Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Two-layer memory architecture for board meeting decisions. Manages raw transcripts (Layer 1) and approved decisions (Layer 2). Invoked automatically after board-meeting Phase 5 founder approval.
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实测评分 未实测
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Two-layer memory system. Layer 1 stores everything. Layer 2 stores only what the founder approved. Future meetings read Layer 2 only — preventing hallucinated consensus from past debates bleeding into new deliberations.
May I write to memory/board-meetings/decisions.md and memory/board-meetings/YYYY-MM-DD-raw.md after founder approval?
| Command | Effect |
|---|---|
/cs:decisions | Last 10 approved decisions |
/cs:decisions --all | Full history |
/cs:decisions --owner CMO | Filter by owner |
/cs:decisions --topic pricing | Search by keyword |
/cs:review | Action items due within 7 days |
/cs:review --overdue | Items past deadline |
Location: memory/board-meetings/YYYY-MM-DD-raw.md — Full agent contributions, debates, rejected arguments. NEVER auto-loaded. Archive after 90 days.
Location: memory/board-meetings/decisions.md — ONLY founder-approved decisions. Loaded automatically in Phase 1 of every board meeting. Append-only.
See references/entry-format.md for the full entry template, conflict detection rules, and DO_NOT_RESURFACE enforcement.
decisions.mdmemory/board-meetings/
├── decisions.md # Layer 2: append-only, founder-approved
├── YYYY-MM-DD-raw.md # Layer 1: full transcript per meeting
└── archive/YYYY/ # Raw files after 90 days
references/entry-format.md — decision entry template, conflict detection, DO_NOT_RESURFACEtemplates/decision-entry.md — single entry template with field rules还没有评价。欢迎分享你的使用感受。
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
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Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
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Musica interactiva para juegos: layering vertical, re-secuenciacion horizontal, stingers, reglas de transicion con sync points, y mapeo de estados de gameplay a musica. Usar para: musica adaptativa, sistema de musica dinamica, transiciones musicales, combat music.
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Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
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Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
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