.md (ship it)

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

Add a standard AdwAboutDialog wired to app metadata, plus the AppStream metainfo file it should share data with. Use when adding an About entry, release notes, credits, or preparing app metadata.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

Make a GTK4/libadwaita app accessible — accessible labels and roles, tooltips on icon-only buttons, keyboard navigation, contrast, and testing with Orca/Accerciser. Use when fixing a11y issues or running the accessibility category of a HIG audit.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

Responsive GNOME layouts: AdwBreakpoint conditions, BreakpointBin, MultiLayoutView, BottomSheet, narrow/wide layout swaps. Use when making an app work on phones or narrow windows.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

Onboarding tour with AdwCarousel and navigation dots, skippable welcome screens. Use when adding a first-run tour or feature showcase to a GNOME app.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

Implement GNOME's 4-tier destructive-action pattern: undo toasts instead of confirmation dialogs, AdwAlertDialog for irreversible actions. Use when adding delete, remove, clear, or other destructive actions.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

Loading, empty, and error states with AdwStatusPage and AdwSpinner — placeholder icons, titles, action buttons. Use when an app view can be empty, loading, or failed.

中文简介正在准备中。当前显示原文说明。

hanthor/gnome-gui-spec42026年10月11日 更新

查看 hanthor 的全部技能

报告此技能的问题